Space Engineers

Space Engineers

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(DX11)Docking Ring
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
10.684 MB
Aug 1, 2014 @ 3:51pm
Oct 1, 2015 @ 9:17pm
14 Change Notes ( view )

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(DX11)Docking Ring

Description
Description: six block complect containing: docking ring segment and segment corner, docking ring clamp and clamp corner, and two variants of airlock. Docking clamp is functioning as a merge block, and consists out or two blocks: Docking Clamp Part and Docking Clamp Corner. 4 of each one form a full docking ring. This separation get rids of old bug with troubles to connect. Old 3-block-wide variant is a legacy now: it remeains in the worlds, but cannot be crafted anymore. And it will not work with new system.

Q: I docked ship to a station and now can't undock even with docking ring turned off.
A: That's because your ship is now a station-type grid, that's the way game works and i cannot do anything about it. Turn it back to ship type of grid by going in to "info" page of your ship menu and press "convert to ship" button.

Edit: Well, I honestly consider this mod as a failure. No matter what I do, it still full of bugs and seems like forever will be. Doubt that I will continue to work on it, since I tried every solution (and yes, connectors isn't an option).

Check my thread[forums.keenswh.com]

Current Function: Door, merge block

Planned Function: Airlock, docking ring

Available on: Large ships and stations

Adapted for Survival: Yes

Polygons: its over 9000! (but seriously, 9004 polys. :P)
Popular Discussions View All (12)
10
Mar 31, 2016 @ 3:34pm
Docking Clamp bug(s) description
Grit Breather
10
Jan 20, 2018 @ 3:03pm
Does not work (bug description) SOLVED
v210
3
Feb 13, 2016 @ 5:36pm
Ring unusable with large mass ships
SaltySeabisc
756 Comments
Wrench Slinger Nov 18, 2023 @ 10:52am 
wouldnt it have been better to set the functionality to Connector instead of merge block?lowering the connection magnetic pull would help grid sway for smaller large grids.
Sausage Mar 6, 2023 @ 1:24pm 
Oh it might be buggy, but it had and still has a special place in my heart. tyty : )
Coretalless Nov 25, 2022 @ 9:28am 
Lots of potential, Might I suggest 2 new blocks, Floor/Ceiling & Vent Ring pieces. Also, trying setting is up with a Magnetic connection instead of a Merge Connection. Also have an Ext. Docking Door that fills the gaps above and below the door.
Frederik Dom Jun 5, 2022 @ 1:37pm 
will there be a small version?
The Soulkeeper Apr 12, 2022 @ 1:18pm 
For people complaining someone has updated this and other darth mods https://steamcommunity.com/sharedfiles/filedetails/?id=2760083480&searchtext=docking+ring
azfalt Feb 15, 2022 @ 3:32am 
**** Also if people did read more, they would also know that Darth quit SE modding many years ago... So no updates no nothing for this mod either.


So for starters, it would be great if people used a few minutes reading previous posts before adding, (copy paste) asking for newer comming updates and the likes. But fun to read some of thoes comments regardless, to answer why im still following this :D
LostCustomer Feb 15, 2022 @ 2:35am 
for those who 'complain' it dosn't work.... this mod has got it's last updat 2015 (now 7 YEARS ago), maybe befor ice, air and lifesuport where implemented into the game because there is no mentioning of "airtightness" and "lifesupport" was implemented roughly around that time (i had to rebuild a lot of my early ships after it ;) ).

to quote the discription:

"Edit: Well, I honestly consider this mod as a failure. No matter what I do, it still full of bugs and seems like forever will be. Doubt that I will continue to work on it, since I tried every solution (and yes, connectors isn't an option)."

and YES the idea is awesome, sadly keen isn't folowing it.
Imperial Duke Robin Jan 28, 2022 @ 9:50am 
So for some odd reason, after connecting, i cannot detach, and if i turn it off, it freezes the ship and cant move.
kolbasa [rus] Nov 27, 2021 @ 3:53am 
A small instruction for use based on my personal experience

In order for the capture to work, it is necessary to bring the docking blocks very precisely to each other. These blocks do not have the usual attractive force (or it is very small).

If you do not succeed, then try to disable 3 blocks out of 4 on one of the ships. Then the docking is a little easier. After docking, you can turn on the blocks that were turned off earlier (this will cause a small bug - the indicators will remain red instead of turning white, but despite this they will merge with neighboring blocks).

I hope this instruction will be useful.
Archon Nov 22, 2021 @ 11:53pm 
this is an awesome idea and I really want it to work, but I get why it'd be really hard to get working...