Unturned

Unturned

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Unturned 3.23.12.3 Gun Stats
By bvauwnies and 2 collaborators
Here I will show you all the Stats of the Guns...

This guide was made for the 3.0 version of Unturned, and is still being worked on...
Don't forget to leave a Rating, Favorite and maybe even a Share !
Please do not Copy our work without our Permission© as we worked on it for a long time !
   
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Image
Name
Slots
Rarity
ID
Gun
Length x Height = Total
Item Rarity
Item ID
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
Head : P / Z / A
Chest : P / Z / A
Limbs : P / Z / A
Barricade
Structure
Vehicle
Resource
Object
Max
range
-Hip
-Aim
(min | max)
-Horizontal
-Vertical
Clip size
(Type)
Reloading
Hammer
Safety
Semi
Auto
Burst (x)
Delay
>< shots
(Action)
Durability
loss/shot
(x shots to
reach 0%)

Notes :
- The Sharpshooter skill decreases the spread and the recoil of the weapon.
- The Dexterity skill decreases the reloading time.

- Guns deal less damage and are less accurate when their durability is below 50%.

- 3x2 and 2x2 weapons fit the primary and secondary slots. Bigger, only the primary one.
- Only secondary weapons can be equipped in water.

-The closer a weapon's spread is to 0, the more accurate it is.

- Attachments can alterate the stats of some weapons. For further detail, click here.
- Apart from the guns with a * next to their Barricade damage, Barricade damage only affects the Vulnerable ones, as seen here.

To find any item, press CTRL + F (⌘ + F on Mac) and enter the item you are looking for.

Note that some of these may be incorrect because of new updates or in general...
This project is mostly finished and should be correct !
Feedback is always appreciated !
Bows
Image
Name
Slots
Rarity
ID
Crossbow
4x2 = 8
Uncommon
346
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 109 / 109
064 / 060 / 080
048 / 030 / 060
0
0
0
0
0
200m
0.2
0.001
-5 | 5
5 | 10
1
(Arrows)
0.6 sec
Safety
Semi
50 ticks
-3%
(34 shots)


Image
Name
Slots
Rarity
ID
Maple Bow
4x2 = 8
Common
(Crafted)
353
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
066 / 109 / 066
048 / 060 / 048
036 / 030 / 036
0
0
0
0
0
145m
0.2
0.1
-5 | 5
5 | 10
1
(Arrows)
0.6 sec
Semi
50 ticks
-5%
(20 shots)


Image
Name
Slots
Rarity
ID
Birch Bow
4x2 = 8
Common
(Crafted)
355
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
066 / 109 / 066
048 / 060 / 048
036 / 030 / 036
0
0
0
0
0
130m
0.2
0.15
-5 | 5
5 | 10
1
(Arrows)
0.6 sec
Semi
50 ticks
-6%
(17 shots)


Image
Name
Slots
Rarity
ID
Pine Bow
4x2 = 8
Common
(Crafted)
356
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
066 / 109 / 066
048 / 060 / 048
036 / 030 / 036
0
0
0
0
0
160m
0.2
0.05
-5 | 5
5 | 10
1
(Arrows)
0.6 sec
Semi
50 ticks
-4%
(25 shots)


Image
Name
Slots
Rarity
ID
Compound Bow
4x2 = 8
Uncommon
357
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 109 / 109
064 / 060 / 080
048 / 030 / 060
0
0
0
0
0
200m
0.2
0.01
-5 | 5
5 | 10
1
(Arrows)
0.6 sec
Semi
50 ticks
-3%
(34 shots)
Pistols
Image
Name
Slots
Rarity
ID
Colt
2x2 = 4
Uncommon
97
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
026 / 109 / 026
019 / 060 / 019
014 / 030 / 014
10
5
15
15
15
100m
0.15
0.05
-0.3 | -0.2
10 | 13
7
(L Civ)
2 sec
2.5 sec
Safety
Semi
4 ticks
-0.1%
(1000 shots)


Image
Name
Slots
Rarity
ID
Cobra
2x2 = 4
Rare
99
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
028 / 109 / 028
020 / 060 / 020
015 / 030 / 015
12
12
25
15
15
80m
0.3
0.1
-6 | 2
3 | 4.5
20
40
(L Civ)
2 sec
2.5 sec
Safety
Semi
Auto
4 ticks
-0.2%
(500 shots)


