Portal 2

Portal 2

1,448 ratings
Nullpoint Crisis [Custom Portals & PortalGun]
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File Size
Posted
Updated
279.047 MB
Dec 22, 2023 @ 6:00am
Feb 8, 2025 @ 12:23pm
7 Change Notes ( view )

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Nullpoint Crisis [Custom Portals & PortalGun]

Description
Attention, test subjects!
A dire emergency has befallen the Aperture Science research facility. The "Aperture Zero Point Energy Harvester", an experimental device of immense power, has reached critical instability threatening to destroy the entire complex.
Can you avert the meltdown and save Aperture Science?

Note:
If your game is not 1080p, use this command
script resizeHud(width, height) // Example: script resizeHud(3840, 2160)
To resize the custom crosshair.


If you are missing crosshair on other maps because you didn't finish this map or for other reasons - enter the next command:
hud_quickinfo 1


About map:
In response to this peril, the facility's automated safety systems have sprung into action, deploying an emergency neutralization protocol. Your path to salvation—or perhaps destruction—lies through reserve test chambers, offering a perilous detour through the auxiliary sections that snake towards the heart of the chaos.
Visually, the locations are designed in a gloomy Underground style - dilapidated structures, rusty mechanisms, abundant mosses and vegetation. The main colors are dark shades of red and orange. The deeper the underground, the more saturated the crimson fog with energy discharges.

Over an hour of intriguing gameplay and puzzles across dilapidated test chambers. Will you stabilize the core and save Aperture Science, or has the facility finally met its doom?

Key Features of Nullpoint Crisis:
  • A Five-Part Story on a Single Map: Experience a seamlessly woven narrative spanning five distinct sections, each advancing the plot toward its thrilling conclusion.
  • Custom Voice Acting and sound design: To heighten the immersive experience.
  • Custom Music: Each chamber echoes with its own soundtrack, specially to enhance the mood.
  • Custom PortalGun, Portal Colors and Crosshair: Wield a unique portalgun model, and step into complete puzzles with portals that in distinctive ghostly pale purple and green portals. Their distinct colors contrast with the gloom of decaying tests.
  • Intriguing Puzzles: Engage with thoughtfully designed puzzles that challenge your intellect and reward your creativity.
  • Unique Atmosphere: Immerse yourself in an environment that perfectly balances the familiar with the novel, ensuring an atmospheric adventure that's both nostalgic and groundbreaking.
  • EasterEggs: There are more than 20 Easter eggs on the map

Credits:
Created in just 2.5 months by CropFactor team, Nullpoint Crisis required many compromises to fit the ambitious vision, pushing Portal 2 mapping to its limits. But the team persevered to deliver this expansive, narrative-driven test of skill.

CropFactor Team:
laVashik
Principal Creator
Lica/Red moth
Level Designer
RizGBlue
Audio Sorcerer
Lirika
Composer
Electrodynamite12
Particle Designer

Playtesters:
OzxyBox
᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌Disko
᠌᠌ ᠌᠌ ᠌᠌Rosemary Webs
᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌Mazarine
Viflame
Progressbar 95
᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌Damnkrat
September 377
RizGBlie
᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ER
Electrodynamite12
᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌ ᠌᠌Red Moth

Additional credits:
Lamar11
Multiportals
November
Vallachan
MrRogers
AdaG
MatAnim
Infra

Other:
Don't miss out on this exciting journey. Download Nullpoint Crisis (One of the most unique map) today and experience the ultimate test of skill and intellect! After completing the map, we encourage you to leave a comment sharing your thoughts and feedback. Your input helps us improve and create even better maps in the future.

Thank you for playing!
P.s. The map is heavily inspired by Repercussions
132 Comments
leonusr!$@$ Jan 1 @ 4:49pm 
The MOST Amazing Map, I've ever played In community chambers~!
It's been like a playable trailer to Another Mod... Yea!.
Portal: Desolation,..
Tho to be honest, it's not practically it but too close~. Ah I wish it would be a real mod like Revolution, for example with full campaign and so on.

In short It Was Too nice! And Cannot Wait for More!
s36e175 Dec 3, 2025 @ 11:33am 
Trying to work out where to go. I flung up to the tower only to find that it doesn't lead anywhere and there's no way back so had to reload.
oyqea NtrTAYnMnt Nov 30, 2025 @ 3:09pm 
Just a quick question, is there a way to reset the map to the first-time playthrough version? Besides resubbing.
Narkodes Nov 15, 2025 @ 10:56am 
Nice Portal gun model
FE4R Jul 22, 2025 @ 11:32am 
For some reason I can't interact with anything... Not even buttons making this impossible to play. Looks great tho
Rocker Jul 1, 2025 @ 10:50am 
if you play this map two times while keeping portal 2 running some door will be pre opened
Rocker Jul 1, 2025 @ 10:49am 
there's a ghost in this map
laVashik  [author] Jun 3, 2025 @ 7:10am 
Thanks for playing, guys!
Blue1013 May 21, 2025 @ 6:47pm 
Honestly, would love a longer campaign split across multiple maps for this project. what you guys have done here is really impressive tho, i feel like you'd only need like 3 separate maps to make a decently long campaign. its sad that repercussions got canned, but its cool that someone in the community could make a map in it's style!:steamthumbsup:
warden May 14, 2025 @ 1:14am 
part 2:
One huge gripe I had with this map though was clarity of purpose. Often I was like "where does this wire lead" I dislike the use of wires instead of the Lines used by normal levels. It can be confusing, especially when around the corner. As well in the last sequence I ran around for a awhile not knowing I had to jump around the debris.

I would've done more playtesting, otherwise very good and I hope to see more 8/10.