Total War: WARHAMMER III

Total War: WARHAMMER III

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Juko's Bayonet Remix Vanilla Pack (Updated for 4.1, Animations Fixed!)
   
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Tags: mod
File Size
Posted
Updated
4.800 MB
May 21, 2023 @ 10:29pm
Dec 30, 2023 @ 2:37am
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Juko's Bayonet Remix Vanilla Pack (Updated for 4.1, Animations Fixed!)

Description
This adds only the vanilla friendly changes to Handgunners (as well as their RoR/State Troop Variants), giving them Bayonet Melee Animations, Charge Defense Vs Large (but not Charge Reflection), and the stats the mirror those given to them in the full version of this mod.
19 Comments
UltraRanger May 12 @ 3:03pm 
Hi author. I did some personal tweaking, reverse engineering and combined your mod with another mod and created this beauty beauty . May I have you two's permissions to upload it?
Aimop95 Apr 9 @ 10:57pm 
Is this no longer being updated?
Adam Dickmaster May 8, 2024 @ 4:08pm 
I love this mod, only now after 5.0 there is no longer smoke or flash because they changed the battles_entity for them or something. I'm modding illiterate, is there any way this can be updated for 5.0, please and thank you.
sigmars_disciple Jan 12, 2024 @ 8:08pm 
Gotcha, I think that's overall the better solution. Thanks! Just trying this with SFO lite, did you ever give that a whirl?
Erebi  [author] Dec 30, 2023 @ 5:22pm 
@soulmindproductions I think I may have had to rip the integrated reloading animations out when I fixed the animation bug we were having. You'll need the Reloading Animations mod if you want reloading animations.
sigmars_disciple Dec 30, 2023 @ 2:58pm 
But if I want other troops than Hnadgunners to keep using the animations from the "Reloading Animations" mod, I keep Reloading Animations activated, I assume? And I can deactivate it if I just want Handgunners to use the anims - as those are integrated here. Did I get that right?
Erebi  [author] Dec 30, 2023 @ 2:38am 
Updated to fix some animations issues after firing first shot.
Erebi  [author] Sep 20, 2023 @ 1:53am 
Updated for 4.0! Now with Reloading Animations integrated into the mod!
Lickher_ish Jun 9, 2023 @ 11:36pm 
but hes still gonna work on it and fight the dmca claim because the guy who actually made the assets in question is working with him personally
Lickher_ish Jun 9, 2023 @ 11:36pm 
oh his work is discontinued cause of a shitty dmca claim by some dude using other peoples work and doesn't like the fact that zc is using open source material thats he using cause hes tryna rake in some patreon donations