Sid Meier's Civilization V

Sid Meier's Civilization V

75 ratings
DMS' Civilizations - Corsica (Pasquale Paoli)
   
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File Size
Posted
Updated
9.582 MB
Oct 12, 2014 @ 4:43pm
Jan 20, 2019 @ 3:13pm
15 Change Notes ( view )

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DMS' Civilizations - Corsica (Pasquale Paoli)

In 1 collection by DMS
DMS' Civilizations
46 items
Description
This mod adds Corsica (or more precisely The Corsican Republic) led by Pasquale Paoli to Sid Meier's Civilization V.
Note: This civilization has been optimized to use with JFDLC (see Links section for more information on the JFDLC mod). However, the civilization will be fully functional without it.



When used with JFDLC, the UA is slightly boosted by the effect that you also receive Captains when expending Great Generals for Citadels.

For full support, please see the Civfanatics Homepage[forums.civfanatics.com].

Installation

Brave New World is required.

Steam

1) Select Subscribe above
2) Start up Sid Meier's Civilization V
3) Enter the Mods submenu
4) Enable the mod by pressing the circle to the right of this mod's name
5) Click next and start a game

Direct

In the past I have either provided a direct download option through Dropbox or Drive, or recommended using SteamWorkshopDownloader[steamworkshopdownloader.com]. However, the former has the disadvantage that it requires me to keep the direct download version of the mod up-to-date, which is unnecessarily inconvenient, and the latter is unstable and often not functioning. Thus if you need to download this mod directly, let me know and I will provide a link.
Supported Mods

This mod should be compatible with all the listed mods. Do note that JFD has collected his mods into a expansion-sized mod - the JFDLC - and support is for this rather than for the individual outdated mods is prioritised.

Gedemon's YnAEMP[forums.civfanatics.com] + JFD's Patch[forums.civfanatics.com]
Sukritact's Events and Decisions[forums.civfanatics.com]
JFD's Rise to Power[forums.civfanatics.com]
JFD's Cities in Development[forums.civfanatics.com]
JFD's Cultural Diversity[forums.civfanatics.com]
JFD's Exploration Continued Expanded[forums.civfanatics.com]
JFD's and Pouakai's Mercenaries[forums.civfanatics.com]
Tomatekh's Historical Religions[forums.civfanatics.com]
Leugi's Panem et Circenses
Hulfgar's Ethnic Units[forums.civfanatics.com]
Bingles' Civ IV Leader Traits in Civ V[forums.civfanatics.com]
Hazel16's Map Labels[forums.civfanatics.com]

[www.buymeacoffee.com]
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51 Comments
ruhrgebietheld Apr 24, 2020 @ 10:12pm 
I first downloaded this one shortly after you released it years ago, but had never gotten around to actually playing a full game as them. Finally did so a couple days ago, and i absolutely loved it. Definitely gave me a unique experience, as I focused on run-of-the-mill buildings during golden ages that usually wouldn't be a priority for me, and so all that extra culture from them eventually added up. This may be one of your oldest mods, but it's an absolute blast to play even still.
NB2 Jul 3, 2019 @ 1:26pm 
ooohh corsica c'est parti! Thanks to you for this add on
:steamhappy:
Schjoppu Apr 13, 2019 @ 4:46am 
Corsica <3 Hâte de tester le mod
Captain Sadik Jr Feb 24, 2019 @ 11:50pm 
<3<3<3
DMS  [author] Jan 15, 2018 @ 6:17am 
Updated (putting this here since the changelog isn't working apparently):
- JFDLC support: UA: Receive Captains also when expending Great Generals for Citadels.
- Decisions: If playing with JFDLC, the General Massa decision will now cost Captains instead of Magistrates.
- Decisions: Massa Decision is now enactable when no Barbarian Units are within your borders (bonus is still increased if there are however).
- Decisions: Change Decisions text to JFD’s formatting.
- UU: Admirals increase the damage dealt by the UU now as well (in addition to Generals as before).
- Misc: Generally updated code.
- Misc: Removed internal support for JFD’s TopPanel thing.
- Art: Fixed map so it’s not clipping in the civ selection menu.
- Events: Disabled Events and added to DMS’ Events mod instead. They can easily be reactivated in the UserSettings file if one wishes to stick with Sukritact’s Events.
DMS  [author] Jan 27, 2016 @ 3:15pm 
updated. See changelog.
DMS  [author] Jan 27, 2016 @ 2:54pm 
@M1lanovich, thanks for the feedback man.
If you have any ideas, I'll gladly hear them, but I won't promise I'll take it on - I already have lots of stuff on my plate :D
M1lanovich Jan 21, 2016 @ 6:59am 
hi man, this is a pretty cool and goog mod. I've had a lot of fun playing with it. Though i have a question. I think that I have a pretty cool idea for a new civ, it's actually a buffed netherlands but only than specified. If you would like to knw more please let me know. Thank you
nix Sep 30, 2015 @ 2:54am 
you seem to be deranged
Venusaisha Jun 14, 2015 @ 5:16pm 
excuse the keyboard