Ghost on the Shore

Ghost on the Shore

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Dear Diary - All Journal Entries
By Innocentive
This guide facilitates finding all journal entries.
   
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Introduction
This guide focuses on Riley's journal and all its entries. It is organized in four sections:
  1. Overview
    This section contains a table that displays the amount of objects, sceneries, and visions in each part of the campaign path. It also shows the amount of pages to reveal/complete.
  2. All Journal Pages
    This section contains screenshots of all journal pages.
  3. Each Journal Entry
    This section contains screenshots of each individual journal entry and where to get it.
  4. Valuable Informational Contents of Objects
    This section contains screenshots of valuable information that can only be retrieved through interaction with an object in the world which means that it is lost after leaving a certain area for good.
If you're looking to complete your journal the section to use depends on how much search you want remaining. While the first two sections leave most of the search to you, section 3 will reveal all secrets surrounding each journal entry. However, all information about revealing journal entries is spoiler-hidden.

Please note
  • that the following does not take into account the first three pages of the journal that are already revealed from the start of the game, and
  • that the order of pages within any given section remains largely accidental and depends on the order in which journal entries are revealed, and
  • that the two pages in Archie's Attic and the five pages in Finnegan's Cave are mutually exclusive which means that at least two playthroughs are required in order to complete the journal.
Feel free to leave a comment concerning this guide. I'd be happy to hear from you.
JOURNAL OVERVIEW
Area
Objects
Pages
Sceneries
Pages
Visions
Total Pages
Big Rogue - Boat
1
1
0
0
0
1
Big Rogue - Wild Rose Cabin
8
3
0
0
0
3
Big Rogue - Point Mira
0
0
1
1
0
1
Big Rogue - Holmeswood Cottage
2
1
0
0
0
1
Big Rogue - Halls of Ivy
5
4
1
1
0
5
Big Rogue - Sandend
6
2
4
4
1
7
Big Rogue - Bellamere
13
4
1
1
0
5
Big Rogue - Pinewater Cove
15
8
4
2
1
11
Big Rogue - Linden Breeze
6
4
1
1
0
5
Big Rogue - The Three Sisters
7
3
1
1
1
5
Big Rogue - Porthness
4
1
0
0
1
2
Little Rogue - Path to Lodge
0
0
3
3
1
4
Little Rogue - Lodge Interior
12
5
0
0
1
6
Little Rogue - Lodge Exterior
0
0
1
1
1
2
Little Rogue - Archie's Attic
5
2
0
0
0
2
Dark Rogue - Finnegan's Cave
6
4
1
1
0
5
Dark Rogue - The Black Bell
3
2
1
1
1
4
Dark Rogue - Seabrook / Devil's Ridge
13
4
0
0
2
6
Totals
106
48
19
17
10
75
ALL JOURNAL PAGES
01. Big Rogue - Boat
Objects:


02. Big Rogue - Wild Rose Cabin
Objects:


03. Big Rogue - Point Mira
Sceneries:


04. Big Rogue - Holmeswood Cottage
Objects:


05. Big Rogue - Halls Of Ivy
Objects:
Sceneries:


06. Big Rogue - Sandend
Objects:
Sceneries:
Visions:


07. Big Rogue - Bellamere
Objects:
Sceneries:


08. Big Rogue - Pinewater Cove
Objects:
Sceneries:
Visions:


09. Big Rogue - Linden Breeze
Objects:
Sceneries:


10. Big Rogue - The Three Sisters
Objects:
Sceneries:
Visions:


11. Big Rogue - Porthness
Objects:
Visions:


12. Little Rogue - Path To Lodge
Sceneries:
Visions:


13. Little Rogue - Lodge Interior
Objects:
Visions:


14. Little Rogue - Lodge Exterior
Sceneries:
Visions:


15. Little Rogue - Archie's Attic
Objects:


16. Dark Rogue - Finnegan's Cave
Objects:
Sceneries:


17. Dark Rogue - Black Bell
Objects:
Sceneries:
Visions:


18. Dark Rogue - Seabrook / Devil's Ridge
Objects:
Visions:
EACH JOURNAL ENTRY
Big Rogue - Boat
Objects
Pages
Sceneries
Pages
Visions
Total Pages
1
1
0
0
0
1

Page 1 - Objects
Journal Entry
Triggering Object
Sketch & Text
Dog Basket
Big Rogue - Wild Rose Cabin
Objects
Pages
Sceneries
Pages
Visions
Total Pages
8
3
0
0
0
3

Page 2 - Objects
Journal Entry
Triggering Object
Sketch & Text
Kitchen: Jars
Text
Kitchen: Tin box
Item & Text
Dark room: Photograph

