Baldur's Gate 3

Baldur's Gate 3

37 ratings
Immortal Barbarian Build
By MacKot۞
Hey lads, today i show you the power of the musculs and dark magic, with amazing immortal barbarian warlock multiclass!
Get a sit and read!
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Character creation
We start with a level 1 Barbarian, most good races are
Half-orc if you like to hit harder
Gnomes if you not like to be stanned/charmed
You starting stats will be:
STR 8
DEX 16
CON 16
INT 8
WIS 14
CHA 12

So you may ask who's need that weak barbarian, but dark magic help us later...
Act 1(1-6 level)
To not feel thats weak we need some boost and we seek power and found what we need from Auntie Ethel. She sells powerful potions, as long as we don't take a long rest, we have 21 strength. Don't use all, save at least one for later.


Then we can farm some easy encounter's, gain expirience, and level up. Also be sure what we are saving tieflings, not killing them. They are will be needed act 2.


On level 3 we pick WILDHEART barbarian archetype with Bear Heart, it basicly halves damage we taken while we raging.


On level 4 we up our Constitution to 18.

Now we can go Underdark location for another valuable item we needed. We are intresting in mage tower which has on it highest floor STOOL OF HILL GIANT STRENGTH, sit on it fill the power. Then break it! And you got CLUB OF HILL GIANT STRENGTH! We will used it some time until our warlock power has been awaken.











Get some more expirience and up our level 5, and also our second atack. It's time to get back to the surface. Firstly we kill gnoll's and take grim dark weapon of Demon prince Yeenoghu, which we need later. Kill's gnoll leader and take SHATTERED FLAIL.














Then we ready to scary hug, go to her lair, fight until she asks for mercy and got a gift from here. We need it to increase Charisma to +1. There will be usefull magic arrows scroll(destroy copies), boil of water(throw at cage in fire), speed potion(more action's) and drow poison(make main Hug sleep).



Next our point is Grimforge, we found forge equip Shatered Flail, drink elixir of hill giant and destroy Grym, he just weak to bludgeoning damage. Then we create ADAMANTINE SCALE MAIL and ADAMANTINE SHIELD. That defence us from critical hit's, later we found more good armor.

After complete all forge stuff we will be level 6 and can go to the Mountain pass, there we will start to up our dark warlock powers, i advice to take THE GREAT OLD ONE archetype becouse our crits will fear. We go to the Gith creche, found merchant A'jak'nir Jeera, and get GLOVES OF DEXTERITY.









Next we go to the camp and ask Withers to change you class, pay him and change you stats. We place all agility point's to charisma.
You stats now will be:
STR 8(19 - Club)
DEX 10(18 - Gloves)
CON 16
INT 8
WIS 14
CHA 20(+2 from level 4 stats up, and +1 from hug)

So there nothing more intresting, farm expirience, and go to the Act 2. Our Dark power start rising...
Act 2(7-10 level)
So you came to Shadow-Cursed Lands, you primal target is Last Light Inn. There you got quest to free tieflings from Moonrise Towers. To pick up the "Rescue the Tieflings" quest, you need to talk to Cerys in the Last Light Inn before you assault Moonrise Towers. There is easy got defence from curse, and go to the prison.
While you will completing quest i thik you got some levels too.

On level 7 you got Eldritch Invocations, i prefer Agonizing Blast for range atacks and Devil's Sight to not get blinded by magic darkness.

Also you may find very good Fleshmelter Cloak which will hurt all who hurts you. It locates in the House of Healing Morgue, in a chest above a massive pit of acid fumes.








On level 8 we finally got our PACT OF THE BLADE, we can bind Shattered Flail and atack with Charisma modifier, and also it will heal us, first steps to immortality.

On 8 level i think we finally free tieflings, and got The Potent Robe by Alfira. It is our second step to immortality, every turn we will get 5 temporary hit point's which you may think not that much but always remember, we have resistance almost to all damage except psychic. And also it works with our unarmored defence, so it will provide us 18 AC, so we say adamantie armor bye.






On level 9 we up our Constitution back to 18. Our AC become 19, and we got more HP.


Now we hit level 10, and it's the day when we finally got our 3rd atack, and each one can heal us for 1-6 hp, and can land a crit which makes AOE fear, sounds pretty cool.
But 2 act boss prevent us from healing with his aura at 2nd part. so i recomend take another weaon on boss fight for example The Blood of Lathandar which you can get from gith creche.









So now we can defeat boss, and go to the Act 3 to show what barbarian warlock can do in a big town...
Act 3(11-12 level)
So there is a lot things which can boost us to our immortal road, start with more easiest one.

