RimWorld
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Fortification Industrial - Citadel
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Mod, 1.3, 1.4, 1.5, 1.6
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11.987 MB
12 nov. 2022 la 1:06
12 iul. la 17:52
30 jurnale de actualizare ( vizionare )

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Fortification Industrial - Citadel

În 1 colecție creată de AOBA
Fortification mods
9 obiecte
Descriere
from spark of the ignited gunpowder, to the horizon of nuclear dawn.

we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications.
war changes everytime it happends and the only thing won't change is... we can't stop the war, but at least, we could able to control the place where it happens and establish our citadel.

welcome to the new era... where your frontline no longer at your colony but a citadel.

]








and more.... such as field kitchen and transformer



i'm glad to announce a new fortification expansion, it's here for everyone.
and the amount of contents are big as the core mod :3

however, citadel might be the most stressful one i ever made...not only by the patch making or the 1.4 update comes out, so i think it might a good time to stop right here, before getting bigger.

Thank you all for your support so far. and hope you can find your own stories in rimworld with this mod.

if you have any issue using the mod please report in
[discord.gg]
also if you like my works and are willing to support me.
[www.paypal.com]
also my ko-fi https://ko-fi.com/aobakuma


QQ : 808332378
Discuții populare Vezi toate (11)
15
17 iul. la 7:45
Bugs/Suggestions
Greenie /Taxibutler
6
28 febr. 2024 la 8:48
cant build any ciyadel stuff pls help
oldman1991{returned from ashes}
8
12 aug. 2023 la 21:22
What do the different Decoyfacilitys do?
#1 Kestrel Fan
502 comentarii
蛇蛇 17 iul. la 3:38 
没装ce依然会出现加载不出的情况
Alpharius 16 iul. la 17:43 
in addition to me being fairly certain that the dead man's switch is needed for all that other neat stuff
I'm ALSO pretty certain that in order for stuff such as the trenches to show up, you need the Vanilla Furniture Expanded security module
which is currently being rewritten and may take months to get pushed out
SeanWoo 16 iul. la 10:16 
This mod does not work with the Combat Extended 1.6 mod.
Unfortunately, they cannot be loaded together, as an error occurs in the graphical interface: https://gist.github.com/SeanWoo/960bde4f1c95da83dca3fdbfdf622c02
摸鱼地游戏猫 16 iul. la 10:01 
榴弹炮碉堡无法伤害垂直上下目标的bug依然没有修复
Alpharius 16 iul. la 4:53 
it appears that because the dead man's switch (for whatever reason hasn't been updated to 1.6 for me, despite it saying on steam that it has been) no longer functions correctly, I can't build much of anything.
why did you make the dead man's switch a hidden dependency?
without it, the mod is pretty barebones..
[40°C]Fu浮云yUn 16 iul. la 2:42 
一段时间的排查,防御工事mod就目前这个mod不能和ce实验版兼容,会产生地图加载错误的报告,其他的mod都能够正常运行,作者辛苦啦~
Lynx 17 15 iul. la 20:51 
Is it CE compatible?
AsakuraJyuuya 15 iul. la 12:20 
作者辛苦了,这有问题要汇报了:裂解炉使用了新机制之后,我用变压器和工具柜叠满了速度,都到了288%,但是裂解炉工作没有提速,掐着游戏的小时数的,仍然8小时,也就说大概所有提速建筑都没有用。你看是把提速问题修了,还是裂解炉以后直接就不吃提速?
Commander Duckie 15 iul. la 9:04 
I've narrowed my pawn task-flow problems down to this mod. Some conflict that causes them to not do anything unless told directly
Theki 15 iul. la 2:50 
not sure if this is CE doing it or this mod, but they can't be used together or the new game button is broken and you can't get past the scenario screen. hopefully this is fixed soon cos i love both mods