Page 3 - Objects
Journal Entry
Triggering Object
Item & Text
Dark room: Photograph
Sketch & Text
Dark room: Photo camera

Page 4 - Objects
Journal Entry
Triggering Object
Text
Living room: Calendar
Text
Living room: Photograph
Item & Text
Living room: Letter
Big Rogue - Point Mira
Objects
Pages
Sceneries
Pages
Visions
Total Pages
0
0
1
1
0
1

POINT OF NO RETURN AT END OF AREA
Maximum amount of collected pages: 5

Page 5 - Scenery
Journal Entry
Sketch Location
Sketch
After the cliff just before the bridge
Big Rogue - Holmeswood Cottage
Objects
Pages
Sceneries
Pages
Visions
Total Pages
2
1
0
0
0
1

Page 6 - Objects
Journal Entry
Triggering Object
Sketch & Text
Kitchen: Cookbook
Text
Kitchen: Note
Big Rogue - Halls of Ivy
Objects
Pages
Sceneries
Pages
Visions
Total Pages
5
4
1
1
0
5

POINT OF NO RETURN AT END OF AREA
Maximum amount of collected pages: 11

Page 7 - Objects
Journal Entry
Triggering Object
Sketch & Text
Entrance gate: School placard

Page 8 - Scenery
Journal Entry
Sketch Location
Sketch
School yard

Page 9 - Objects
Journal Entry
Triggering Object
Sketch
Office space: Book

Page 10 - Objects
Journal Entry
Triggering Object
Text
Office space: Desk
Sketch & Text
Office space: Filing cabinet >
Requires key from bookend on shelf in office space.

Page 11 - Objects
Journal Entry
Triggering Object
Article & Text
Office space: Filing cabinet
Requires key from bookend on shelf in office space.
Big Rogue - Sandend
Objects
Pages
Sceneries
Pages
Visions
Total Pages
6
2
4
4
1
7

Page 12 - Scenery
Journal Entry
Sketch Location
Sketch
Beach: first pier on the left

Page 13 - Objects
Journal Entry
Triggering Object
Sketch
First house on beach: Crib
Sketch
First house on beach: Fiddle
Sketch
First house on beach: Ragdoll
Sketch
First house on beach: Leather ball
Sketch & Text
First house on beach: Chest

Page 14 - Objects
Journal Entry
Triggering Object
Item & Text
First house on beach: Leather folder

Page 15 - Scenery
Journal Entry
Sketch Location
Sketch
Grassy area behind the second house on the beach

Page 16 - Scenery
Journal Entry
Sketch Location
Sketch
Beach: Behind the last building

Page 17 - Scenery
Journal Entry
Sketch Location
Sketch
Evanston Farm: Stables

Page 18 - Vision
Journal Entry
Triggering Action
Sketch
Leaving Sandend (mandatory)
Big Rogue - Bellamere
Objects
Pages
Sceneries
Pages
Visions
Total Pages
13
4
1
1
0
5

Page 19 - Objects
Journal Entry
Triggering Object
Text
Church: Notebook (left of entrance)
Text
Before graveyard: Memorial
Text
Church: Notebook (on altar)
Item
Church: Cupboard (behind altar)
Text
Church: Notebook (on front pew)

Page 20 - Scenery
Journal Entry
Sketch Location
Sketch
At gate to graveyard

Page 21 - Objects
Journal Entry
Triggering Object
Sketch
Graveyard: Grave (Beatrice Parker)
Sketch
Graveyard: Grave (Archibalt 'Archie' O'Sullivan)
Sketch
Graveyard: Grave (Lewis 'Scruff' Doyle)

Page 22 - Objects
Journal Entry
Triggering Object
Sketch
Graveyard: Grave (Nora Parker)
Sketch
Graveyard: Grave (Cordelia Parker)

Page 23 - Objects
Journal Entry
Triggering Object
Sketch
Graveyard: Grave (Thaddeus Cook)
Sketch
Graveyard: Grave (Dylan Sprouse)
Sketch
Graveyard: Grave (Callum Compton)
Big Rogue - Pinewater Cove
Objects
Pages
Sceneries
Pages
Visions
Total Pages
15
8
4
2
1
11

Page 24 - Sceneries
Journal Entry
Sketch Location
Sketch
Before boat
Sketch
Inside Boat

Page 25 - Objects
Journal Entry
Triggering Object
Items & Text
Boat: Photographs

Page 26 - Objects
Journal Entry
Triggering Object
Sketch & Text
Boat: Passport
Sketch & Text
Boat: War medal
Item & Text
Cabin: Receipt

