Garry's Mod

Garry's Mod

665 ratings
Black Ops 2 Time Bomb (Sandbox/nZombies)
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Scenic
File Size
Posted
Updated
4.207 MB
Mar 30, 2023 @ 1:05pm
Feb 15 @ 1:48pm
31 Change Notes ( view )

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Black Ops 2 Time Bomb (Sandbox/nZombies)

Description
If you have any questions/comments/concerns, feel free to post them in the comments.

This is the Time Bomb ported from Black Ops 2 Zombies' map "Buried"!

What it does:
Upon tossing the bomb down (default RMB), the bomb archives everything in the level (player and their weapons, props and their constraints, ropes not on props, and more.) At any point later, the watch can be activated (LMB) and the world rolls back to that point, via time travel!

Usage:
Sandbox
In Sandbox, open the CoD Zombies tab in the weapons menu, and spawn it in. You'll be given the SWEP and automatically pull out the clacker and bomb.

FAQ
Q: Are weapons and their current ammo archived?
A: Yes

Q: Can I have unlimited ammo?
A: Yes, you can use cvar "TimeBomb_Infinite 1" to have unlimited time bombs

Q: Is there nZombies support?
A: Yup! It takes a shield slot, so press "N" to pull it out.

Q: How do I change the settings in game?
A: You can use the "Time Bomb Settings" panel under "Hoff's Addons" on the Utilities tab on the right of your spawn menu, or change the cvars in the console directly.

Q: How do I blacklist certain entities from being archived?
A: In the txt file "data/codzombies/timebomb.txt" entity classes can be added, one class per line starting on line 5

Q: Can I make the bomb skip the time travel animation and be instant?
A: Use the cvar "TimeBomb_InstantTravel 1"

Q: What ammo does it use?
A: The time bomb has its own ammo, class name "ammo_timebomb"

Q: When I break a prop the time bomb is attached to, the bomb breaks. Why?
A: The time bomb entity is parented to the prop it hits, so when the parent prop is removed, so is the bomb.

Q: Doesn't this just use the save system built into gmod?
A: No. The built-in save system is incompatible with a bunch of stuff, including NextBots. My system is compatible. That one also hitches significantly more.

Q: Can I make it not affect other players' stuff, only my own props and npcs, etc?
A: Yeah, the cvar "TimeBomb_AffectSelfOnly" will make the bomb only affect you and your spawned entities.

Q: Can I change something in the code and reupload my own version?
A: No. The code is my own and thus protected under copyright.

CVars:
"TimeBomb_Infinite" (0/1)
"TimeBomb_InstantTravel" (0/1)
"TimeBomb_AffectSelfOnly" (0/1) Makes the bomb only affect you and your spawned entities
"TimeBomb_KeepWatchAfterTravel" (0/1, default 0)

Server owners can use: resource.AddWorkshop("2955050590") to download the addon on clients

Credits:
Treyarch - Models & Animation
Myself - Porting, coding, etc
Deika - c arm guidance, testing
Roach - Extensive testing and dynamic green light
Hidden - Making the model prettier
Laby was harmed in the making of this addon
Popular Discussions View All (2)
20
Apr 27, 2023 @ 7:14am
PINNED: Bugs/issues
Hoff
5
Apr 5, 2023 @ 10:27am
Who will win
wolfee0507
74 Comments
Hoff  [author] Dec 17, 2024 @ 2:14pm 
Added "crosshair 0" cvar support. Thanks for the report!


No I am not planning on adding a summoning key weapon.
Auditor Cat May 7, 2024 @ 6:43am 
is there a way to disable crosshair of it? I tried crosshair 0 and it didn't work
Hoff  [author] Apr 18, 2024 @ 8:29pm 
no
snordiceal Mar 17, 2024 @ 9:46am 
do you need C:SS
richigh2 Sep 3, 2023 @ 7:04pm 
i have a idea why use the base of this addon for the tardis so you can GO BACK IN TIME like save where you want it like the dest option it would prob work so we can have a REAL WORKING TARDIS
calicoreaper Aug 11, 2023 @ 5:10pm 
i love all the mods you make they are awsome
Hoff  [author] Aug 8, 2023 @ 2:22pm 
Please play my game: https://salmonsprint.com/
RoyalEnhanced Jul 23, 2023 @ 5:03am 
:D
METAL BAT Jul 16, 2023 @ 8:42am 
i want ur weapon mod i forgot name of mod
Hoff  [author] Jun 27, 2023 @ 11:36am 
Thanks!