You can purchase BIRTHRIGHT in Lower City of Baldur's Gate, at Sorcerous Sundries. It will boost our Charisma to 22, so more damage more temporary hit points, perfect.









And also there you can purchase RING OF REGENERATION which will regen us 1-4 hit points every turn with mantie it garanted 7-10 HP every turn.









Our next priority target is AMULET OF GREATER HEALTH we got in the House of Hope. Before we go, we again ask Withers to change you class, pay him and change you stats. We place all constitution point's to agility. Then go to Devil's Fee in Lower City, talk with Helsik, and take the dark power which devil saves for himself. Take his Amulet and for now you has 23 constitution. It's will also provide you 21 AC and lot's health.



Also there you find new pair of gloves for youself just to feel stronger.









You stats now will be:
STR 8(23)
DEX 18
CON 10(23)
INT 8
WIS 14
CHA 22(+2 from level 4 stats up, +2 from hat, and +1 from hug)




Now when we ended up our DEAL with the devil and go to leave, next station is House of Grief. We enter this place and go deep into the undeground chamber. Move to Mirror of Lose, pass all checks and get +2 agility, you can read necromancy of thai, or just remove curse from youself afterwards. Now we has 20 DEX, and 1 more AC.
Our great build is completed but there some other options for you to offer.




If you don't care about shield which defence from critical hits and think what true dark barbarian need a BIG SWORD i can show you where to take one. You need to go into Murder Tribunal kill Sarevok and take SWORD OF CHAOS from his cold fingers.















And just a cool HELLDUSK BOOTS which save you from dirty spellcasting control, and you can continue raging. You can find it in this dude Gortash's personal chest at the upper levels of Wyrm's Rock Fortress.
Ending
You may think stop why did he not say what 2 levels to take, why it's ending already.
The answer is here it's just you choice to take, i here write what we got and what options we has.

We has Bear Barbarian 5 / Great Old Warlock 5
Stats will be:
STR 8(23)
DEX 20(+2 from mirror)
CON 10(23)
INT 8
WIS 14
CHA 22(+2 from level 4 stats up, +2 from hat, and +1 from hug)

3 atacks, each one heals 1-6 HP, and can land fear on Critical hit

7-10 passive heal each turn


Resistance to all damage except psychic, but you can drink elixir to get it too. Which doubles you HP








So you can take 2 level's:
Fighter to action surge
Rogue to bonus action hide(solo walkthrough)
Barbarian to Feral Instinct(+3 Initiative and can't be Surprised)

Hope you will got some fun with this build, and this world saw more power of musculature and dark magic :^)
6 Comments
MacKot۞  [author] Sep 9, 2023 @ 2:18am 
Devil encounter is not that hard, if you just walk away from the room and fight him in narrow passage, better make difficult terrain it that place. Also you can fully regain in fontain, if you has Wizard/Priest/Druid they can create summons and buff all with heroes fiest/aid max spell slot/ protection from death. But with solo walkthroat you can use some scrolls and run away same way.
I think most hard encounter in game is defendind 0 AC Halsin portal versus army xD
Desiata Sep 9, 2023 @ 12:27am 
Guide is good and makes sense, butI am confused about these guides that use gloves and ammie from House of Hope, cause the ending of that is encounter with Devil- Its the hardest fight in the game, so at that stage you should already reach your full build potential and its at the very end of game. Sure you can go there sooner, but why the heck would you do the hardest encounter by a huge mile, compared to anything else in game, when you intent to still explore or do some side quests ...
MacKot۞  [author] Sep 2, 2023 @ 8:20am 
2 attacks from barbarian,
deepened pact of weapon from warlock level 5 give + 1 atack
23 str just to make big jump's and carry big weight, you can take any other gloves you like examples Dark Justiciar Gauntlets, or Helldusk Gloves if you want deal more dmg per turn
Panic Fire Sep 2, 2023 @ 8:03am 
I'm confused where you are getting 3 attacks and why you are grabbing 23 str if you already have 22 cha and cha to hit and dmg from your pact..
MacKot۞  [author] Aug 29, 2023 @ 4:38am 
Yes, i know about Yuan-Ti Scalemail from Act 2, also there better version of that armor Act 3 calls Armour of Agility, but main idea of build is HP regen, which mantie provides, if you intresting in armor class i had another guide here https://steamcommunity.com/sharedfiles/filedetails/?id=3026165674
player-klaus Aug 29, 2023 @ 4:29am 
-there is 1 medium armor (Yuan-Ti Scalemail) that allows for the full dexterity modifier added to the armor class, + 1 initiative and not at disadvantage when stealthing, you will not deal damages with cantrips anyway. even better to push spell dc for reliable melee range auto crits (hold person) or upkeeping the slow spell for the neat benefits.