Noita
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SpicyTP:Core
   
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File Size
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1.900 MB
Sep 6, 2022 @ 9:25pm
Jan 5 @ 4:57pm
35 Change Notes ( view )

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SpicyTP:Core

In 1 collection by SpicySpaceSnake
SpicyTP: Complete Collection
3 items
Description
Spicy's Texture Pack: Core 1.0.1.1
is the original resource pack for Noita. It aims to give most of the game a clean and unified aesthetic by way of many visual overhauls in one consistent style, including sleeker UI, more detailed materials, redesigned enemies, touched-up pixel scenes, and much more.
Join the Discord!
My personal Discord[discord.gg] contains categories for things that I work on. I'd recommend joining if you're interested in seeing early previews of what's being worked on.



What sprites does this mod overhaul?
This mod currently supports:
...and much more to come.

Toggles
Though I strongly encourage having all sprites on and learning them, toggles exist in case you don't want certain ones. More configs will be added as needed and coded.

See also
To further customize your visuals, be sure to visit the STP collection on the Steam Workshop or the STP GitHub repository's wiki[github.com].



Is this mod compatible with X?
SpicyTP is a relatively friendly mod and really shouldn't break anything.
At most, a Mod X that overwrites the same files or edits the same sections of files as SpicyTP may take priority over this mod if Mod X loads after it; likewise, this mod will take priority over others, though that's usually beneficial due to the nature of a texture pack.

Found a bug? Leave a comment or start a discussion!



Will there ever be cross-mod support?
Yes! There's already a fair bit of cross-mod content that I want to do (alongside further vanilla content updates), although I don't know what exactly I'll be doing next or when I'll do it.
Also, I'm not familiar with every mod out there! If you're the owner of (or somehow affiliated with) a mod that you want me to add support for, consider reaching out to ask.



How often does this mod update?
Updates are fairly sparse, likely taking about 1-3 months if not more; biomes are hefty and large, and I'm currently undergoing several life changes that hinder my ability to make art in one way or another.
In practice, this varies; after all, this is merely a hobby project, and other things may take complete priority over this mod.

CURRENT PRIMARY FOCUS(ES)
  • Temple of the Art
  • Holy Mountains
  • The Laboratory/The Work (End)

CURRENT SECONDARY FOCUS(ES)
  • Projectiles
  • Items

CURRENT STATUS: development freeze - while I’m still interested in getting maintenance patches out, the now former main coder has wordlessly abandoned the project, and I lack the expertise needed to handle the mod’s programming myself

Status last updated Jun 25, 2024
Mod last updated Jan 5, 2024




Credits
  • SpicySpaceSnake (that's me![spicyspacesnake.carrd.co]): main artist
  • Copi: programming the mod's spell icon replacement method and providing much-needed help with various other bits of code
  • Conga Lyne: teaching me to use and providing me with NXML and creature stain map generation
  • u/Viowlet: their free-to-use Noita Blackletter font
A special thanks to
  • Siris, for being a partial inspiration for the SpicyTP series
  • Kirisis, for being the light of my life and for her invaluable support and early feedback
  • All of my partners, for being a bunch of absolutely amazing people
  • GrahamBurger, Conga Lyne, and many others that I've either worked with or gotten advice from, for their previous and continued support

  • and YOU, for taking the time to check out this mod!

Please be sure to rate on your way out, and share this with anyone you think might like it. Happy Noiting!
40 Comments
SpicySpaceSnake  [author] Sep 10 @ 1:35pm 
<3
hopefully I get it fixed sometime soon
Conga Lyne Sep 10 @ 8:09am 
Still pure art
Kapsaysin Sep 1 @ 10:40am 
A fantastic mod made by a fantastic lady :necroheart:
Shahelion May 7 @ 4:52pm 
The option to turn off the spell icon textures doesn't work, they are enabled no matter what.
King Apr 27 @ 5:18am 
mimics having the original textures makes them really easy to see with this mod installed
Q Pop Jan 24 @ 2:09pm 
I disabled this mod to see if it was conflicting with Particle Life Mod (still not certain if it is or not) and saw my average FPS go up by about 20. As others have said, there's a lot going on with this mod at this point and many of us only want a small portion of it, please consider parting it out into multiple mods or adding toggles for things, as for right now I'm going to have to stop using it.
darkvulpine Jan 4 @ 3:26pm 
Ideally I just want the icons without the changes to the environment. I don't think I can use it with any special maps like Noitavania. It crashes, and when I reload, some of the environment is different. Likely a conflict.
Q Pop Dec 30, 2023 @ 9:57am 
In the meantime what I've done is edited the locations of the reroll in every HM from Shop Machines to be to the right of the spells instead of to the left, so everything is now functional for me. Anyone looking to use the mods Shop Machines and Wand Workshop with this mod, you can remove the "PIXEL SCENES" entry from SpicyTP in the init.lua file, and you can then move the spell reroll machine in Shop Machines by editing the files in 881100\2613590897\files\biomes\ and changing the reroll X value from +100 to +228. Works for me even if it's not the most elegant solution.
SpicySpaceSnake  [author] Dec 30, 2023 @ 9:06am 
That’s fine, I’ll take a look and hopefully have fixes out soon. Thanks for the info
Q Pop Dec 30, 2023 @ 8:27am 
I think I've checked every text file and cannot find where the additional changes are. :steamsad: