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https://pastebin.com/urEqFqZ8
The only way I could get it to work with the new game was to move the mod to the bottom of the mods lists (not sure if that means it loads first or last), but I can confirm the mod works in that new game (the Microbe Musher has a water in port). HTH.
Error in WaterPurifierComplete.ConduitConsumerOptionalSolid.OnSpawn at (144.50, 225.01, -19.50)
System.InvalidCastException: Specified cast is not valid.
at WaterPurifier.OnConduitConnectionChanged (System.Object data) [0x00001] in /home/build/workspace/game/Assets/scripts/game/Buildings/WaterPurifier.cs:83
at WaterPurifier+<>c.<.cctor>b__9_0 (WaterPurifier component, System.Object data) [0x00001] in /home/build/workspace/game/Assets/scripts/game/Buildings/WaterPurifier.cs:79
at EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) [0x00022] in /home/build/workspace/game/Assets/Plugins/Klei/util/EventSystem.cs:171...