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The later could work like this:
- Check Is_Moving.
a) IF path is blocked - select new target.
b) IF unit is moving - wait,
c) IF unit is stationary - go to next step.
- Perform paving on own tile [as described above].
- Select new target by getting to 'next' step of the square spiral.
If it is the former it can be done rather simply by getting self, get home [HQ], check if they are in the same grid (we assume here the bot doesn't expand power field itself, otherwise it may overpave the map), if they are - get location from self, and then place construction of foundation [best one, depending on unlocking level for example], to that coordinate.
%appdata%\local\Desynced\Saved\Save Games
folder. You can access it easier from game by going to options -> system -> open saved games folder.
Currently, after the combat update change to the library the PROFILE [or player] library is stored in profile.sav, while the FACTION library on the moment of save is saved in the individual save files.
Unfortunately I do not know a method to export the data directly, without using Desynced itself.
If You want to backup some of Your blueprints/behaviors from Your personal library and remove the rest I would recommend making a new save, 'uploading' the blueprint You want to save to factional library, save the game, then remove or rename the profile.sav file. [Preferably the later].