Crusader Kings II

Crusader Kings II

157 ratings
Solar System - Alpha 0.4
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260.188 MB
Dec 31, 2022 @ 1:05am
Apr 20 @ 1:11pm
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Solar System - Alpha 0.4

Description
***NEW UPDATE 4/20/25***

Long ago, Earth went dark on the same day all existing electronics in the Solar System stopped working. All ships not in orbit fell from the sky.
Humanity quickly descended into chaos as society collapsed, bringing on a new Dark Age. Most of the population succumbed to famine as governments broke down and nations fractured.

Millennia later, many nearby terraformed worlds are recovering and have entered a new Medieval Era, largely forgetting the accurate history of humanity and the disaster. One world in particular, Earth, even managed to reindustrialize to achieve space flight and, after confirming their suspicions that the other worlds were not only habitable but already populated by tribal and even feudal civilizations, began colonization efforts on its moon and nearby planets by 2025 shortly before the cyclical cosmic disaster struck once again causing all electronics in the Solar System to stop working.
Knowledge of the off-world colonies by the general population has faded into myths and legends, with the recently rediscovered secret of the many terraformed worlds and the offworld colonies held as fringe conspiracy theories, until one day a derelict ship, carrying a strange elongated race that cannot survive in the gravity well of a planet's surface, arrived in orbit, offering to transport the humans of the many worlds of the Solar System on trips of conquest to nearby planets in exchange for basic supplies and goods. This technologically advanced but politically neutral faction, which had voyaged from the neighboring star system of Tau Ceti in a generational colony ship, would eventually become known as the Spacer's Guild to the native rulers of the Solar System and would hold a monopoly on the services of interplanetary travel, cybernetic augmentation, and cloning for many centuries, leading to a system where ground warfare is common by 2050 between the many habitable worlds yet no aerial combat occurs between space fairing vessels that transport the troops.

Join us at this Discord link if you would like to discuss the mod, or if you need to continue an old save file.
https://discord.gg/QDKFFdR

Known Issues:
-Many title names are temporarily randomized outside of select regions (come to our discord server if you would like to assist with adding proper names)
-Country shapes from real life do not always currently reflect provinces shapes in game on Earth

Info:
Lite Sci Fi features such as cybernetics and cloning available through the offmap empire are from the Middle Mars mod, with assets from the ck2 Sci-Fi full conversion mod COTC with permission from Galle the creator (who all us gave us permission to use some of his earlier work too)
https://discord.gg/DZ68Afv

Sinstar- Hostage Mod, Siege Events, etc
mTA- Punishments & Executions
Sarc's blacksmith mod
Dragatus- Release vassal as tributary
Faiterial's buildings
Cipher's More Realm Laws (Army Professionalism and tax laws)
Nuubialainen- Personal Castle Mod (training yard, library events )
DaMonkey- Knights and Squires
chatnoir17, the NMIH dev team, and awak- Shinto religion and Japanese culture
Maal - The Great Trade League, The Orders of Chivalry, and the Sufi Schools
Tumor and Alexios Komnenos - Ancient Religions Reborn (and Expanded)
Saruman - Elves and Dwarves: A Fantasy Invasion

A special thanks to TSF4 for his many fixes and suggestions, to Cactorum Rex for inspiring me to resume working on this mod, and to SEANSOKEN for helping me re-arrange the layout of the planets and the space-lane.

***Also check out my other map mods in the Cyber Kings series:

*Middle Mars, featuring the arrival of the lost Celestial fleet in the Solar System at the Space Elevators on terraformed Mars during a new medieval age 1066 years after the Events of Solar System:
https://steamcommunity.com/sharedfiles/filedetails/?id=2211762358

*Western Pacific, featuring Australia, many islands in Oceania (including New Zealand, Hawaii, as well as many smaller islands inbetween), the Malay Archipelago, and South East Asia:
https://steamcommunity.com/sharedfiles/filedetails/?id=2923581812

*And Dolphin Kings, the aquatic map mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2955909318
93 Comments
Zombaxx  [author] Apr 20 @ 1:59pm 
New update out now, but it requires starting a new game. If you would like to continue a previous save, please visit the Discord if you need help locating the old version of the mod on Github.
Zombaxx  [author] Apr 9 @ 9:45pm 
@Shaldow_Walker portraits aren’t broken for me, are you using any other mods at the same time? If not, steam messed up the install so you can reinstall or do direct download (direct download has a couple years of extra updates beyond Steam too).

@LunatiK the direct download link is on the Discord and GitHub
Shaldow_Waker Apr 7 @ 11:02am 
Portraits are often broken, is there another mod I should have for those?
LunatiK Apr 6 @ 10:13pm 
Where is the Github Link?
niccodigge Jan 24 @ 11:13am 
cause in the save games thre isnt to me
niccodigge Jan 24 @ 11:08am 
How did u create such map? try and error?
Zombaxx  [author] May 25, 2024 @ 5:26pm 
@BonkerClonker It's fixed now on the github manual download, but it requires starting over. Thank you for letting me know.
BonkerClonker May 24, 2024 @ 9:11am 
I don't know if this has been tackled yet but every time I go to the religion tab for a titan cult believer my game crashes :(
Laboskie Apr 7, 2024 @ 11:31am 
Dark elves in medieval antarctica is fine by me
Zombaxx  [author] Apr 7, 2024 @ 10:59am 
@Laboskie the Dark Elves are meant to be changed to the Elohim, but perhaps I’ve missed a few lines of localisation! I don’t think I updated their religion localisation yet, they are one of the newer additions along with the planet invasions :)