RimWorld

RimWorld

1,400 ratings
Alpha Prefabs
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Mod, 1.5, 1.6
File Size
Posted
Updated
31.150 MB
Nov 3, 2023 @ 7:28am
Jun 12 @ 7:34am
20 Change Notes ( view )

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Alpha Prefabs

Description
[www.patreon.com]

Features

Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies.

The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should use Vanilla Expanded mods, as the majority of prefabs were built around them.

The wiki for modders is at: https://github.com/juanosarg/AlphaPrefabs/wiki

Content











Using prefabs as blueprints

Thanks to Izk, the mod now includes integration with the Blueprints mod (forked version). Now if you don't want to outright buy the prefabs you can place them as blueprints, so your colonists have to provide the materials and build them. Get the forked blueprints mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3525001145


(godmode on)

WARNING: Some of the items in the prefabs may be unable to be built by the player (e.g. broken asphalt). Such things are removed from the blueprints.

Should work with any forks of Blueprints, the one linked above is the recommended one.

Issues

No issues known at the moment. If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

I'M NOT KIDDING, I'LL DELETE ALL YOUR MESSAGES AND PEE ON YOUR PILLOW

Future plans

Oh you can bet I will add new things!

Mods that add more prefabs

Zalcore Prefabs: https://steamcommunity.com/sharedfiles/filedetails/?id=3104631106
13x13 prefabs: https://steamcommunity.com/sharedfiles/filedetails/?id=3482235159

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not no be messed up.

Q: Does this need Biotech DLC, Alpha Animals / Biomes / etc
A: No, but each DLC / mod you have will include new prefabs

Q: Does this work with Combat Extended?
A: This one should be 100% compatible

Q: Can you rotate the prefabs?
A: No. Those were rotation is relevant are offered in variations for each of the 4 cardinal directions. When rotation is not relevant, that's all there is.

Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: Understandable. I will add more things to the thing to make a better thing next time.

Changelog

v1.0: Release. (03/11/23)
Full changelog on GitHub

Credits

Thanks to Reel, Stelfer, Eragon, OpGamer97, Heretic, Kolopo, Kad, Woofwoofwoofwoofwoofwoofwoof and Robosium for providing structures for the mod. I quite literally couldn't have done it all on my own.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (2)
75
1
Jun 1 @ 6:29am
PINNED: Suggestions
Sarg Bjornson
48
Feb 10 @ 7:37am
PINNED: Bug Reports
Sarg Bjornson
492 Comments
Jun 27 @ 8:24am 
sorry,The problem is solved, and it was my own fault. There was a corrupted core game file related to buildings in my log errors. After reinstalling the game, everything is working fine now.
Jun 27 @ 5:43am 
The Prefab terminal cannot be built after researching Microelectronics Basics — it doesn't show up in the Misc tab. I only managed to get it out in God mode. Not sure what it's conflicting with.
Sarg Bjornson  [author]
Jun 14 @ 10:24pm 
Negligible
Jun 14 @ 7:21pm 
this mod looks amazing and thanks for making it, any players here know how the impact on performance is? it seems cool but i run the game quite slowly already and not sure if itd make it much slower
Jun 14 @ 3:13pm 
Hello good sir, I put the Prefab Delivery Spot under a mountain roof, and the world did not, in fact, burn. I would like a refund. :p
Jun 12 @ 1:44pm 
An update to one of my favorite mods?

Huzzah!
Sarg Bjornson  [author]
Jun 12 @ 7:35am 
v3.1:

- Prefab boxes will now show an image of the prefab contained within, helping with identifying if you are interested in the prefab before buying it from merchants
- Added 20 new prefabs for Vanilla Furniture Expanded - Factory and Alpha Crafts
Sarg Bjornson  [author]
Jun 9 @ 6:11am 
Thanks to you!
Jun 9 @ 5:53am 
Fair enough! My follow-up was just to confirm that it's not Alpha's fault and to clarify it wasn't a manual edit on my end. I'll report it to Ferny. Thank you
Sarg Bjornson  [author]
Jun 9 @ 5:47am 
Maybe, but that's something Ferny needs to do, as it's his mod removing something