Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

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Journey of the Lone Wolf
 
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5.469 MB
Aug 11, 2014 @ 8:44pm
Sep 22, 2014 @ 6:26pm
3 Change Notes ( view )

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Journey of the Lone Wolf

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Description
Play through the Main campaign as a true Lone Wolf, with a single Source Hunter intead of the 2-4 character party in the unmodded campaign.

The Single Source Hunter will receive bonus Attribute/Ability/Talent points upon arriving at Cyseal beach, and will receive additional points throughout the game on level up. These bonus points will be equivalent to the points a second Lone Wolf member would receive.

There may be unintentional bugs with this mod and some parts of the game may not be completeable due to the game being designed for a party of two.

Detailed Changes with this mod:
Character Progression
-Upon arriving at Cyseal Beach, the Source Hunter receives +6 Attribute, +5 Ability, and +2 Talent points.
-Lone Wolf is automatically added after Character Creation. If the character already has Lone Wolf, they receive an additional +1 Talent points instead.
-Every level the Lone Wolf will receive +1 Attribute points (umodded- +1 Attributes every 2 levels)
-Every two levels the Lone Wolf will receive +1 Talent Points (umodded- +1 Talents every 4 levels)
-Every level the Lone Wolf will receive an additional +2/+3/+4 Ability points depending on the level (Total amount received is double that of an unmodded Lone Wolf)

Gameplay changes
-Pressure Plate in the Tutorial dungeon only requires a 0.5 weight item to be placed upon it to trigger
-Zixzax doesn't require both players to be present to start movies in the Homestead
-The door before the final boss only requires the player to stand on the left pressure plate

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Known Issues:
Single Player
-There may be some issues with the Character Customization mirror at the Homestead.
-If an exclamation mark appears over your character's head occasionally, then that means you have Co-Op dialog turned on. You can prevent this by turning off Co-Op dialog in the Options menu.

Multiplayer (*Journey of the Lone Wolf is not meant for Multiplayer use*)
-Should someone try to use this mod in Multiplayer with only one character in the party, they will see that whomever does not control the active character will see a black screen and their camera will start by the map boundaries. The camera view can be somewhat fixed by temporarily transferring control of the active character (through Assign Characters). However, the non-active player will not be able to use any skills if control is transferred to them, up until a map is loaded where they are the active player.

Note:
Due to how the game calculates party size, it is possible to have one companion in the party.
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107 Comments
Gorwe Apr 23, 2017 @ 5:05pm 
I would SO love to have this in EE. I mean, there's something about those...Monco characters that is...captivating.
Caltunar Mar 17, 2017 @ 9:33pm 
@bloodygrim49: thanks for the info. Don´t give up :o)
bloodygrim49 Mar 14, 2017 @ 10:59pm 
I have yet to get the editor to work for me, in even the simplest of ways. I faced massive crashes every 5 to 10 mins so not sure what is happening.
Varment Feb 11, 2017 @ 7:34am 
@bloodygrim49: Any update on bringing this mod over to EE?
Caltunar Dec 25, 2016 @ 2:11pm 
@bloodygrim49: you´re awesome :o)
bloodygrim49 Dec 25, 2016 @ 11:20am 
hey folks I loved this mod to, and decided to bring it to EE, so hopefully it'll be done before the holidays. If any sugestions shoot me a message.
Caltunar Oct 27, 2016 @ 6:12am 
@ Goats: this project seems to be abandoned, so no convertation will be made
Goats from outer space Oct 26, 2016 @ 9:47pm 
i love this mod could you make or convert it to digital enchanced edition of original sin?
Caltunar Sep 26, 2016 @ 5:33pm 
@justinesane11: Read the infotext and try again
justinsane11 Sep 25, 2016 @ 8:30pm 
Does it works in Coops campaing?

is this a joke? what's the other person supposed to be?? your junk???