Total War: WARHAMMER III

Total War: WARHAMMER III

329 ratings
Repeater Rifle Recovery (Repeater Rifles for Amethyst Ironsides and Ironsides Units)
9
4
2
6
4
6
2
2
   
Award
Favorite
Favorited
Unfavorite
graphical
Tags: mod
File Size
Posted
Updated
5.848 MB
Apr 30, 2024 @ 7:47am
Nov 26, 2024 @ 4:42pm
9 Change Notes ( view )

Subscribe to download
Repeater Rifle Recovery (Repeater Rifles for Amethyst Ironsides and Ironsides Units)

Description
This mod gives Ironsides units repeater rifles instead of handguns, as was originally teased in previews and early access builds.

To my surprise, a lot of entries I needed for this were already there/left over from the previous build :)

Should be compatible with most mods that don't alter land_units, projectiles, or variantmeshdefinitions for Ironsides and Amethyst Ironsides.

This mod uses the exact stats/projectiles for Ironside repeater rifles that were left over from the previous version of the game. I have also made a version of this mod that reworks repeaters slightly in a way that (I feel) makes them more fun, balanced, and further differentiated from Handgunner rifles (shots do slightly less damage and scatter more, but have larger hitboxes).

https://steamcommunity.com/sharedfiles/filedetails/?id=3238401674

Note: This is technically a Unit mod, not just Graphical- I forgot to change the tag when I published it and now I can't change it
108 Comments
Hellwing Mar 26 @ 10:28am 
Possibly crashing due to the following mod issue CA is looking to hotfix, as its affecting alot of mods

https://www.reddit.com/r/totalwar/comments/1jka627/ca_aware_of_mod_issues_hotfix_asap/
Black Soldier Mar 26 @ 4:20am 
sadly, during the battle loading the game crashes with ironsides in the army.
Sturmageddon  [author] Mar 25 @ 5:40pm 
Just updated
Black Soldier Mar 25 @ 2:31pm 
Hi. I made some tests.
After the recent Update (6.1) the game crashes during the loading of a battle with an army of ironsides with repeater rifles inside.
Sturmageddon  [author] Feb 3 @ 6:12pm 
@Caleb Perdita Sure! Thanks for asking :)
Caleb Perdita Feb 3 @ 8:55am 
hey, I made a compatibility patch for Repeater Rifle Recovery for the ZC Empire Reskin which reskins the ironsides. Do you mind if I upload the patch for everyone else? Credit given ofc.
Sturmageddon  [author] Jan 3 @ 3:49pm 
@apks白狮队长 because in the early access videos, CA was using the stats/weapons of the single shot versions before having changed the animations. The numbers in this mod came straight from what was left over from the early build (And frankly, these are op enough as it is lol)
apks白狮队长 Jan 2 @ 10:53pm 
I saw in the early videos of CA demonstrations that the range was 145, why is the range of the mod you are making now 130?
Sturmageddon  [author] Nov 26, 2024 @ 4:46pm 
@War Criminal- Ok, I just tested it, it should be good now
War Criminal Nov 26, 2024 @ 12:53pm 
Hey, still doesn't seem to be working for whatever reason not able to shoot.