Image
Name
Slots
Rarity
ID
Ace
2x2 = 4
Uncommon
107
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
055 / 109 / 055
040 / 060 / 040
030 / 030 / 030
25
20
30
20
25
100m
0.1
0.1
-8 | -4
15 | 20
6
(L Civ)
3 sec
3.5 sec
Safety
Semi
10 ticks
-0.1%
(1000 shots)


Image
Name
Slots
Rarity
ID
Desert Falcon
2x2 = 4
Epic
488
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 138 / 109
064 / 075 / 080
048 / 038 / 060
35
30
50
40
50
125m
0.2
0.05
-10 | -5
15 | 20
7
(H Mili)
2 sec
2.5 sec
Safety
Semi
10 ticks
-0.6%
(167 shots)


Image
Name
Slots
Rarity
ID
Avenger
2x2 = 4
Rare
1021
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
035 / 109 / 035
026 / 060 / 026
019 / 030 / 019
12
12
25
15
20
100m
0.15
0.05
0.4 | 0.5
8 | 11
13
(L Mili)
2 sec
2.5 sec
Safety
Semi
4 ticks
-0.15%
(667 shots)


Image
Name
Slots
Rarity
ID
Kryzkarek
2x2 = 4
Uncommon
1039
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
026 / 109 / 026
019 / 060 / 019
014 / 030 / 014
12
12
25
15
15
90m
0.15
0.05
-0.6 | -0.4
2 | 3
12
(L Civ)
2 sec
3 sec
Safety
Semi
4 ticks
-0.1%
(1000 shots)


Image
Name
Slots
Rarity
ID
Nailgun
2x2 = 4
Uncommon
1165
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
021 / 025 / 034
015 / 014 / 025
011 / 007 / 019
5
5
5
5
10
25m
0.05
0.5
-0.2 | 0.2
2 | 4
15
(Nails)
2 sec
Semi
3 ticks
-0.25%
(400 shots)


Image
Name
Slots
Rarity
ID
Teklowvka
2x2 = 4
Rare
1360
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
035 / 109 / 035
026 / 060 / 026
019 / 030 / 019
12
12
25
15
20
80m
0.2
0.1
-3 | 3
7 | 9
15
(L Ran)
2 sec
3.25 sec
Safety
Semi
3 ticks
-0.1%
(1000 shots)

Image
Name
Slots
Rarity
ID
Luger
2x2 = 4
Rare
1476
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
035 / 109 / 035
026 / 060 / 026
019 / 030 / 019
10
5
15
15
15
90m
0.2
0.04
-0.4 | 0.4
12 | 15
9
(L Civ)
2 sec
2.5 sec
Safety
Semi
1 tick
-0.3%
(334 shots)

Image
Name
Slots
Rarity
ID
Kopis
2x2 = 4
Rare
3515
(Greece)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
034 / 109 / 034
026 / 060 / 026
019 / 030 / 019
12
12
25
15
20
110m
0.125
0.05
0.4 | 0.5
3 | 5
8
(L Mil)
2 sec
2.5 sec
Safety
Semi
2 ticks
-0.08%
(1,250 shots)
Pistols (Extended)
Image
Name
Slots
Rarity
ID
Corsican
2x2 = 4
Rare
3039
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
040 / 109 / 034
029 / 060 / 026
022 / 030 / 019
12
12
25
15
20
115m
0.15
0.05
-0.5 | 0.5
8 | 9.5
11
(L Mil)
2 sec
3.5 sec
Semi
1 tick
-0.15%
(667 shots)
Shotguns
Image
Name
Slots
Rarity
ID
Bluntforce
5x2 = 10
Rare
112
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
048 / 048 / 048
032 / 032 / 032
028 / 028 / 028
x6 Pellets
10
7
10
10
12
x6 Pellets
20m
0.8
0.1
-10 | 10
35 | 40
8
(12 Gauge Shells)
2.5 sec
Safety
Semi
40 ticks
(Pump)
-0.25%
(400 shots)


Image
Name
Slots
Rarity
ID
Masterkey
4x2 = 8
Uncommon
380
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
048 / 048 / 048
032 / 032 / 032
028 / 028 / 028
x8 Pellets
20
15
20
20
20
x8 Pellets
15m
0.7
0.15
-15 | 15
45 | 50
2
(20 Gauge Shells)
2.5 sec
Safety
Semi
5 ticks
-0.3%
(334 shots)


Image
Name
Slots
Rarity
ID
Sawed-Off
3x2 = 6
Uncommon
(Crafted)
1143
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
055 / 055 / 055
050 / 050 / 050
043 / 043 / 043
x8 Pellets
25
20
25
25
25
x8 Pellets
10m
0.7
0.33
-16 | 17
47 | 52
2
(20 Gauge Shells)
2.5 sec
Safety
Semi
5 ticks
-2%
(50 shots)