Page 27 - Objects
Journal Entry
Triggering Object
Item & Text
Boat: Photograph
Text
Cabin: Photograph (on desk)

Page 28 - Vision
Journal Entry
Triggering Action
Sketch
Approaching the cabin (optional)

Page 29 - Sceneries
Journal Entry
Sketch Location
Sketch
Inside cabin
Sketch
On slope to cabin: Only after vision was triggered

Page 30 - Objects
Journal Entry
Triggering Object
Item & Text
Cabin: Clipping

Page 31 - Objects
Journal Entry
Triggering Object
Item
Cabin: Photograph (on wall)
Item
Cabin: Photograph (on wall)

Page 32 - Objects
Journal Entry
Triggering Object
Item & Text
Cabin: Photograph (on desk)
Item & Text
Cabin: Sketch

Page 33 - Objects
Journal Entry
Triggering Object
Item & Text
Cabin: Notebook page
Item & Text
Cabin: Obituary

Page 34 - Objects
Journal Entry
Triggering Object
Item & Sketch
Cabin: Letter
Sketch & Text
Cabin: Tin can
Big Rogue - Linden Breeze
Objects
Pages
Sceneries
Pages
Visions
Total Pages
6
4
1
1
0
5

Page 35 - Scenery
Journal Entry
Sketch Location
Sketch
Beach in front of house

Page 36 - Objects
Journal Entry
Triggering Object
Sketch
Beach: Map (stone)

Page 37 - Objects
Journal Entry
Triggering Object
Item & Text
Living room: Journal

Page 38 - Objects
Journal Entry
Triggering Object
Sketch & Text
Bed room: Jewelry box
Sketch
Living room: Toy chest
Sketch & Text
Living room: Toy chest >

Page 39 - Objects
Journal Entry
Triggering Object
Sketch & Text
Living room: Toy chest <
Big Rogue - The Three Sisters
Objects
Pages
Sceneries
Pages
Visions
Total Pages
7
3
1
1
1
5

POINT OF NO RETURN AT END OF AREA
Maximum amount of collected pages: 44

Page 40 - Vision
Journal Entry
Triggering Action
Sketch
Entering The Three Sisters (mandatory)

Page 41 - Scenery
Journal Entry
Sketch Location
Sketch
At cave entrance

Page 42 - Objects
Journal Entry
Triggering Object
Sketch & Text
Cave: Binoculars
Sketch & Text
Cave: Toy
Text
Cave entrance: Boots

Page 43 - Objects
Journal Entry
Triggering Object
Sketch
Cave: Necklace

Page 44 - Objects
Journal Entry
Triggering Object
Sketch & Text
Cave: Notebook
Text
Cave: Outdoor gear
Text
Cave: Map
Big Rogue - Porthness
Objects
Pages
Sceneries
Pages
Visions
Total Pages
4
1
0
0
1
2

POINT OF NO RETURN AT END OF AREA
Maximum amount of collected pages: 46

Page 45 - Objects
Journal Entry
Triggering Object
Sketch & Text
Police station: Drawer (desk)
Text
Police station: Drawer (cubpoard)
Sketch & Text
Police station: Drawer (cupboard)
Text
Police station: Rap sheet

Page 46 - Vision
Journal Entry
Triggering Action
Sketch
Entering the pier (mandatory)
Little Rogue - Path to Lodge
Objects
Pages
Sceneries
Pages
Visions
Total Pages
0
0
3
3
1
4

POINT OF NO RETURN WHEN DESCENDING TO BEACH
Maximum amount of collected pages: 49

POINT OF NO RETURN AT END OF AREA
Maximum amount of collected pages: 50

Page 47 - Scenery
Journal Entry
Sketch Location
Sketch
Boathouse deck

Page 48 - Scenery
Journal Entry
Sketch Location
Sketch
After leaving the rocky passage way (Point June)

Page 49 - Scenery
Journal Entry
Sketch Location
Sketch
At the ruined stairs to the lodge


Page 50 - Vision
Journal Entry
Triggering Action
Sketch
Leaving the Selkies Cave (mandatory)
Little Rogue - Lodge Interior
Objects
Pages
Sceneries
Pages
Visions
Total Pages
12
5
0
0
1
6

Page 51 - Vision
Journal Entry
Triggering Action
Sketch
Entering Nora's bedroom (mandatory)

Page 52 - Objects
Journal Entry
Triggering Object
Sketch & Text
Nora's bedroom: Animal skull
Sketch & Text
Nora's bedroom: Dollhouse

