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Kashlavor's Compendium
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Oct 7, 2014 @ 1:35am
Oct 7, 2014 @ 1:52am
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Kashlavor's Compendium

Super alpha! Intended currently only as an example for other developers!

Right now I'm just showing off examples of new classes which can be implemented by modders.

A series of example maps and tutorials to show off various aspects of Hammerwatch. Intended as a proof of concept of different game ideas and a place to see how far we can push the boundaries of the HammerEditor. Feel free to unpack this map and learn from it, or come check out my tutorials on the Hammerwatch forum.

Currently only an alpha test class for Ranger is implemented!
Check forum for details.
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Kayato Oct 12, 2014 @ 1:44am 
Thank for all of yours tutorial. One question: how to unpack a map? (hvm -> xml)
Flickerflare Oct 10, 2014 @ 10:01pm 
The vendors don't sell anything, so you can't test upgrades.
I'd sort of hoped that a custom class was being added in the manner of a new selectable class, not just over-riding ranger.
Luck Mostly  [author] Oct 8, 2014 @ 1:25pm 
Check out tutorial to see if its any help.


As well as look at the wiki.
Wumbo Oct 8, 2014 @ 10:45am 
I still dont understand how to make map exits and no one seams to explane it well enough, I know how to do basic scripts in the editor but its just way to much for me to handle when i need to start doing things outside of the editor itself. Anyone got any advice?
Exerlin Oct 7, 2014 @ 10:00am 
"Right now I'm just showing off examples of new classes which can be implemented by modders."

I was hoping for a day like this...