RimWorld

RimWorld

148 ratings
Pets Can Eat from Wall Refrigerator
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
394.946 KB
Feb 4, 2023 @ 2:06am
Jun 12 @ 2:14am
6 Change Notes ( view )

Subscribe to download
Pets Can Eat from Wall Refrigerator

Description
Overview
This is a troubleshooting mod.

In Rimworld version 1.4.3613 pets can no longer stand on adjacent squares to eat food that is on the off-limits squares.
Pets can no longer use wall refrigerators or livestock manger.
This mod allows pets to eat meals stored in wall refrigerators, and livestock manger as before.
Animal Pawns need this mod to use the Paste Dispenser with the Animals Logic mod.

Memo
I have other wonderful mods published, so I would be happy if you would take a look. (^ω^)


Caution
Redistribution of this MOD data is prohibited.
31 Comments
seeki  [author] Nov 13 @ 4:02am 
For such needs, use the Animal Controls mod.
Tox Nov 13 @ 3:10am 
is it possible to have this as a toggle? i'd like to store hay in wall fridges, for example, and let pets eat out of those, but i'd like to disable it for fridges that i store my cooked meals in, and so on. rimfridge has something like that already which i liked, but i'm replacing the mod with sbz fridge
seeki  [author] Aug 3 @ 8:28am 
The change of this mod is "Allow animals to eat food from adjacent spaces", so it is not limited to a specific storage mod.
ましろ Aug 3 @ 6:48am 
Hi, may I ask if this mod will support [sbz] Fridge in the future? Thank you.
seeki  [author] Feb 27, 2024 @ 6:17am 
@Ionfrigate12345
This is the only thing that this mod changes.
https://i.imgur.com/cUBjqkc.png
Ionfrigate12345 Feb 26, 2024 @ 7:33am 
Hi I have some problems.
1. When animal haulers or fabricator mech bring raw materials to paste machine inputs, they always carry only 1 unit even its empty. Human pawns work well.
2. If I include the nutrition paste in the zone for my dogs, they will no longer eat corpse even the paste machine is out of raw materials. It seems to be a priority problem, nutrition paste goes before corpse but this mod seems to alter the logic of paste machine by letting the check never fails even the machine is empty, which blocks all access to foods of lower priority after paste like corpse
I also have Animal Logics, but the author says its not from that mod, maybe this mod touched these aspects?
seeki  [author] Jan 24, 2024 @ 7:42pm 
@The Synx
This is irrelevant as it does not interfere with the mechanism by which the trap operates.
The Synx Jan 24, 2024 @ 6:39pm 
weird thing i noticed with this enabled, pawns no longer trigger traps
Cocaine™ Sep 17, 2023 @ 8:29pm 
@seeki It's alright, but if I expand the area the animals will consume the meals/beers.

I just wish I could figure out why they don't seem to place the items in adjacent tiles like before.

Thanks anyway.
seeki  [author] Sep 17, 2023 @ 8:08pm 
@Cocaine™
That is a problem that can be solved by expanding the allowed area.
I will deny your request.