TEKKEN 8

TEKKEN 8

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Tekken 8 Stats Explained ☆⋆。𖦹°‧★ [Outdated]
By ghoules
Tekken8's new stats and their meaning and the stats web sections

See your stats in Play Data section or Community > My Profile

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Introduction ☆⋆。𖦹°‧★
Tekken 8 has many new player stats compared to Tekken 7. There are about 9 Tekken 7 player stats whereas Tekken 8 has 20.

The next section will contain the Tekken 7 player stats to show a comparison between the two.

Though player stats have no effect on actual gameplay, they help to gauge a player's style and to show off your own!

I hope this will be helpful ☆⋆。𖦹°‧★
Tekken 7's Player Stats ☆⋆。𖦹°‧★
As mentioned in the intro, Tekken 7 has 9 player stats.

The stats are as follows

Rage, Side Stepping, Throw Countering, Punishment Proficiency, Combo Damage, Defensive Ability, Aggressiveness, Agility, and Tenacity.

Rage: Frequency of rage hits and combos into rage arts/drives

Side Stepping: Frequency of you dodge attacks by side stepping

Throw Countering: Frequency of you escaping throws and punishing after throws

Punishment Proficiency: Frequency of you punishing into 'alright' to 'strong' combos

Combo Damage: Frequency of you landing more damaging combos

Defensive Ability: Your overall technique on ability of avoiding being hit when attacked

Aggressiveness: Frequency of you landing an attack after opponents' attack, and your ability to give opponents difficulty getting up

Agility: You ability to move away from attacks or get close to your opponent

Tenacity: Your ability to make comebacks when in low health (especially rage)

Tekken 8's Player Stats ☆⋆。𖦹°‧★
As mentioned in the intro Tekken 8 has 20 player stats.

The stats are as follows:
Troublemaker, Heavy Hitter, Aggressive, Overwhelming, Precise, Goal-Oriented, Fair and Square, Myriad, Block Up, Dodge King, Escape Artist, Composed, Close Combatant, Underdog, Full of Fight, and Hyper Focused.


The player stats in Tekken 8 are broken into categories which create a web on your Player Profile. Those categories are: Attack, Technique, Defense, Spirit and Appeal.

ATTACK
Troublemaker - Frequency of throws landed
Heavy Hitter - Knockdown / knockback attacks
Aggressive - Quantity of landed hits and counter hits
Overwhelming - Power crushes / armor / plus frame moves / unblockables / perfect rounds

SPIRIT
Close Combatant - Attacking from close range (rushdown)
Underdog - Frequently beating players with higher prowess / win rate.
Full of Fight - Attacks first and/or attacks post round often
Hyper Focused - Hitting opponents with heat moves, rage arts

APPEAL
Respectful - Rematching
Goal-Orientated - Winning rounds with low health (Great!) (might also account win rate %)
Fair and Square - Scored by not attacking first and/or post-round
Myriad - Using large variety of different moves

DEFENSE
Block Up - blocking proficiency
Dodge King - Dodging opponents attacks (side step, back-dash)
Escape Artist - Throw breaking
Composed - Staying a good distance from your opponent (keep-out, spacing)

TECHNIQUE
Precise - Based on number of landed attacks
Discerning - Punishing moves that are negative on block
Side Swapper - Switching sides or stances
Stage User - Ability of using walls and floors in combos


Information found on Reddit and Steam Discussions put into guide for easier viewing!
8 Comments
Nat Jun 1 @ 5:49pm 
im having another stats like ''Ambition'' ''Fairness''

thank you for the post really useful
ghoules  [author] Apr 2 @ 1:58pm 
Good point! I will try to add that in. Thank you!
BYCE Apr 2 @ 1:18pm 
I'd say goal-oriented is either wrong or incomplete, have that stat maxed out yet 0% in great win rate (pretty sure it jumps around every so often)

it might also possibly take into account final round winrate, as i have that over 60%, which I'd assume would fit in better as well
ghoules  [author] Mar 2 @ 3:08pm 
Full of fight is usually the first attacks/more aggressive game play. Fair and Square is less aggressiveness and just not hitting after rounds, but also not directly starting the first attacks.
burning.phoneix Mar 2 @ 12:36pm 
For the "Full of Fight" and "Fair and Square" stats. Do they literally mean throwing the first attack of the round??
ghoules  [author] Feb 22 @ 4:50pm 
I think they removed the combo damage stat and made it overwhelming, as this is the stat depicting +frames and many of the other things associated with combos. However, I don't see the combo damage stat on the web anymore in player stats.
Blunder Feb 22 @ 12:58pm 
am i missing something or does tekken 8 not have a combo damage stat?
AkelisRain Feb 20 @ 2:10pm 
Very interesting, thanks!