GRAB
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CUSTOM COSMETICS
By .index
A basic introduction to modding cosmetics.
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Creating compatible models
First of course you want to get yourself a model to use as your cosmetic. Open this in blender and we will come back to it.
For this example i will be using this 'Grabby bot' model as a custom checkpoint.
Go to https://github.com/uberpixel/SGM-file-format and download the repository with the green "Code" button as a ZIP.
Unzip it and locate SGM-file-format-master\BlenderExport\2_8x\io_export_sgm.py
In blender go to Edit>Preferences>Add-ons and click Install.
Enter the path to io_export_sgm.py and click Install Add-on.
Now go back to your model. Ensure it is joined and is the active object.
Click File>Export>Rayne Model (.sgm), name it, and then "Export Rayne Model".
Now you have your GRAB compatible model.
Using custom models
Now that you have a .sgm file you are ready to use it in game.
Go to your Steam library and locate GRAB.
Click the cog (or right click on the game in the category list), Manage, Browse local files.
It should open an explorer window.
Navigate to GRAB\Resources\cosmetics or GRAB\Resources\models for default models.
From there find the file you are looking to replace.
For this example I find "GRAB\Resources\models\player\checkpoint.sgm".
Rename your custom model to match, so for me "checkpoint.sgm", and replace the file.
Now boot up the game and you should see your custom model!
14 Comments
Mar 21 @ 11:33am 
@seagull not without sacrificing a block and even then nobody can see it
Dec 23, 2025 @ 1:03pm 
is there a way to get custom models from blender into ur prefabs?
Jul 17, 2025 @ 12:54pm 
this is W stuff bro.
May 26, 2025 @ 7:23am 
@Duckyzz make sure your vr is connected and steam vr is open
Mar 28, 2025 @ 11:21am 
cant export for some reason
Mar 18, 2025 @ 11:38am 
i might try this with suzane aka blender monke
Dec 29, 2024 @ 7:07pm 
Does anyone know why when I open grab on steam it doesn't load?
Nov 2, 2024 @ 7:45am 
ooh sick
Jul 25, 2024 @ 11:23am 
can pll see it
.index  [author]
May 25, 2024 @ 1:33am 
@purplepenguines
Not without a manually decompiling recompiling and resigning the apk and converting the images to aspx which is way too complex for me to make a tutorial for