The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Better Ghostblade
 
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Category: Weapons
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0.001 MB
Aug 13, 2014 @ 8:49am
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Better Ghostblade

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Description
(for the ghost weapons found in Labyrinthia check my Better Ghost Weapons mod; http://steamcommunity.com/sharedfiles/filedetails/?id=304457264)

Doesn't it annoy you that ghost blade's awesome enchantment is wasted?
Doesn't it feel even worst with base damage 8?

Welp, not anymore!
Now ghostblade deals 60 damage that ignores armor! However, it doesn't deal any normal damage, and it cannot be upgraded with smithing anymore.
Ghostblade is finally useful even in higher levels, as 60 damage that ignores armor is not bad at all.

That makes it extremely useful against heavy armored opponents, while it seems less useful versus light armored ones, since any weapon can do the job then.

Bugs? Suggestions? Leave a comment and lemme know!

okthxbye
< >
19 Comments
I Can't think of a name Mar 12, 2016 @ 1:01pm 
I think that you should be able to smith it up even if it's just a little it would make it way more useful late game but 60 damage holy crap early game thats a lot of damge good work my freind
Derpyduck Apr 25, 2015 @ 10:14am 
i aproove this mod
majorSharky Jan 27, 2015 @ 3:11pm 
yay were awesum if you would do this ( add me as friend and sent me a link then )^^
Ghost  [author] Jan 26, 2015 @ 3:47pm 
@majorSharky Only if you learn how to use the creation kit... But if you really need that extra damage I can make a quick new mod in the following 1-2 days with twice as powerful ghost weapons.
majorSharky Jan 26, 2015 @ 2:26pm 
@Ghost -.- is there a way i can turn it up?
Ghost  [author] Jan 26, 2015 @ 11:50am 
@majorSharky I could, but then it would be kinda too powerful i think... Quick example; a full elven armor absorbs around 30% damage. Let's say you are lower level, dealing around 50 damage. To an enemy with such an armor you would deal around 35 damage. At your level and with weapons that have base damage 120 you should deal around 84 damage. With my ghost weapon you will always deal 60 damage, no matter your level, no matter their armor. So I think it's pretty balanced for all levels. Not really a late game weapon, more of an early-mid game one. If I was to increase it up to 120 then even a level 1 character would be unstoppable with it. >_> Not even your weapons deal so much damage :P
majorSharky Jan 24, 2015 @ 2:24am 
their damadge is between 50 or somethin, i dont remember but thats not enough -.- my normal weapons have damadge 120 could you turn their damadge up to this ?
Ghost  [author] Aug 30, 2014 @ 3:17pm 
@kigamisama Yeah, I suppose that will do. It might be a case of "set color & opacity" after all. :P
kigamisama Aug 30, 2014 @ 7:35am 
@Ghost, I look forward to seeing you develope these. ^.^ you might look into the mechanics of the bound weapons, as far as the texturing goes.
Ghost  [author] Aug 28, 2014 @ 6:08am 
@kigamisame i'll probably do that too sometime in the future. However, right now I don't have either the knowledge nor the experience to make my own weapons from scratch.