Dwarf Fortress

Dwarf Fortress

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Smelt Ore By Product
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Dec 26, 2022 @ 7:26pm
Dec 30, 2022 @ 1:01am
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Smelt Ore By Product

Description
Just a simple mod that adds a new category to the Smelter, "Smelt ores by product." This allows you task orders to smelt any ore of a given metal in a single order, instead of having to select the specific ores.

One caveat, smelting copper ores will no longer have a chance of producing a small amount of silver. Smelting silver and lead ores still produce silver bars as usual.

Non-Steam users can find it on DFFD as "[50.xx] Smelt Ore By Product"!

-- Installation --

Subscribe here on the Workshop, or unpack into the DF mods folder if you're using the DFFD version, then enable the mod when generating a new world!

-- Compatibility --

This should be compatible with any mod that doesn't significantly change the vanilla metal ores.

If the "Smelt ores by product" category isn't showing up in the smelter, make sure Smelt Ore By Product is lower in the load order than any mods that remove-and-replace the MOUNTAIN entity, or just move SOBP to the bottom of the load order.



Released under Creative Commons CC BY 4.0[creativecommons.org]
Popular Discussions View All (1)
9
Sep 17, 2023 @ 2:21pm
Missing instrument pieces with this mod
Vitória, Bruxa Lésbica
43 Comments
Qev  [author] 13 hours ago 
Per the Dark Ages mod: "Any mods to Dwarves or Vanilla Entities will conflict with DA:5." It's likely their mod replaces the MOUNTAIN entity entirely. You can try moving SObP to the end of your load order but it depends on how they made their mod work.
JoaquinALS Sep 15 @ 1:42pm 
why isn't compatible with dark ages?
GrumGully Jun 16 @ 10:13pm 
The metal smith workshop wont accept any non vanilla (Iron, steel) anvil. So if you spwan in with a random one make sure you change it before you embark.
Qev  [author] Jan 10 @ 11:41am 
It only adds the new reactions to the default dwarf civilization (MOUNTAIN), so you'll need to patch it for other civs.
Aether Jan 8 @ 8:29pm 
Does this mod add the reactions in a way that everyone gets it, or do I need to manually patch it in if I play with a civilisation other than dwarves?
Qev  [author] Aug 27, 2023 @ 1:29pm 
The only issue with adding a coke reaction is that (unlike ores) lignite and bituminous coal produce different amounts of coke when processed, which I can't really do in a single reaction. :/
bwc153 Aug 9, 2023 @ 7:21pm 
Can you add a job for making Coke from lignite/Bitumite Coal?
Qev  [author] Jan 28, 2023 @ 11:52pm 
When in doubt, put this one last. Some mods replace the dwarf entity entirely in order to make their changes, which will override SOBP unless SOBP comes after it.
Celeste Goodfilly (She/Her) Jan 27, 2023 @ 3:57pm 
this doesn't seem to be working in my game. Is there a particular order i should put it in when generating the world?
Qev  [author] Jan 18, 2023 @ 10:27pm 
The issue is that there's three silver ores but only one gives silver, and there's no way to make one reaction that can take that into account. That said the original jobs to smelt tetrahedrite are still there to use in that case.