Image
Name
Slots
Rarity
ID
Vonya
4x2 = 8
Rare
1366
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
042 / 042 / 042
028 / 028 / 028
025 / 025 / 025
x6 Pellets
9
6
9
9
10
x6 Pellets
17.5m
0.775
0.125
-5 | 5
25 | 35
7
(12 Gauge Shells)
1.75 sec
3.5 sec
Safety
Semi
Auto
20 ticks
-0.15%
(667 shots)




Image
Name
Slots
Rarity
ID
Quadbarrel
3x2 = 6
Epic
1436
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
052 / 052 / 052
034 / 034 / 034
030 / 030 / 030
x6 Pellets
15
10
15
15
15
x6 Pellets
10m
0.7
0.33
-16 | 17
47 | 52
8
(12 Gauge Shells)
2.5 sec
Safety
Semi
5 ticks
-1%
(100 shots)



Image
Name
Slots
Rarity
ID
Determinator
2x2 = 4
Uncommon
1480
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
017 / 025 / 025
017 / 025 / 025
012 / 018 / 018
x6 Pellets
7
4
5
5
8
x6 Pellets
25m
0.7
0.33
-15 | 15
55 | 65
8
(12 Gauge Shells)
3.5 sec
4 sec
Safety
Semi
4 ticks
-.3%
(334 shots)


Image
Name
Slots
Rarity
ID
Devil's Bane
4x2 = 8
Epic
1484
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
042 / 042 / 042
028 / 028 / 028
025 / 025 / 025
x6 Pellets
9
6
9
9
10
x6 Pellets
15m
0.13
0.08
-1 | 1
2 | 3
21
(12 Gauge Shells)
2 sec
3 sec
Safety
Auto
10 ticks
-.15%
(667 shots)



Image
Name
Slots
Rarity
ID
Backlash
3x2 = 6
Epic
3020
(Greece)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
042 / 042 / 042
028 / 028 / 028
025 / 025 / 025
x6 Pellets
20
14
20
20
20
x6 Pellets
40m
0.8
0.11
-10 | 10
20 | 35
8
(12 Gauge Shells)
3 sec
4 sec
Safety
Semi
20 ticks
-.22%
(455 shots)



Image
Name
Slots
Rarity
ID
Single Shot Shotgun
4x2 = 8
Uncommon
3014
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
050 / 054 / 050
034 / 036 / 034
029 / 032 / 029
x6 Pellets
12
9
11
11
15
x6 Pellets
30m
0.5
0.12
-8 | 8
35 | 42
8
(12 Gauge Shells)
3 sec
4 sec
Safety
Semi
40 ticks
-.25%
(400 shots)

Image
Name
Slots
Rarity
ID
Chester
5x2 = 10
Uncommon
3080
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
042 / 042 / 042
028 / 028 / 028
025 / 025 / 025
x6 Pellets
10
7
10
10
26
x6 Pellets
35m
0.8
0.1
-10 | 10
35 | 40
7
(12 Gauge Shells)
3 sec
4 sec
Safety
Semi
40 ticks
-.25%
(400 shots)
Shotguns (Extended)
Image
Name
Slots
Rarity
ID
Vanguard
5x2 = 10
Legendary
3043
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
048 / 048 / 048
032 / 032 / 032
028 / 028 / 028
x6 Pellets
10
7
10
10
12
x6 Pellets
40m
0.8
0.1
-10 | 10
37 | 42
8
(12 Gauge Shells)
3 sec
4 sec
Safety
Semi
9 ticks
-.25%
(400 shots)
Assault Rifles
Image
Name
Slots
Rarity
ID
Eaglefire
4x2 = 8
Rare
4
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
044 / 109 / 044
032 / 060 / 032
024 / 030 / 024
20
15
35
15
25
200m
0.1
0.05
0.5 | 1.5
3 | 4
30
20
100
(L Mili)
1.5 sec
3 sec
Safety
Semi
Burst (3)
4 ticks
-0.2%
(500 shots)


Image
Name
Slots
Rarity
ID
Zubeknakov
4x2 = 8
Epic
122
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
041 / 109 / 041
030 / 060 / 030
022 / 030 / 022
20
15
35
15
25
200m
0.3
0.033
1 | 2
2.5 | 3.5
35
75
(L Ran)
1.5 sec
3 sec
Safety
Semi
Auto
4 ticks
-0.15%
(667 shots)


