Garry's Mod

Garry's Mod

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Tda Hatsune Miku Append (v2)
   
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Type: Model, Addon
Tags: Fun, Cartoon
File Size
Posted
Updated
6.851 MB
Sep 4, 2014 @ 1:15am
Mar 19, 2016 @ 9:37pm
4 Change Notes ( view )

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Tda Hatsune Miku Append (v2)

Description
Tda Hatsune Miku Append - Version 2

Revision 2
December 23, 2014


Credits:
  • Tda: Original model
  • CaptainBigButt: Porting, rigging, editing
  • Sculp: Posing (Images 1 and 2)

NOTE: Quite a lot of people have used this model as a source for their own anime models or reskins and some didn't change the unique identifier when listing it as a playermodel. If you're subscribed to the model but don't see it, remove conflicting addons such as Miku Append reskins. If when hovering over the playermodel in the context ('C') menu, you see a model with the name "Tda Miku Append (v2)" and it isn't this one, it's probably overriding the playermodel.

Get the optional features here: http://steamcommunity.com/sharedfiles/filedetails/?id=309799000

Features:
  • Jigglebones
  • Faceposing
  • Eye flexes (faceposing)
  • Polished Materials
  • First Person Arms
  • PAC Bodygroups (hair)
  • Custom Proportions / Height
  • Skin Variants
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349 Comments
CaptainBigButt  [author] May 24 @ 1:23pm 
Would you mind going to your gmod folder and clearing out the mdmp files? Boot gmod, spawn the model, and if it crashes it should generate a new mdmp file in the same directory, send that to me please
j3susbox May 24 @ 6:11am 
IDK i spawn it and my game crash
CaptainBigButt  [author] May 23 @ 2:55pm 
when does it crash?
j3susbox May 23 @ 11:30am 
That crash my game xD
ButteredBreadSlice Apr 6 @ 1:16am 
*foot fetishism intensifies*
CaptainBigButt  [author] Sep 14, 2019 @ 10:43am 
The path to the model, the name of the file and folders it sits in, to plug it into a non-standard gamemode or plugin for usage. It's not much different from getting the path to a file in your your Program Files folder or something except it starts from the game's root folder.
SnowX__ Sep 14, 2019 @ 9:56am 
model path??
CaptainBigButt  [author] Sep 13, 2019 @ 7:25pm 
i'm not really sure what you mean, i don't know what gamemode you're referring to, are you wanting the model path?
Senpai sups.gg Sep 13, 2019 @ 6:23pm 
what is the code that you would use in custom jobs (e.x. "PlayerModel/...
NanisWolfgamer Aug 17, 2019 @ 8:49pm 
this looks so cool but im trying to do it with my model but idk how