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As for the Developers I'll hit it with a Nerf later tonight, personally i never had them leave the city they we're in. They're just there for researching. First thing that comes to mind is to make their magic a rank 3 instead of 4 so you'll need to invest gems into it once to make any of the high tier magic equipment. That and make them slightly most costly.
I mean, not that they shouldn't be 2 RP, they should, but basically all of the other commanders, including the Developers, are 1 RP, just the assassin, that was the one that had to be 2.
(The Developers being 1 RP pretty much singlehandedly makes this probably the most OP modnation I've seen so far once 20 or so turns have passed.)