Image
Name
Slots
Rarity
ID
Maplestrike
4x2 = 8
Epic
363
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
044 / 109 / 044
032 / 060 / 032
024 / 030 / 024
20
15
35
15
25
200m
0.1
0.05
-0.5 | 0.5
3 | 4
30
20
100
(L Mili)
1.5 sec
3 sec
Safety
Semi
Auto
5 ticks
-0.2%
(500 shots)


Image
Name
Slots
Rarity
ID
Matamorez
5x2 = 10
Legendary
1000
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
077 / 109 / 077
056 / 060 / 056
042 / 030 / 042
30*
30
60*
60
45
300m
0.4
0.005
1 | 3
2.5 | 4
17
25
(H Ran)
2 sec
3.5 sec
Safety
Semi
Auto
8 ticks
-0.3%
(334 shots)


Image
Name
Slots
Rarity
ID
Heartbreaker
4x2 = 8
Epic
1037
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
044 / 109 / 044
032 / 060 / 032
024 / 030 / 024
25
20
40
20
35
200m
0.1
0.05
0.25 | 0.5
4 | 5
30
20
100
(L Mili)
1.5 sec
3 sec
Safety
Semi
Auto
7 ticks
-0.25%
(400 shots)


Image
Name
Slots
Rarity
ID
Augewehr
4x2 = 8
Epic
1362
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
047 / 109 / 047
034 / 060 / 034
026 / 030 / 026
25
20
40
20
35
200m
0.15
0.0375
-1 | 1
1.5 | 2.5
35
75
(L Ran)
30
20
100
(L Mil)
2 sec
3 sec
Safety
Semi
Auto
7 ticks
-0.2%
(500 shots)


Image
Name
Slots
Rarity
ID
Fusilaut
4x2 = 8
Epic
1375
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
047 / 109 / 047
034 / 060 / 034
026 / 030 / 026
20
15
35
15
25
200m
0.15
0.0375
-1.75 | -0.75
2.75 | 3.75
35
75
(L Ran)
30
20
100
(L Mil)
2 sec
3 sec
Safety
Semi
Burst (3)
3 ticks
-0.175%
(572 shots)


Image
Name
Slots
Rarity
ID
Nightraider
4x2 = 8
Epic
1377
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
047 / 109 / 047
034 / 060 / 034
026 / 030 / 026
20
15
35
15
25
200m
0.15
0.0375
-1 | 3
2 | 3
35
75
(L Ran)
30
20
100
(L Mil)
1.5 sec
3 sec
Safety
Semi
Auto
5 ticks
-0.175%
(572 shots)



Image
Name
Slots
Rarity
ID
Swissgewehr
4x2 = 8
Rare
♥♥♥♥
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
044 / 109 / 044
032 / 060 / 032
024 / 030 / 024
30
25
45
30
35
210m
0.1
0.05
-1.25 | 1.25
4 | 5
20
30
100
(L Mil)
1.5 sec
3 sec
Safety
Semi
5 ticks
-0.3%
(333 shots)


Image
Name
Slots
Rarity
ID
Chimera
4x2 = 8
Epic
3512
(Greece)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
050 / 111 / 050
036 / 060 / 036
027 / 030 / 027
25
20
40
20
35
210m
0.125
0.035
0.25 | 0.5
4 | 5.5
20
30
100
(L Mil)
1.5 sec
3 sec
Safety
Semi
Auto
6 ticks
-0.2%
(500 shots)
Assault Rifles (Extended)
Image
Name
Slots
Rarity
ID
Fusilette
4x2 = 8
Epic
3023
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
040 / 109 / 040
029 / 060 / 029
022 / 030 / 022
20
15
35
15
25
200m
0.22
0.04
-0.5 | 0.5
3.5 | 4.7
25
(L Mil)
(Does not
take any other
type of
magazine :c )
1.5 sec
3 sec
Safety
Semi
Burst
Auto
4 ticks
-0.185%
(541 shots)
Carbines
Image
Name
Slots
Rarity
ID
Honeybadger
3x2 = 6
Legendary
116
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
044 / 109 / 044
032 / 060 / 032
026 / 030 / 026
25
15
40
20
25
125m
0.15
0.1
-2 | 2
2 | 4
30
20
100
(L Mili)
1.5 sec
3 sec
Safety
Semi
Auto
4 ticks
-0.4%
(250 shots)


