Sid Meier's Civilization V

Sid Meier's Civilization V

331 ratings
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File Size
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0.384 MB
Aug 12, 2014 @ 6:32am
Oct 2, 2014 @ 4:41pm
3 Change Notes ( view )

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Resources Expanded

In 1 collection by framedarchitecture
Accurate Maps
26 items
Description
Adds four map-based resources and buildings that produce three additional luxury resources. Map resources will be automatically distributed on any random map type.

Map Resources
Coffee Trees Bonus Resource, only found near the equator.
Olives Bonus Resource, found in arid regions; improved by plantations.
Platinum Bonus Resource, found on hills after discovering Metallurgy.
Timber Strategic Resource, found on forests and jungles; improved by lumbermills. Required to build Trebuchet and Galleass units.

Buildings that produce Resources
Olive Press: Uses Olives to produce Olive Oil Luxury resource.
Roasting Plant: Uses Coffee Trees to produce Coffee Luxury resource.
Jeweler: Uses Platinum or Gems to produce Jewelry Luxury resource (no longer exclusive to CityStates!)
Arsenal: Now requires Timber, but produces Coal.

Austria New Unique Building, the Kaffeehaus, replaces the Roasting Plant (instead of Windmill).

Compatibility
GnK and/or BNW
Any map script (will not work with WB maps)

Additional Resource Mod
Amer-Asian Resources Adds Tea, Tobacco, Maize and Rice.
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124 Comments
multiplejackpots Jun 27 @ 4:49pm 
I see updates to this mod but still get no timber when I build a lumber mill on the tile. Other resources seem fine.
rlvandiver65 Dec 28, 2019 @ 10:10am 
Doesnt give me any timber at all. tried several times.
Enderaptor Apr 15, 2019 @ 9:08am 
Rescources appear in map but I can't improve them with plantations
OKIN Oct 10, 2018 @ 4:59am 
Help please ! Resources do not appear on map, but specific building are available and for example, timber is indicate in strategic resources list on the top of the screen.
Officer's Ushanka Oct 6, 2018 @ 4:50am 
timber should be more important
Blacknet Nov 29, 2017 @ 2:25pm 
With NQMod you can't improve the new resources. Recommend playing Accurate Earth without this.
framedarchitecture  [author] Jul 6, 2017 @ 7:09am 
@Salazar Sure, I can add Russian support for mod. Add me as steam friend and we can chat. Best, FA
Salazar Jul 5, 2017 @ 1:53pm 
UPD: Near the river - same issue. Can't built a plantation on olive cell((
Salazar Jul 5, 2017 @ 1:38pm 
Same issue, as Leonardo: "Having an osasis and the Olives on the same tile makes it impossible to build a plantation to harvest the Olives resource. " Would it be fixed? BTW? I've translated your mod to Russian. Need file?
ElderDays Jun 10, 2017 @ 6:02am 
Would love to see more nits that required lumber.:steamhappy: