Total War: WARHAMMER III

Total War: WARHAMMER III

140 ratings
ForgeAgeddon - Custom Item Crafting, Banners & Followers
3
2
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
15.631 MB
Oct 13, 2023 @ 7:13am
Apr 20 @ 8:21am
32 Change Notes ( view )

Subscribe to download
ForgeAgeddon - Custom Item Crafting, Banners & Followers

In 1 collection by RagnaroK
RagnaroKs Collective Mod Compendium
57 items
Description
Greetings fellow mod enjoyers!

I grant to thee - A colossal forge mod for your collection.

Should you wish to use this mod together with Unique Currency Galore - Custom & Lore Currencies you will need to use this version instead ForgeAgeddon - UCG Custom Item Crafting, Banners & Followers

PLEASE READ - Greenskins and Beastmen will NOT be able to craft anything without my Eviltide Trade - Diplomacy & Resources mod.
You might also have have a hard time crafting without it, due to lack of gold idols producing factions.

Ingame screenshots show a few examples of the new craftable items, notice the sliders sizes.

Every faction in the game are now able to craft items.
There are 198 items shared across all factions and on top of that, they each got a good bunch of their own faction unique items, thus the different numbers pr. faction.
I did not craft the items, they are all vanilla.

Gratitude to ChaosRobie for allowing me to use his lion assets, that I applied for the crafting menu of several Order Tide factions.

Considerations
  • Why can I only craft unique items once? They are unique and thus one of a kind.

  • Why does item X and Y not show in my inventory? Possibly due to a DLC, that you do not own.

  • I Hope to learn how to make custom items to add in the future, hopefully based on lore, but for now, I am busy with other projects.

  • Prestige is applied to Wulfhart, Volkmar & Southern Realms.

  • Four types of custom grimoires shows for Tzeentchian factions, they were made in order to make the Changeling able to craft items on equal footing with vanilla factions. Tzeentchian factions have two avenues of crafting.

  • I implemented new icons for small and large Ivory/Tusk icons, as CA never implemented those for crafting and I did not like having two versions. I honestly do not think anyone will notice, unless they read this.

  • Item fusion mods does not play well with this mod.

Mechanic & Craftable Items

A list of factions and their crafting mechanic.
  • Bretonnia - Templar Vaults of Holy Relics.
  • Beastmen - Hoard of the Warherd.
  • Warriors of Chaos - Chaos-Infused Forge of The Everchosen.
  • Vampire Coast - Black Market of Tortuga.
  • Cathay - Exotic Market of the Orient.
  • Daemon Prince - Hellforge of the Chaos Realm.
  • Dark Elves - Slave Forges of Naggaroth.
  • Empire - Industrial Forges of Nuln.
  • Southern Realms - Merchant Princes' Treasure Vaults.
  • Greenskins - Workshop o' da Gobbo's.
  • High Elves - Anvil of Vaul.
  • Khorne - Volcanic Brass Mechanicum Forges.
  • Kislev - Boyar Smithing Enclave.
  • Lizardmen - Anvil of the Old Ones.
  • Norsca - Smithy of Brokkr and Sindri.
  • Nurgle - Bog of Bubonic Boons.
  • Ogre Kingdoms - Ogre Toll Hoard.
  • Skaven - Under-Empire Steal-Steal Network.
  • Slaneesh - Mirror Hall of Wonders.
  • Tzeentch - Everchanging Forge of Fates.
  • Vampire Counts - Cult of Morr Bloodforge.
  • Wood Elves - The Starlight Forge.
  • Chaos Dwarfs - Hellfire Forges of Hashut
  • Dwarfs - Vanilla name.
  • Tomb Kings - Vanilla name.

A list of factions and their amount of craftable items.
  • Craftable Banners & Followers has been added to ALL vanilla factions.

  • Bretonnia - 219.
  • Beastmen - 231.
  • Warriors of Chaos - 206.
  • Vampire Coast - 219.
  • Cathay - 247.
  • Daemon Prince - 255.
  • Dark Elves - 235.
  • Empire - 205.
  • Southern Realms - 205.
  • Greenskins - 210.
  • High Elves - 240.
  • Khorne - 226.
  • Kislev - 223.
  • Lizardmen - 234.
  • Norsca - 217.
  • Nurgle - 225.
  • Ogre Kingdoms - 228.
  • Skaven - 234.
  • Slaneesh - 222.
  • Tzeentch - 227.
  • Vampire Counts - 206.
  • Wood Elves - 272.
  • Chaos Dwarfs - 232.
  • Dwarfs - 198 + Vanilla.
  • Tomb Kings - 200 + Vanilla.

Honourable Mentions
  • Grudge Settler, Champion of Hashut & Revered Prophet of Omens - Godzilla2021
    Gratitude for donating the ToD, Chorfs & OoD DLC's.

  • Changer of Ways - [FuFo] Mortucus
    Gratitude for donating the SoC DLC.

  • Everchosen of Chaos - Zach
    Gratitude for donating the WoC DLC.

  • Rampager of the Herds - 1st Viscount Silvermarch
    Gratitude for donating the SaF DLC.

These tremendously generous donaters, has made me able to dabble much more into modding and expand upon those I have made.

Collection of Mods I Created
Thank you for spending some of your time, considering using some of my mods.
257 Comments
RagnaroK  [author] Apr 20 @ 10:06am 
Ah oki, thanks for letting me know Spazards, really appreciate it.

Maybe I can make it again myself like I did with Lizardmen. Time will tell as for now I do not have much of it and got lots to fix here and there.

Happy Easter :dwarven::lunar2019piginablanket:
Spazards Apr 20 @ 9:52am 
Thank you for the update, I guess you would have to create a whole new resource, since Devotion now is just Public Order, and the Ice Crown and Orthodoxy tokens are meant to be spent on their new "technology". Since you get 50 tokens of each max, you wouldn't be able to research the whole panel if you used them as currency.
RagnaroK  [author] Apr 20 @ 8:20am 
Removed the devotion requirements for Kislev, as that was indeed the case of hassle for you guys, sorry for the long wait.

For now Kislev have simple gold cost matching that of factions with no custom resource cost. I don't have any experience with the resource Kislev got and whether or not you accumulate a lot of it or not compared to other factions, might be added if I attain the knowledge later on.

Hag remains untouched.
Spazards Apr 8 @ 3:12pm 
Must still need the old Devotion resource, I had the same issue trying to buy ancillaries as Kislev and I couldn't even if the ui said only money was needed.
J.O.$ Apr 5 @ 4:13am 
Hi! You created an amazing mod. It does not work for Kislev at the moment though (says missing ressources while I have the gold for it).
InfoManiac Mar 22 @ 12:57pm 
i think the popular ccustom factions should at least be considered. like araby, albion, southern realms... although yit might not be needed sincce araby and sothern relams have their own sort of item sop already.
jamie_van Feb 27 @ 10:58am 
Is this working? Having a crash where around turn 15 AI Dwarves always crash the game. Just checking Every mod I have that touches them til I can find what's doing it.
RagnaroK  [author] Jan 13 @ 12:04pm 
Thank you for using and enjoying it! :healthvial:

I debate whether or not I should implement support for custom made factions in the future like I did with Mousillon, albeit that faction almost had it all by its default culture compared to the mountain of work for a custom one. But I think it could be kinda cool to have an all in one if I can manage like some of my other mods.
Magnus Jan 13 @ 9:53am 
I absolutely love you RagnaroK. Thank you for this awesome mod!:KneelingBow:
RagnaroK  [author] Jan 3 @ 7:17am 
Integrated support for Mixu's Mousillon.