Image
Name
Slots
Rarity
ID
Peacemaker
3x2 = 6
Rare
1024
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
022 / 083 / 022
016 / 045 / 016
012 / 023 / 012
10
10
23
12
15
100m
0.2
0.1
-1.5 | 1.5
1.5 | 3
50
(L Mili)
2 sec
2.5 sec
Safety
Semi
Auto
3 ticks
-0.35%
(286 shots)


Image
Name
Slots
Rarity
ID
Viper
3x2 = 6
Rare
1027
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
026 / 109 / 026
019 / 060 / 019
014 / 030 / 014
15
15
25
15
15
125m
0.2
0.1
-3 | -1.5
2 | 3
25
(L Civ)
1.5 sec
2.5 sec
Safety
Semi
Auto
4 ticks
-0.4%
(250 shots)


Image
Name
Slots
Rarity
ID
Yuri
3x2 = 6
Rare
1041
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
024 / 088 / 024
018 / 048 / 018
013 / 024 / 013
10
10
23
12
15
100m
0.2
0.1
1 | 2
2.5 | 3.5
64
(L Ran)
2 sec
3.5 sec
Safety
Semi
Auto
3 ticks
-0.5%
(200 shots)


Image
Name
Slots
Rarity
ID
Paintball Gun
3x2 = 6
Uncommon
1337
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
016 / 016 / 016
012 / 009 / 012
009 / 004 / 009
2
2
2
2
3
100m
0.075
0.2
-0.2 | 0.2
2 | 4
35
(Paintball
Hopper)
0.875 sec
Semi
3 ticks
-0.2%
(500 shots)


Image
Name
Slots
Rarity
ID
Bulldog
3x2 = 6
Rare
1369
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
022 / 083 / 022
016 / 045 / 016
012 / 023 / 012
10
10
23
12
15
90m
0.2
0.25
-2 | 2
2 | 3
45
(L Ran)
2 sec
3.25 sec
Safety
Semi
Auto
2 ticks
-0.5%
(200 shots)


Image
Name
Slots
Rarity
ID
Calling Card
3x2 = 6
Rare
1379
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
036 / 109 / 036
026 / 060 / 026
020 / 030 / 020
10
10
23
12
15
125m
0.05
0.5
-1 | 3
0.5 | 1
71
(L Ran)
2 sec
3.25 sec
Safety
Auto
4 ticks
-0.5%
(200 shots)



Image
Name
Slots
Rarity
ID
Scalar
3x2 = 6
Rare
1447
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
033 / 109 / 033
024 / 059 / 024
018 / 030 / 018
10
10
23
12
15
100m
0.2
0.01
-1 | 1
1 | 2
30
(L Mili)
2 sec
2.5 sec
Safety
Semi
Auto
3 ticks
-0.6%
(167 shots)



Image
Name
Slots
Rarity
ID
MP40
3x2 = 6
Epic
1477
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
044 / 109 / 044
032 / 059 / 032
024 / 030 / 024
10
10
23
12
15
140m
0.2
0.04
-2 | 2
2 | 3
32
(L Ran)
2 sec
3 sec
Safety
Auto
6 ticks
-0.3%
(334 shots)

Image
Name
Slots
Rarity
ID
Empire
3x2 = 6
Rare
1481
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
044 / 109 / 044
032 / 059 / 032
024 / 030 / 024
10
10
23
12
15
160m
0.2
0.04
-1 | -0.5
1 | 2
27
(L Mili)
2 sec
3 sec
Safety
Semi
Auto
Burst(3)
5 ticks
-0.2%
(500 shots)



Light Machine Guns
Image
Name
Slots
Rarity
ID
Nykorev
5x2 = 10
Epic
126
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
035 / 109 / 035
026 / 060 / 026
019 / 030 / 019
15*
15
30*
30
25
150m
0.2
0.2
-4 | 2
4 | 6
200
(L Ran)
3 sec
5 sec
Safety
Auto
5 ticks
-0.3%
(334 shots)


Image
Name
Slots
Rarity
ID
Dragonfang
5x2 = 10
Epic
132
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
035 / 109 / 035
026 / 060 / 026
019 / 030 / 019
15*
15
30*
30
25
175m
0.2
0.15
1.5 | 3
3 | 4
150
(L Mili)
3 sec
5 sec
Safety
Auto
4 ticks
-0.5%
(200 shots)


Image
Name
Slots
Rarity
ID
Hell's Fury
5x3 = 15
Legendary
1364
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
035 / 109 / 035
026 / 060 / 026
019 / 030 / 019
10*
10
25*
25
20
150m
0.3
0.175
0 | 0
0 | 0
250
(L Ran)
5 sec
Auto
3 ticks
-0.4%
(250 shots)
Rifles
Image
Name
Slots
Rarity
ID
Schofield
5x2 = 10
Uncommon
101
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 109 / 109
064 / 060 / 080
048 / 030 / 060
25
20
30
20
20
200m
0.2
0.01
-8 | 8
20 | 25
5
(L Civ)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-0.5%
(200 shots)


Image
Name
Slots
Rarity
ID
Hawkhound
5x2 = 10
Uncommon
109
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 109 / 109
064 / 060 / 080
048 / 030 / 060
20
15
30
20
25
200m
0.25
0.01
3 | 4
15 | 20
8
(L Civ)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-0.3%
(334 shots)


Image
Name
Slots
Rarity
ID
Maple Rifle
5x2 = 10
Common
(Crafted)
474
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 109 / 109
064 / 060 / 080
048 / 030 / 060
20
15
30
20
25
200m
0.3
0.01
5 | 10
15 | 20
5
(L Civ)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-5%
(20 shots)


Image
Name
Slots
Rarity
ID
Birch Rifle
5x2 = 10
Common
(Crafted)
479
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 109 / 109
064 / 060 / 080
048 / 030 / 060
15
10
20
10
20
175m
0.3
0.01
5 | 10
15 | 20
5
(L Civ)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-6%
(17 shots)


Image
Name
Slots
Rarity
ID
Pine Rifle
5x2 = 10
Common
(Crafted)
480
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 109 / 109
064 / 060 / 080
048 / 030 / 060
25
20
40
30
30
225m
0.3
0.01
5 | 10
15 | 20
5
(L Civ)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-4%
(25 shots)


Image
Name
Slots
Rarity
ID
Sportshot
5x2 = 10
Uncommon
484
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
023 / 035 / 055
018 / 019 / 040
014 / 010 / 030
20
15
35
15
20
200m
0.1
0.01
-0.5 | 1
2 | 3
10
(L Civ)
2 sec
3.5 sec
Safety
Semi
4 ticks
-0.15%
(667 shots)



Image
Name
Slots
Rarity
ID
Carabine
5x2 = 10
Uncommon
3002
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
088 / 109 / 109
064 / 060 / 080
048 / 030 / 060
25
20
30
20
20
225m
0.57
0.01
-4 | 4
23 | 29
5
(L Civ)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-0.5%
(200 shots)


Image
Name
Slots
Rarity
ID
Kestrel
5x2 = 10
Rare
3008
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
052 / 109 / 052
038 / 060 / 038
028 / 030 / 028
20
15
30
20
25
200m
0.25
0.01
5 | 10
10 | 15
15
(L Ran)
2 sec
3 sec
Safety
Semi
8 ticks
(Semi)
-0.3%
(333 shots)

Image
Name
Slots
Rarity
ID
Musket
5x2 = 10
Uncommon
3005
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
109 / 163 / 109
080 / 133 / 080
060 / 133 / 060
80
10
10
10
80
200m
0.4
0.1
-25 | -20
20 | 25
1
(Musket
Cartridge)
6 sec
Safety
Semi
50 ticks
(Technically 0 lol)
(Semi)
-0.8%
(125 shots)

Image
Name
Slots
Rarity
ID
Upgraded Musket
5x2 = 10
Uncommon
3007
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
109 / 163 / 109
080 / 133 / 080
060 / 133 / 060
80
10
10
10
80
250m
0.3
0.05
-25 | -20
20 | 25
1
(Musket
Cartridge)
6 sec
Safety
Semi
50 ticks
(Technically 0 lol)
(Semi)
-0.8%
(125 shots)

Sharpshooters
Image
Name
Slots
Rarity
ID
Snayperskya
5x2 = 10
Rare
129
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
071 / 109 / 071
052 / 060 / 052
039 / 030 / 039
40
30
40
30
35
200m
0.4
0.005
5 | 10
10 | 15
7
(L Ran)
2 sec
3.5 sec
Safety
Semi
13 ticks
-0.45%
(224 shots)


Image
Name
Slots
Rarity
ID
Sabertooth
5x2 = 10
Rare
1018
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
066 / 109 / 066
048 / 060 / 048
036 / 030 / 036
40
30
40
30
35
250m
0.35
0.005
-10 | -5
7 | 13
10
(L Mili)
2 sec
3.5 sec
Safety
Semi
10 ticks
-0.9%
(112 shots)


