Tabletop Simulator

Tabletop Simulator

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Gloomhaven - TTS Enhanced
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28.486 MB
Nov 21, 2022 @ 1:49am
Oct 9, 2023 @ 12:55pm
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Gloomhaven - TTS Enhanced

Description


Welcome to Gloomhaven TTS Enhanced!

This is a custom Gloomhaven mod brought to you by a team of dedicated developers and creatives who hope to improve your play experience with immersive 3D models, a plethora of quality-of-life features, support for custom content and as much convenience and flexibility for updates as we can manage.



v1.3 UPDATE November 30th, 2022
The long awaited new version is finally here! To get an overview of all the changes in this version, checkout the release notes[gloomhaven-tts-enhanced.github.io].

Stay on the lookout for frequent updates!
Learn more about each update on our subreddit: https://www.reddit.com/r/GloomhavenTTSEnhanced/

Extra Content
A list of some supported extra content you can add to the mod the enhance your experience or to include addtional campaigns:





Gloomhaven Enhanced now has its own Discord server! We are a very active community for everything Gloom, Jaws, Frost, Digital, and custom content-related. We welcome you to join us for direct contact with the mod creators and to fulfill all your Gloom needs here: https://discord.gg/SA9hHVNkMf




A huge thank you to GabrielM and Kijan for allowing us to use their mod as a base. You can find their version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1301493206

Special thanks to Sebästschjin for his OG campaign manager, which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2163619993

Special thanks to eXitus for creating custom 3D models for this mod. You can check out his work here: https://www.artstation.com/hayle

Special thanks to Appointed Pie for the scripted campaign tracker, which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2223774734

Special thanks to Mr_GoodAtNames for the Forgotten Circles assets, which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2392111185 and https://steamcommunity.com/sharedfiles/filedetails/?id=2392077937

Special thanks to Alex Florin for compiling the Gloomhaven FAQ.

Special thanks to team "Satire" for their extended battle goals.

Special thanks to GrandDuke for the improved boss immunities UI.

Special thanks to Rita for the shop sorting mechanism.

Special thanks to Nerdhaven for developing the Crimson Scales mod and pushing the limits of how Custom Content can be integrated.

And thanks to everyone who subscribes to our mod. We couldn't do this without your support!

NOTE:
We do not own any rights to this game or anything related to it. All rights are reserved to its creators Isaac Childres & Cephalofair Games.
Popular Discussions View All (1)
1
May 3, 2024 @ 2:00am
Where do I find the Jaws of the Lion classes?
dermaniac
136 Comments
night_sky_stars Mar 2 @ 8:12pm 
@Enhanced
The context menu seems broken. When clicked in a newly-loaded game, nothing happens. When you reload, it disappears with an error.
AntiSeed Feb 4 @ 4:58pm 
Will this be updated for Gloomhaven 2nd edition?
Spec Oct 12, 2024 @ 9:36am 
Having a problem with the random dungeon generator, "Fortified" enemy card doesnt work.
Krinkle Aug 24, 2024 @ 12:49pm 
I was wondering what that was for i mean i don't see any buttons or anything. Thank you.
Enhanced  [author] Aug 21, 2024 @ 7:07am 
@Krinkle
Yeah, all kinds of things might break when you hide/delete one of the pre-existing bags. XD

The bags for events are only meant to provide the supply of all available events, not the current event deck. The actual event deck for each type should go to mat at the top of the table. There it's a regular deck, so you can hear the shuffle.
Krinkle Aug 20, 2024 @ 8:43pm 
found out that things break if i hide the box that personal quests go. I just hate the boxes where city events or road events go because i can't hear them shuffle. also they stack weird in there.
jim.rossi Jul 20, 2024 @ 12:35am 
@Enhanced: it looks like the re-save file and re-load file fix worked. Thanks for the speedy response.
Sebästschjin  [author] Jul 19, 2024 @ 3:30am 
It's a one time thing to do (for each save file). I'll write up some details about it later, so others can find that solution as well.
venomaniac Jul 19, 2024 @ 3:27am 
Ok disregard my question. This is something that must be done only on the old saved files. The new one worked just fine the second time I loaded it. Thank you again for helping and sorry if a I have bombarded with too many comments
venomaniac Jul 19, 2024 @ 3:16am 
Ok my bad, I just tried it again and It worked thx. I do wonder is this something that can be solved or is this the way that we should be loading our games from now on?