This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Chapters of HUE: Autumn
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Oct 2, 2014 @ 4:18am
Nov 7, 2014 @ 10:46am
Recent Announcements View All (4)
Update: Content and Features
A shoutout.
Release date: First quarter 2015
Chapters of HUE: Autumn
is a first-person puzzle-platformer game featuring the compelling story of a character, driven by the desire to restore life and colour to a world that has lost its way.

The colours have all been stolen from the world by mysterious, malevolent creatures, and with it, the life of everything affected. Traversing a monochrome landscape, the protagonist must journey through fields and forests, over mountain paths and into the deepest caverns, to solve the mystery of the stolen colours. Along the way he is forced to come to terms with his own place in the wider world, the state of his village, his relationship with his wife; things that he begins to truly appreciate only once they are lost to him.

The game is a fairy tale, and as you progress through the world, your story will unfold.

Chapter of HUE is in development using Unity game engine, and we will release it on Windows, Mac, Linux, and Steam OS.
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x Mar 9, 2015 @ 2:55am 
alexwhbrown14 Dec 24, 2014 @ 12:24pm 
It looks awesome :D
Пизда вам, уебки Dec 4, 2014 @ 2:36pm 
LordMasterZero Dec 3, 2014 @ 12:00pm 
Tim the Enchanter Nov 25, 2014 @ 7:29am 
Love the concept.
Nov 24, 2014 @ 6:39pm 
-Ramzes666GPM made in Cheсhnya Nov 22, 2014 @ 4:29am 
Strong promo!
Retículo Nov 21, 2014 @ 10:54am 
Studio Sleepless  [author] Nov 19, 2014 @ 4:23am 
@Demon Lord - Unfortunately there are currently no plans to add multiplayer. Sorry about that!
Thanks to everyone who's commented with positive feedback and helpful criticisms :)
Ex Tunc Ex Nunc Nov 15, 2014 @ 1:48am