Image
Name
Slots
Rarity
ID
Lockdown
5x2 = 10
Rare
3522
(Greece)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
056 / 109 / 056
036 / 060 / 036
027 / 030 / 027
40
30
40
30
35
250m
0.75
0.15
-15 | 15
15 | 25
20
(L Mili)
2 sec
3.5 sec
Safety
Semi
6 ticks
-0.25%
(400 shots)
Sniper Rifles
Image
Name
Slots
Rarity
ID
Timberwolf
5x2 = 10
Legendary
18
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
109 / 137 / 109
080 / 075 / 080
060 / 037 / 060
50*
50
60*
30
75
300m
0.35
0.001
-5 | -4
25 | 30
6
(H Mili)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-3%
(34 shots)


Image
Name
Slots
Rarity
ID
Grizzly
5x2 = 10
Legendary
297
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
109 / 165 / 109
080 / 090 / 080
060 / 045 / 060
50*
50
200*
200
150
300m
0.45
0.001
-20 | 20
35 | 40
5
(H Mili)
2 sec
3.5 sec
Safety
Semi
20 ticks
-4%
(25 shots)


Image
Name
Slots
Rarity
ID
Ekho
5x2 = 10
Legendary
1382
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
109 / 137 / 109
080 / 075 / 080
060 / 037 / 060
40*
40
50*
20
50
300m
0.4
0.001
-10 | 10
30 | 35
7
(H Ran)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-3%
(34 shots)


Image
Name
Slots
Rarity
ID
Hecate
5x2 = 10
Legendary
3049
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
121 / 200 / 121
088 / 170 / 088
068 / 160 / 088
The only current sniper in the game that kills on a headshot REGARDLESS of armor!
50*
50
250*
200
300
315m
0.35
0.001
-4 | -5
25 | 30
10
(H Mil)
3 sec
6 sec
Safety
Semi
75 ticks
(Bolt)
-3%
(34 shots)

Image
Name
Slots
Rarity
ID
Rubicon
5x2 = 10
Legendary
3026
(France)
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
100 / 176 / 109
073 / 144 / 080
055 / 144 / 060
45*
45
55*
60
150
300m
0.45
0.001
-3 | 3
29 | 33
10
(H Mili)
2 sec
3 sec
Safety
Semi
50 ticks
(Bolt)
-1%
(100 shots)
Railguns
Image
Name
Slots
Rarity
ID
Shadowstalker
5x2 = 10
Legendary
300
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
Projectile
109 / 137 / 109
080 / 075 / 080
060 / 037 / 060

Explosion
Range - 5m
005 / 005 / 005
~ -1 per meter away from center

***60% Damage per DIrect Hit Guranteed***
50*
50
250*
250
75
300m
0.1
0.001
-25 | -20
20 | 25
1
(Rails)
3 sec
Safety
Semi
50 ticks
-4%
(25 shots)



Image
Name
Slots
Rarity
ID
Shadowstalker Mk II
5x2 = 10
Mythical
(Quest/Natural)
1441
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
Projectile
055 / 083 / 055
040 / 045 / 040
030 / 023 / 030

Explosion
Range - 5m
100 / 100 / 100
~ -20 per meter away from center

***125% Damage per Direct Hit Guranteed***
25*
25
100*
100
25
300m
0.1
0.001
-0.005 | 0.005
-0.005 | 0.005
25
(Shadowstalker Mk.II Drum)
3 sec
Safety
Semi
15 ticks
-0%
(Invulnerable)
Projectile Launchers
Image
Name
Slots
Rarity
ID
Rocket Launcher
4x2 = 8
Legendary
519
Player/Zombie
/Animal DMG
Entity
DMG
Radius
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
200 / 200 / 200
~ -17 per meter away from center
***195% Damage per Direct Hit Guranteed***
1000*
1000
500*
2000
1000
12m
0.1
0.1
-15 | 15
25 | 30
1
(Rockets)
2.5 sec
Safety
Semi
50 ticks
-5%
(20 shots)


Image
Name
Slots
Rarity
ID
Lancer
5x2 = 10
Legendary
3017
(Greece)
Player/Zombie
/Animal DMG
Entity
DMG
Radius
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Durability
200 / 200 / 200
~ -29 per meter away from center
***175% Damage per Direct Hit Guranteed***
1250*
1250
1000*
2000
1250
7m
0.1
0.1
-15 | 15
15 | 25
1
(Lancer Rockets)
2.5 sec
Safety
Semi
50 ticks
-4%
(25 shots)
Vehicle Guns
Image
Name
Rarity
ID
Tank Cannon
(All Tanks, War Machine)
Legendary
1300
Player/Zombie
/Animal DMG
Entity
DMG
Radius
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Availability
200 / 200 / 200
~ -12 per meter away from center
Max 63% Damage to Enemy Tanks
Max 86% Damage to Enemy War Machines

