America's Army: Proving Grounds

America's Army: Proving Grounds

37 ratings
[AA2]River Basin
 
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Mission Type: Activate, Take And Hold
Team Size: BDX (6v6), FLO (12v12)
Map Status: Final
File Size
Posted
Updated
38.760 MB
Jul 28, 2014 @ 11:48pm
Dec 23, 2014 @ 5:22pm
7 Change Notes ( view )

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[AA2]River Basin

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Description
Version 0.1
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10 Comments
=]ES[=Ruepel Dec 4, 2014 @ 2:24am 
thx for the good old RB map
Paulito Sep 3, 2014 @ 5:13pm 
The map in AA2 had so much less fog and here almost cant see the enemy in long range combat.
-BigRed- Aug 25, 2014 @ 9:29am 
Very few server admins edit UMM's ...They leave the maps as designed by the map creator ... so the time set in: "world properties \ world info \ my map info \ mission info \ time limit" stays ... the same goes for Fire Team weapon loadouts ... I think people play the missions as designed because they feel that the map creator has made all the "balance" decisions for a reason ...
Altan_AA  [author] Aug 22, 2014 @ 11:56am 
Time limit are a server setting isn't it?
-BigRed- Aug 22, 2014 @ 10:19am 
Altan, I feel that the time limit needs to be increased ... There really isn't enough time to move forward and complete all three objectives in the current time limit ... I would suggest 8 minutes (I've been told the original mission was 10 minutes but I don't recall personally)
Kore96 Aug 6, 2014 @ 3:33am 
Nice!
YourbrandnewPC Aug 3, 2014 @ 9:29pm 
niiice
Gindungo Aug 1, 2014 @ 10:28am 
nice
Silence4All Jul 29, 2014 @ 4:34pm 
yep
(Beer_Me)Lobo Jul 29, 2014 @ 11:10am 
good old days