Page 53 - Objects
Journal Entry
Triggering Object
Sketch & Text
Nora's bedroom: Journal
Text
Nora's bedroom: Embroidery

Page 54 - Objects
Journal Entry
Triggering Object
Text
Cordelia's study: Drawing
Text
Cordelia's study: Safe >
Requires code from the back of Greek sculpture
Sketch & Text
Cordelia's study: Letter

Page 55 - Objects
Journal Entry
Triggering Object
Text
Cordelia's study: Key
Sketch & Text
Cordelia's study: Backgammon table
Text
Cordelia's study: Greek sculpture (turn to find code)

Page 56 - Objects
Journal Entry
Triggering Object
Item & Text
Cordelia's study: Letter
Text
Cordelia's study: Safe
Requires code from the back of Greek sculpture
Little Rogue - Lodge Exterior
Objects
Pages
Sceneries
Pages
Visions
Total Pages
0
0
1
1
1
2

POINT OF NO RETURN AT END OF AREA
Maximum amount of collected pages: 58

Page 57 - Vision
Journal Entry
Triggering Action
Sketch
Stepping out of Lodge. Requires prior vision (Nora's bedroom) to be triggered.

Page 58 - Scenery
Journal Entry
Sketch Location
Sketch
Left of Lodge entrance
Little Rogue - Archie's Attic
Objects
Pages
Sceneries
Pages
Visions
Total Pages
5
2
0
0
0
2

POINT OF NO RETURN AT END OF AREA
Maximum amount of collected pages: 60

Page 59 - Objects
Journal Entry
Triggering Object
Sketch & Text
Money
Text
Poster
Text
Bottle
Sketch & Text
Altar

Page 60 - Objects
Journal Entry
Triggering Object
Item & Text
Newpaper Clipping
Dark Rogue - Finnegan's Cave
Objects
Pages
Sceneries
Pages
Visions
Total Pages
6
4
1
1
0
5

Page 61 - Scenery
Journal Entry
Sketch Location
Sketch
Shortly after getting off the boat

Page 62 - Objects
Journal Entry
Triggering Object
Sketch
Outside of cabin: Contraband
Item & Text
Cabin: Note

Page 63 - Objects
Journal Entry
Triggering Object
Item & Sketch
Cabin: Sketch

Page 64 - Objects
Journal Entry
Triggering Object
Text
Cabin: Notebook
Sketch & Text
Cabin: Book

Page 65 - Objects
Journal Entry
Triggering Object
Item & Text
Cabin: Newspaper Clipping
Dark Rogue - The Black Bell
Objects
Pages
Sceneries
Pages
Visions
Total Pages
3
2
1
1
1
4

Page 66 - Vision
Journal Entry
Triggering Action
Sketch
Entering the bridge just outside of The Black Bell (mandatory)

Page 67 - Scenery
Journal Entry
Sketch Location
Sketch
Inside tavern

Page 68 - Objects
Journal Entry
Triggering Object
Sketch & Text
Ouside of tavern: Sign board
Text
Inside tavern: Dice game

Page 69 - Objects
Journal Entry
Triggering Object
Sketch & Text
Inside tavern: Pistol
Dark Rogue - Seabrook / Devil's Ridge
Objects
Pages
Sceneries
Pages
Visions
Total Pages
13
4
0
0
2
6

Page 70 - Vision
Journal Entry
Triggering Action
Sketch
Climbing up to camp area (mandatory)

Page 71 - Objects
Journal Entry
Triggering Object
Item
Inside van: Letter
Sketch & Text
Inside van: Tape recorder
Sketch
Lower area: Shells
Text
Lower area: Bottle

Page 72 - Objects
Journal Entry
Triggering Object
Sketch
Camp: Campfire
Sketch & Text
Inside van: Guitar

Page 73 - Objects
Journal Entry
Triggering Object
Sketch & Text
Lower area: Swing
Text
Camp: Camper van
Item
Inside van: Ticket stubs

Page 74 - Objects
Journal Entry
Triggering Object
Item & Text
Inside van: Clipping
Sketch & Text
Inside van: Driver license
Text
Camp: Tent
Text
Treehouse: Nameplate

Page 75 - Vision
Journal Entry
Triggering Action
Sketch
Proceeding past treehouse (mandatory)
Valuable Contents - Big Rogue
Halls of Ivy









Sandend



Bellamere









Pinewater Cove









Linden Breeze






The Three Sisters



Porthness







Valuable Contents - Little Rogue
Lodge












Archie's Deck


Valuable Contents - Dark Rogue
Finnegan's Cave