Sid Meier's Civilization V

Sid Meier's Civilization V

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Submarines Ignore Borders
 
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0.002 MB
Sep 27, 2014 @ 3:40pm
Aug 10, 2015 @ 9:16am
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Submarines Ignore Borders

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Description
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod!

A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn in the domain of city states.
Popular Discussions View All (1)
5
Nov 10, 2014 @ 11:08pm
Older Versions Released
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81 Comments
TheGreatWars Mar 12 @ 6:58pm 
Are you allowed to attack them if they go into the borders? IF not add it maybe with AI going into our cities?
✨ Officer Hotpants ✨ Nov 29, 2018 @ 2:07pm 
There's really no excuse for something like this not being a vanilla feature. I mean the ability to move unseen through neutral and foreign waters is only the entire reason submarines exist. Nice work.
Terror_Billy Dec 17, 2017 @ 8:21pm 
Finally!! This is excellent work:steamhappy:
alexyoung Nov 26, 2017 @ 3:42pm 
I did notice the other day some people talking about how mods don't really work for mac users and to even get them to work on macs it involves the user to manually go into the source code to apply changes.
My advice don't get windows 10 if you do stick to windows 8.0 -8.1-8.2- 8.3
Ryika  [author] Sep 26, 2017 @ 8:12am 
I don't know how mods on Mac work, you'd probably be better off looking around the internet, or creating a thread about it on the discussion forums.
SaintDamien Sep 26, 2017 @ 8:05am 
Thank you for checking. And i will try a new game soon to see if i did something wrong.
But to be honest none of the mods I enabled seem to work.
Perhaps because I have a Mac ?
Greywolf Sep 25, 2017 @ 1:19pm 
Well, i am not sure what is going on here then. I have both Gods & Kings/Brave New World dlc enabled. When i try to re-enter the civ's border, it pops up and asks if i want to go to war with that civ. The only dlc i don't have is the scrambled civ's/maps pack, the ancient wonders of the world pack and the babylonian civ. In the ancient wonders of the world, one of the wonders you can build is the statue of Zeus. I did notice that one of the other civ's in my game built that wonder even though i don't have that dlc. I am going to try disabling the dlc(except for the expansions) to see if there is a conflict there.
Ryika  [author] Sep 25, 2017 @ 11:16am 
I just tested both of the basegame submarines, and they work just fine for me.

So it might be a mod conflict, or if you were using Advanced Naval Warfare submarines, then maybe some were added after I had updated the mod. Or it might also be the case that units that can enter enemy territory are still kicked out of their borders when open borders end, but then you should be able to re-enter their territory.

The mod might also need Gods + Kings to work.
Greywolf Sep 25, 2017 @ 10:32am 
This mod does not seem to work. The game i am currently playing, i ended open borders with another civ and the game kicked my sub out of the other civ's borders. This is the only mod that i have running in my game.
SaintDamien Sep 6, 2017 @ 12:34pm 
This doesnt seem to work ...
Or could it have something to do with me running a mac ?
I've seen some comments on mods not working on mac?
As so far none of my mods have been working :(