***195% Damage per DIrect Hit Guranteed***
1000*
1000
1000*
2000
1000
14m
0.2
0.05
-3 | 3
3 | 5
1
(Missiles)
2 sec
Semi
50 ticks
- Forest Tank
- Desert Tank
- Russian Tank
-War Machine
Gunner Seat (F2)


Image
Name
Rarity
ID
HMG
(Hind, Commander, Skipper, Spartan, Chariot)
Legendary
1394
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Availability
Projectile
055 / 109 / 055
040 / 060 / 040
030 / 030 / 030
3.3% Damage to Enemy Hinds
4.5% Damage to Enemy Commanders
8% Damage to Enemy Skippers
4.5% Damage to Enemy Spartans
4.5% Damage to Enemy Chariots

Explosion
Range- 5m
20/20/20
~-4% per meter away from center
Max 1% Damage to Enemy Hinds
Max 1% Damage to Enemy Commanders
Max 2% Damage to Enemy Skippers
Max 2.5% Damage to Enemy Chariots
***45% Damage Per Direct Hit Guranteed***
25*
25
40*
50
50
250m
0.2
0.025
-0.1 | 0.1
0.3 | 0.5
50
(L Mili)
2 sec
Auto
7 ticks
- Hind
Gunner Seat (F2)



Image
Name
Rarity
ID
HMG
(Fighter Jet)
Legendary (Quest Only)
1471
Player/Zombie
/Animal DMG
Entity
DMG
Range
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Availability
Projectile
055 / 109 / 055
040 / 060 / 040
030 / 030 / 030
4% Damage to Enemy Fighter Jets

Explosion
Range- 5m
20/20/20
~-4% per meter away from center
1% Damage to Enemy Fighter Jets

***45% Damage per Direct Hit Guranteed***
25*
25
40*
50
50
500m
0.2
0.025
0 | 0
0 | 0
(No Recoil)
50
(L Mili)
2 sec
Auto
7 ticks
- Fighter Jet
Driver's Seat


Image
Name
Rarity
ID
MLRS Launcher
Mythical
3502
(Greece)
Player/Zombie
/Animal DMG
Entity
DMG
Radius
Spread
Recoil
Ammo
Reload
Firemode
Firerate
Availability
200 / 200 / 200
~ -12 per meter away from center



***195% Damage per Direct Hit Guranteed***
Will 1 Shot Anything That Isn't a Blimp
1500*
500
2000*
2000
2100
17m
0.2
0.05
-3 | 3
3 | 5
12
(MLRS Pod)
4 sec
Semi
50 ticks
Cerberus
Gunner Seat (F2)
314 Comments
Papa Sans  [author] Aug 6, 2023 @ 1:45pm 
guess who's back

-fixed all old photos with high quality pngs
-fixed a lot of old IDs because lots of these were multiple years old

Cheers!
Papa Sans  [author] Jun 17, 2022 @ 9:01pm 
nice starter updates
- all IDs that need (Greece) or (France) indications have been added
- Matamorez range has been updated
Papa Sans  [author] Jun 17, 2022 @ 8:42pm 
hey all, it's been about three years of university later but I finally have the time and passion for unturned again

guide to update soon!
LEV-Detahaven Oct 10, 2020 @ 10:03am 
where did u guys get all the stats from?
Nera Jun 15, 2020 @ 2:14pm 
lockdown id-3522
WinterWolf May 2, 2020 @ 10:56am 
@Krycha653 France was removed from the official game, you can only use France related guns if you have the workshop installed and playing a server supporting it. [Or single player France]
TheKoris68 May 2, 2020 @ 10:52am 
i can't spawn the guns from france. They're can be spawn only on france or what?
WinterWolf Apr 17, 2020 @ 10:03am 
@Lance Thanks for the reply, just wanted to know if it was correct or not!
Chalino Apr 17, 2020 @ 9:07am 
it's not because nelson hasnt changed gun stats in a fat minute but this guide hasnt been updated to include new guns so it goes both ways
WinterWolf Apr 17, 2020 @ 4:56am 
Just wondering, but is this outdated?