Gothic II: Gold Classic

Gothic II: Gold Classic

122 ratings
Xeres' Return
3
3
13
   
Award
Favorite
Favorited
Unfavorite
Type: Standalone
Category: Total conversion
File Size
Posted
Updated
2.818 GB
Jul 15, 2023 @ 5:12am
Jan 24 @ 9:57am
6 Change Notes ( view )

Subscribe to download
Xeres' Return

Description
Developers: Clockwork Origins
Version: 1.0.10
Translation: Google

History:
The earth is quaking in the penal colony surrounded by the magic barrier, after the sleeper has been banned back into his dimension. KRUSHAK, as the orcs call it, controlled some templers guided by Cor Kalom, a guru of the swamp camp. In their fanatic blindness they went into the temple under the city of the orcs to wake up their master, the sleeper.
But one man, driven by the will to escape the magic prison, followed the fanatics. He survived dangerous traps, hordes of undeads and powerful shamanes only because of his magic weapon and armor. Last he fighted the sleeper: with best effort he succeded to pierce the hearts of the arch daemons to ban KRUSHAK back into its dimension. Because of its disappearance the magic energy of the barrier got lost and the prisoners were able to escape. But at the same time the temple of the sleeper collapses and the one who caused the explosion of the barrier and the banning of the sleeper is buried by rocks. A deep blackness surrounds him...

The Beginning:
Weeks pass by. The summoner Xardas doesn't stay inactive. His undead footmen look as frenetic as unsuccessful for the nameless hero. Every life has leaved the ruins of the temple. Resigned Xardas capitulates. The chosen one he shall have been? Doesn't seem so.
Nevertheless the hero awakes. His view doesn't clear completely, also his other senses do. The consequential damages of his unintended funeral seem to be immense. At least no pain. Slowly he breaths, raising the dust from the floor. Strange: the breathing doesn't give him any satisfaction. Disturbed he moves the fingers of his left hand, then the arm and at last his legs. Rubble trickles from his back, but the heavy stones only rumble to the ground after a hard flip. Despite a weird numbness he can stand up unproblematicly. Where comes this numb feeling from? He removes a glove. Seeing the rotten piece of meat hanging from his hand with the white bones clear to see, he begins to understand what price he had to pay to wake up from his unconsciousness. But that's only the first bad surprise waiting for him. The second one is the ghost of Cor Kalom.
"Who's there? You're looking good." He blurts out a sardonic nagging. "That's the right punishment for your crime!" He puts up his hand and shows the back of his middle finger to the nameless hero.
"You didn't fare any better ..." the hero counters.
The wafting shape jerks back. "What? You're able to speak? Your mind didn't leave your body?" He reflects. "It won't change anything! The temple will be your permanent site. There's no way out anymore! No, no!" His voice becomes louder, like the croaking of a raven it echoes through the lost halls.
"You'll never leave this place! And I'm going to watch your guts rotting slowly." With pointy laughing Cor Kalom floats away in the width of the temple.

Neither alive nor dead the nameless hero is now a prisoner of the temple ruins. Just on the search for his old life he doesn't know anything about the imminence: a mummed shape makes trouble on the island of Khorinis. Like a blight it wanders through the the land and envenoms all the ones passing its way ...

Features:
- completely new story as an alternative Gothic II
- new locations in the old worlds and many new areas
- new main guilds (e.g. dark mage) and sub guilds (e.g. ranger)
- every guild with an own guild story (not the main story, only a storyline exclusive for this guild)
- new items
- new skills like cooking, advanced alchemy and mining
- many new and old characters
- selectable difficulty
- actually about 100 to 200 hours of playtime
- more than 400 new, varied quests
- many new music tracks accompanying the new areas

Warning!
It is strongly recommended to use Steam Launcher Optimizer[forum.worldofplayers.de]. Otherwise, this modification will take several minutes to start.
Popular Discussions View All (4)
1
Jul 8, 2024 @ 2:48am
nie odpala
Myrtański Paladyn
0
Jul 14, 2025 @ 11:25am
Ninja problem?
DrKaloryfer
0
Oct 11, 2024 @ 8:42am
Inventory trading bug
cristisonic
116 Comments
D36  [author] Feb 2 @ 3:43pm 
It's not WIP, but don't expect much.
Dandelion Feb 2 @ 6:59am 
is it finished yet or still WIP?
۞Omega-Ai۞ Dec 25, 2025 @ 10:43am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
Quarhodron Dec 22, 2025 @ 12:57pm 
Pograłem w to dosłownie chwile i uninstal. Z przykrością powiem nie warto, prolog fajny klimat zrobił ale ten google tłumacz to jest taka porażka że jeju, potem dochodzi sama gra i dziwne decyzje. Goblin który na średnim poziomie trudności ma nas na 2 strzały, przy farnie lobarta dosłownie nieśmiertelne bestie polne... a w mieście zadania take że szkoda gadać... rozmowa z Garondem na start jest tak bezsensowna, w ogóle większość rzeczy jest bezsensownych.. kolonia z działającymi dalej obozami... można dołączyć do obozu na bagnie... mimo że fabularnie wiemy co był ze śniącym, sam lester wzywa jego imię na start jako wyznawca.

Nie warto, zagrajcie w coś innego.
F1M90 Oct 25, 2025 @ 1:53am 
Hey there,

I’m having an issue with the latest version of the Xeres Return mod when used together with Ninja and its plugins. Whenever the hero gets hit by an arrow, the game freezes. However, if I use Marvin Mode and switch to another character (by pressing O), everything works fine — no crash at all. So it seems like the player model itself is causing the problem.

Is there any known workaround for this? I’ve used Ninja and plugins like Sprint in the past without any issues.
Balthazar Sep 13, 2025 @ 10:12am 
Dobra, już sobie poradziłem. Nie było potrzeby tam włazić.
Balthazar Sep 8, 2025 @ 9:55am 
Potrzebuję pomocy, bo utknąłem.
Przyłączyłem się do najemników, zdobyłem trzy części pierścienia do otwarcia portalu. Aby zdobyć ostatnią muszę porozmawiać z gubernatorem Khorinis. Niestety strażnicy nie chcą mnie do niego wpuścić. Jak się mam dostać do tego gubernatora?
Skeyer Aug 12, 2025 @ 8:27am 
Ok
Still, Thank you for trying
D36  [author] Aug 12, 2025 @ 4:56am 
Then, I don't know. This mod is quite buggy overall.
Skeyer Aug 12, 2025 @ 4:15am 
@D36
But it's the same if I disable all mods.
Except Union - patch for Gothic 2, since it's needed to start the game