Space Engineers

Space Engineers

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Humanoid's rocket propulsion systems pack
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Type: Mod
Tags: NoScripts
File Size
Posted
Updated
107.620 MB
Aug 26, 2023 @ 9:19am
Oct 16, 2024 @ 7:57am
12 Change Notes ( view )

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Humanoid's rocket propulsion systems pack

Description
Humanoid's rocket propulsion systems pack

!!! MOD REQUIRES MATH'S ANIMATION ENGINE !!!

This mod supports mexpex's ThrusterFX framework, but it's purely visual and optional feature. If you want fancy particle effects for rocket thrusters put this in your mod list: https://steamcommunity.com/sharedfiles/filedetails/?id=2844945145

This mod adds 9 unique blocks for both large grid and small grid, 25 new block models with animations, LODs and BS models, majority of them are thrusters.

In order to build these, a new production step was introduced by bringing you a brand new piece of heavy machinery - manufacturer block. This marvelous piece of engineering (and horrible 3d model) is required to make new type of components called "advanced components". These 3 new components - structural plating, turbopump and construction framework are made of multiple vanilla components combined. Keep in mind that manufacturer block can only make advanced components, you will still need a vanilla assembler to make vanilla parts.

Some thrusters have animated heat. This effect is purely visual and shouldn't affect your gameplay

Another big addition is a fusion reactor, fusion drive and fusion power cell system. These blocks will only work if connected to Fusion reactor properly and consume hydrogen as fuel - power cell converts it into power and fusion drive is a strong thruster for both atmospheric and vacuum flight. These blocks use your hydrogen supply much more efficiently than any other block in the game.

Finally, this pack includes reworked an slightly buffed versions of RCS thrusters and retractable thrusters from my other packs. They have different subtypeIDs and should not conflict with teach other, but it's still not recommended to use these mods together.


Full list of new blocks:

- Advanced components manufacturer - IS REQUIRED TO MAKE NEW PARTS, large grid only, animated production cycle
- S-4 RCS thruster (1x1) - 8 variants, both large grid and small grid
- R-01A "Sparrow" retractable thruster (1x2x2) - both large grid and small grid, is animated
- R-5 "Spark" rocket thruster (3x3) - 2 variants, small grid only, has animated heat
- R-20 "ZAC" rocket thruster (2x2) - LG only, has animated heat
- R-33 "Dragon" heavy rocket thruster (3x3) - 2 variants, large grid only, has animated heat
- R-70 "Falcon" heavy rocket thruster (5x5) - large grid only, has animated heat
- X-12 "Hius" Fusion drive (5x5) - REQUIRES FUSION REACTOR TO WORK, large grid only, has animated emissives
- Fusion Power Cell - REQUIRES FUSION REACTOR TO WORK, large grid only, has animated emissives
- Fusion Reactor - large grid only, animated, plays animation whenever it has access to hydrogen (due to technical reasons it's actually a thruster with 0 thrust)


The mod is still WIP since I'm planning to add even more blocks to it eventually. Also some models might get reworked as well.
68 Comments
humanoid.mp4  [author]
May 8 @ 5:25am 
I didn’t change anything :steammocking:
May 8 @ 1:47am 
um yep all's working now. thanks
May 8 @ 12:26am 
oh weird. okay ill report back if i can pin it down furthe. thankyou for the discourse
humanoid.mp4  [author]
May 7 @ 10:14am 
Hmm I have just tested that and didn't encounter that behaviour at all. Plus there are multiple other thrusters in this pack that don't have atmospheric related lines in their definitions and they also behave as they did before this update
May 6 @ 7:04pm 
no it just stops producing thrust in atmosphere, but it still creates the thruster plume. and it still works perfectly outside planetary gravity
humanoid.mp4  [author]
May 6 @ 11:43am 
Wow. Does the block crash the game if these lines aren’t present?
May 6 @ 7:09am 
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>1</EffectivenessAtMaxInfluence>
<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>


These bits. They go inside the <definition> block they used to be optional parameters but no longer. However they can still be populated with null values As shown
humanoid.mp4  [author]
May 6 @ 4:41am 
The what
May 6 @ 3:31am 
confirmed fusion drive is missing atmospheric definitions,now required as of latest update. i fixed my own copy and am running it unlisted
May 6 @ 2:28am 
fusion drive maybe broken in atmosphere after most recent update