Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

1,955 ratings
Full Invasion 3
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Game Mode: Multiplayer
Tags: v1.2.11
File Size
Posted
Updated
450.697 MB
Jan 19, 2023 @ 1:56pm
Jun 30, 2024 @ 6:53am
31 Change Notes ( view )

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Full Invasion 3

Description


Join us on Discord for news, discussions, and to report issues or make suggestions! https://discord.gg/n2VAnmMHgu

Full Invasion 3 is a co-op module for Mount & Blade II: Bannerlord where players come together to survive countless waves of invading enemies and bosses.

Its predecessor, Full Invasion 2, was one of the most popular multiplayer modules in Warband's long and decorated history. Be sure to join our Discord server to stay notified of any news and updates in the future.

So what kind of mod is this?
In Full Invasion 3, you fight together with other players to defeat a large horde of enemies. Your objective is to defend several capture points, similar to the Native Siege gamemode. As you fight, you progress into better classes and equipment through your weapon masteries and your class' level.

Excuse me? Masteries and levels?
That's right! We've created an entirely new progression system, that ditches the gold system used by Native. Instead, we make use of two methods to track your progression: Skill Mastery and Class Level.

  • Skill Masteries work essentially the same as proficiency in singleplayer: if you use a skill, you get experience for that skill's mastery. Increasing your Mastery in a skill unlocks better equipment in that category, and is required to unlock higher tier classes. This means your Mastery levels carry over between classes too.
  • Class Level indicates your character's experience with the current class they are playing as. Progression to your class level is made by gaining any kind of experience while playing as the class, and it's used to unlock better armour and horse armour for your class. Logically, your class level does not carry over between classes.

Please note that Full Invasion 3 does not make use of persistent progression, and never will. That means that your progress is tracked in a match, but once the match is done, your progression resets!

This system is still being developed, and will be much expanded in the future. One of our goals is to include (almost) every skill from singleplayer in a meaningful way to Full Invasion (for example: Engineering for using/maintaining siege equipment, Scouting for... scouting, Leadership and Charm for bolstering your allies, and much more).

The "Full" part of "Full Invasion" (pending)
Note: The current version of FI3 is a very early one, and only makes use of Native factions. The upcoming versions will gradually introduce more factions.

What makes Full Invasion unique is that it combines factions from all different eras and worlds into one mod. Want to fight as Napoleonic line infantry next to a Teutonic Knight, fencing off invading Uruk-hai? Full Invasion is the mod for you!

So grab your friends, or make new ones on the battlefield! Full Invasion 3 is the ultimate Bannerlord mod for an amazing multiplayer cooperative experience.



Popular Discussions View All (14)
40
30
Apr 6 @ 1:27pm
You ruined it.
Haslam
7
Sep 4, 2025 @ 12:55pm
wuh huh
Sput
8
Nov 3, 2023 @ 5:18pm
artillery nerf
muklock
511 Comments
May 9 @ 1:39am 
I have loggin in issue. Cant connect me. Somebody advise?
Apr 10 @ 9:08am 
They have it in Beta testing atm guys relax. They are still working out bugs and will release here once good. If you join their discord you can get it now in beta.
Apr 7 @ 10:30am 
can we play or not
Mar 20 @ 6:43pm 
I feel that Sllimed - they ignored everything that made the OG one great.
Mar 18 @ 2:19pm 
Wish the devs for this would have figured out we wanted the warband full invasion experience, not this vanilla battle sim clunk. shame, FI2 was amazing, played it for a hundreds of hours, played this one time and its just more fun to charge a sandbox vlandian army with 8 peasents alongside you.
Mar 16 @ 2:06pm 
Mfs in the comments sit down and be patient, you're getting all of this for free from people who work for free so wait in silence.
Mar 15 @ 3:09pm 
Will this work if I patch the game to 1.2.11? the previous version?
[FI3] Maroon  [author]
Mar 5 @ 12:46pm 
Updates to the game happened, that broke a lot of the stuff we built upon. We're not dead (yet), but still trying to make the mod work for 1.3.
Mar 5 @ 4:52am 
what happened?
Feb 23 @ 9:15am 
Unfortunately, the mod has finally died. A sad end to a great modification. We remember, we love, we mourn RIP.