Tower Tactics: Liberation

Tower Tactics: Liberation

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Easy OP strategy for every deck
By Acanthod
Want to get OP with every deck in the game? Complete achievements? Get this guide with simple way to win every battle in seconds!
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Start of the game
So basicaly you can start any deck and pick any trinket you want to make some proggresion in the game. For this strategy range upgrades would be realy helpful. Like this pretty common thing:

In first battles you can deffend your base with any deck. For now you want to:
1. Gain nice crystals flow, for buying main stuff, deleting useless carts and duplicating usefull
2. Almost every time better to not pick many reward carts (exept needed carts below in the guide), so you won`t need to delete a whole bunch of carts for 50 crystals each
Main part
When you will enter shops, search for one of those trinkets:

These things allow you to use all power of spells, duplicating effects from last spell with this bad boy:

And now you can choose what exacly you want to break with tons of magic power. Spawn load of random towers? Here you go:

There is also weaker "1st lvl" of this spell, with 3 mana cost and 1 random tower, but it won`t work so well. Also there is spell, wich spawns tower and gaining shields - that`s also work, but worse.

Want to make all waves super weak? This spell will help:

Dispel spell carts will also work with arcane resonators, and it works pretty good.

But the best, most OP and completly broken is this piece:

30 shields is just 6 spells, wich casting by 1-2 waves of mobs, by second tier arcane resonator. Redusing starting mana cost and increasing mana pool/regen will make this strategy even faster, tower range also will help a lot.
For late game with many trinkets you can leave in the deck only few resonators and few spells to have everything you need in starting hand. And now you can win every round in seconds =)

probably will be fixed, but for now enjoy easy game

P.S. Ending a combat through Pursue Glory now properly kills all enemies during the active wave. So after a test it`s even better now!)
8 Comments
Oct 9, 2023 @ 3:40am 
this strat is for speedruing the laps, or asc. if you will
Jun 18, 2023 @ 8:39am 
it's does not help for all achievment... i come here to find a solution to unlock one deck and find the obviously strong strategy i guess everyone already found...
Acanthod  [author]
Feb 25, 2023 @ 3:06am 
Yeah, I played a deck, that can only have one duplicate of the card so I just left arcane resonator and pursue and that was totally broken - I got up to stage 300 and was bored at this stage, cause nothing went harder at all. Health just don`t fall under 99 and no debuffs fixed it, so it kept like 1,5min per 3 stages
Feb 24, 2023 @ 5:37pm 
Pursue Glory is in and of itself STUPIDLY BROKEN
like, literally all you need is the trinket Golden Hook that lets you dupe or delete cards at a shop infinitely
farm endless crystals any way (my current run is having about thirty Beyond All Limits in my deck to generate a bajillion mana then converting it to crystals after winning with a trinket) and just delete every single card in your deck except for Pursue Glory and maybe another card that makes a bunch of shield
if you're late enough in the game to have a few thousand crystals to delete your deck, you're late enough to have fifteen or so starting mana to just win the game before wave 1 with a guaranteed hand
Feb 22, 2023 @ 3:03pm 
I found this too. I like it. You can abuse it if something is getting hard, and if you don't want to, you don't have to.
Feb 21, 2023 @ 7:40pm 
Try to get the damnation spell. I think it's 6 mana: "kill all enemies" :D Went through 5-6 levels in 15 seconds or so with that beauty, but it was a random card that I got from casting one of the other cards.
Acanthod  [author]
Feb 18, 2023 @ 7:23am 
now resonator costs 4 mana - not a big debuff, just slows start of the game a little
Acanthod  [author]
Feb 10, 2023 @ 3:00pm 
Also with spell, that gives permanent luck, you can easlily up your crit chance to 100%