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Metro Cobalt v3
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
805.450 MB
Oct 6, 2023 @ 6:57am
Jan 27, 2024 @ 2:44am
11 Change Notes ( view )

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Metro Cobalt v3

Description
rp_metro_cobalt_v3

A huge roleplay-themed map inspired by the original artwork of the Voidline team and Metro 2033 universe.

Map features
The underground section of the map includes:
  • Sibirskaya, Marshala Pokryshkina, Gagarinskaya, Garina-Mikhailovsky stations
  • technical rooms
  • mutant burrows
  • metro tunnels, flooded and debris
  • sewerage system
  • the Lavrentievskaya government subway station
  • abandoned bunker

The city's surface area includes:
  • urban market
  • boiler plant
  • fire department
  • Lenin square
  • kindergarten
  • department store
  • construction site
  • panel house with a basement and two apartments

Additional information
There are no teleports between the city surface and the subway on the map, and they will not be added.

Map does not require CS:S or additional content - all the necessary resources are already inside it.

rp_metro_cobalt_v3 is a modification of the map rp_metro_cobalt_v2, previously hidden from the Steam Workshop by one of the former developers of the Voidline team.

A detailed list of changes is provided in the attached discussions.

Credits
Rumpel — design and map development
maxim_k — technical support
Felix_Flex — custom models and textures
Voidline Community — feedback, suggestions, bug reports and endless support

If you enjoy my work and would like to support me, consider subscribing to Boosty [boosty.to].
Popular Discussions View All (2)
4
Feb 7, 2024 @ 7:32am
PINNED: Баг-репорт / Bug-report
gefake
62 Comments
May 27 @ 2:05am 
such an underrated map bro
Apr 23 @ 1:15pm 
Metro fans when abandoned Metro stations...
Feb 6 @ 11:50pm 
Amazingly with nodegraph editor + and navmesh optimizer mods both mods can be used together to automatically generate a nodegraph for AI as well as a navmesh for any map essentially. So I will try that on this map later. These mod tools on Gmod Workshop really open the doors to having npc and nextbot battles on any given map for any given Gmod Realism film.

I look forward to featuring this map in a Gmod Realism film on my Youtube channel eventually.
Rumpel'  [author]
Feb 3 @ 7:18am 
@Sector Да, можно
Feb 3 @ 2:37am 
Можно ли взять часть вашей карты для редакции? Естественно с указанием исходного источника.
Oct 16, 2025 @ 3:09am 
Thank you for letting me know I tested both this map and another map and yes npcs were frozen or just not very aware of their surroundings. However navmesh can still be generated thanks to navmesh optimizer which allows for generating a optimized and cleaned up navmesh via a couple simple console commands.

So maybe some nextbots could appear here for a Gmod Realism film in the future.
Rumpel'  [author]
Oct 13, 2025 @ 3:27pm 
Unfortunately, there are no AI nodes on the map. Most likely, the NPCs will behave awkwardly, so yeah, that’s a shame
Oct 13, 2025 @ 3:14am 
Curious is there AI nodes on this map? I was thinking of making a Gmod Realism film featuring the brand new Nosalis Mutants SNPCS that just came out looking for the best maps to make film or test them.
Rumpel'  [author]
Aug 19, 2025 @ 7:35pm 
don't know who is popularizing the map, but thank you <3
Aug 14, 2025 @ 9:02am 
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