Space Engineers

Space Engineers

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Heavy XL Blocks
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
448.575 KB
May 4, 2023 @ 1:59pm
Sep 12, 2023 @ 9:04am
2 Change Notes ( view )

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Heavy XL Blocks

Description
This is a quick and dirty attempt at making a Heavy Armour block version of Shadestuffs XL Block mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2943729620
All 5x5x5 armor blocks have been updated with Heavy versions

This Mod only contains the additional configuration files for the new blocks
All the models are loaded from the original mod and thus it is a requirement to be loaded.

Armour values are based on Keens single block Heavy Armour so values should be around what you would get by building the same in single blocks.


If you feel any of the component value needs tweaking let me know.

TODO:
add unique icons for each of the heavy blocks
reduce component requirement for Heavy XL 1X Mount - currently setup as worth 5x5 (25) blocks, at best it's only worth 10 due to empty space
reduce component requirement for Heavy XL 1X Frame - as above it's not a solid 5x5
12 Comments
Khal Dec 4 @ 5:40pm 
Awesome. Do you have plans to add reinforced windows with this scale? :)
PHANTOMPRINCE-II Apr 25 @ 10:34pm 
hello dude can you fix your mod I see an update from Original Mod from Regular XL Block
PHANTOMPRINCE-II Apr 8 @ 7:03am 
Hey dude I got a problem with the XL Slope that feels Airtight fully sealed instead can pass through to the air of my blueprint I hope you can fixed that XL Slope Blocks dude that can pass through again from XL Slope Block
BlazingImp77151 Sep 12, 2023 @ 12:25pm 
Nice! I definitely missed the airtight part when I edited my own copy.
BattlestormTitan  [author] Sep 12, 2023 @ 9:06am 
added additional tags to all blocks to try and correct issues about wheels noted on original light armour version

<EdgeType>Heavy</EdgeType>
<UsesDeformation>false</UsesDeformation>
<IsAirTight>true</IsAirTight>

A quick solo test allowed me to drive a small grid rover over the up a Heavy XL half ramp and along some 5x5x5 blocks without invoking klang

Yes i know not all the blocks should be airtight, I'll get around to fixing that later... maybe
BattlestormTitan  [author] Sep 12, 2023 @ 8:19am 
BlazingImp77151, I've had a quick look at the comments and I dont believe this version has the additional tags ether but i should be able to add them a bit later
BlazingImp77151 Sep 11, 2023 @ 1:27pm 
do these have the problem the original mod has where they have trouble with any type of collisions including wheels?
'KeithFromCanada' Olson Jun 29, 2023 @ 10:46am 
This is a great idea! The next obvious step would be to make 10/15/20/25 x 10/15/20/25 x 2 'plates' for server-friendly landing fields/etc.
SupremeAdmiralZ Jun 24, 2023 @ 8:46pm 
I talked to him about it and while he could fix it, it would screw up everyone's current blueprints that use the xl blocks. I decided to make a conversion program instead
BattlestormTitan  [author] Jun 21, 2023 @ 10:15am 
tbh, i have no clue on changing the default orientation, it's probably something that you would need to take up with Shadestuff on the original mod, this one is just changing the materials for heavy armour