Cities: Skylines

Cities: Skylines

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Loading Screen Mod Revisited 1.1.8
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File Size
Posted
Updated
11.275 MB
4 Sep, 2022 @ 6:05am
10 Jul @ 9:19pm
21 Change Notes ( view )

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Loading Screen Mod Revisited 1.1.8

Description


A replacement for, and continuation of, thale5's original Loading Screen Mod. Includes improved performance and compatibility with other mods, as well as some new features:
  • Skip network and tree prefabs (in addition to the original's buildings, props, and vehicles)
  • Customize loading screen background images
  • (Windows only) improved memory usage display
  • Translations for additional languages
  • Improved logging



Please UNSUBSCRIBE (not just disable) any other Loading Screen Mod version (including the Airports temp fix) before using this.



GAME NOT LOADING PROPERLY WITH ONLY A BLUE SCREEN AT THE END OF LOADING?
A lot of people have been reporting issues where the game doesn't finish loading properly and you just see a blue screen (not the Windows 'blue screen of death', but a game display that's basically just sky).

In EVERY SINGLE ONE of the cases investigated so far (and trust me, that's a lot), the issue has been due to either a missing network asset or an outdated/broken mod (i.e. not this one).

Before you report any 'blue screen' issues here, please make sure that you've used the Compatibility Report mod to check your mods, and that you've reviewed your report and acted on it by removing any identified broken or outdated mods.

If you still have the 'blue screen' problem when starting a NEW game with no other mods installed (other than Harmony), then please raise your issue below, inlcuding both your output log and compatibility report.




Documentation
Key documentation points

Other documentation is available at the original mod's workshop page. This original documentation is (slowly) being migrated and updated (and replaced when appropriate) as development of this version continues.

REMEMBER: KEEP THE "LOAD USED ASSETS" OPTION ENABLED UNLESS YOU REALLY KNOW WHAT YOU'RE DOING
Disabling this option when you haven't prepared for it can cause issues ranging from inability to place custom road elevations through to inability to load your city.

Key new features
  • Improved loading information, including total system memory usage figures (not just the game on its own).
  • Loading screen background image customization - choose from either game defaults, a curated list of images, a randomly selected image from r/CitiesSkylines on imgur, or a selection of images on your local drive.
  • Plus a lot of work 'behind the scenes' - refactoring code and migrating from Detours to Harmony for better performance and stability.

Recent changes to imgur mean that the random imgur loading image option no longer works. A replacement function will be included in a future update.
(The 'curated images' option still works fine)



Broken assets
It's a good idea to unsubscribe from any asset showing one or more of these errors, as they can prevent other assets from displaying properly:

Other errors in assets (these errors won't affect other assets, but will mean that this one may not look as intended):



Meta
This mod uses Harmony[github.com] version 2.2 by Andreas Pardeike via the Cities Harmony mod by boformer.

Special thanks to thale5 for the original mod!

Special thanks to REV0 for the great logo!

Doesn't touch the savefile, and can be safely removed at any time.


Source code
[github.com].


Translations
[crowdin.com].
Please leave a message below if you'd like me to add another language on CrowdIn.


[ko-fi.com]



[discord.gg]



REMEMBER
A lot of older unmaintained mods are now broken, especially with the latest game update. Obviously, that's nothing to do with this mod. Make sure you CHECK YOUR MODS AND REMOVE OUTDATED/BROKEN ONES before reporting any potential issues with this mod.
Popular Discussions View All (14)
19
27 Jun @ 6:16am
Memory usage spike and crash
logor
23
23 Mar @ 2:48pm
PINNED: Prefab Skipping 101
algernon
20
27 Nov, 2022 @ 11:24am
FAQs
Francis
< >
1,199 Comments
algernon  [author] 19 Jul @ 4:34pm 
@PoliteCanadian There is a lot of overlap between the two themes, as you've noticed. As I tried to describe earlier, it's not as simple as a single "list of winter-only buildings". You'll need to go through the list and identify which buildings you beleive are winter-only for your purposes.

Note that skip files won't break an existing save, as any building or network that's used in a save will be used and not skipped.
PoliteCanadian 18 Jul @ 10:44pm 
@algeron I think my main point of confusion from that site was some of the wording around winter vs summer buildings. I wasn't quite sure whether the "winter" building list on the website only included winter-only buildings... In other words, if all buildings from the winter list are added to the skip file, would that cause any issues when loading a summer save? The few sentences about separating the Summer/Winter building pages seems to indicate that the entire "Buildings Winter [html]" page could be added to the skipfile, but the previous sentence seems to indicate that if buildings have the same name between winter/summer they will be skipped in both (and a lot of names seem to match)? My apologies, but I'm still not entirely clear on the best way to find all winter-only buildings and skip them without affecting summer maps.
algernon  [author] 18 Jul @ 5:13pm 
@PoliteCanadian To skip a building, all you need is the prefab name, regardless of whether its winter or otherwise. Note that it's not just Snowfall but many other packs also include winter building versions, so it's not a simple as a single list.

Typically the Snowfall assets will have "winter" in their name, but some don't; it's best to go through the "winter" building/prop lists on the website and select the items that you want skipped, using the site to generate the skip file for you.
algernon  [author] 18 Jul @ 5:08pm 
@Vincentzockt Other than generic suggestions to reduce your memory use by disabling assets and make sure your graphics driver is out of date, I can't suggest anything more without seeing your output log.
algernon  [author] 18 Jul @ 5:07pm 
@ Fer_1904 I'm seeing a lot of graphics errors in your log which can typically mean either a graphics driver issue or out of VRAM; I note that you're using an older graphics card so both are definitely a possibility.

Do you get the issue if you disable all custom assets?
PoliteCanadian 18 Jul @ 9:43am 
I am interested in skipping all winter-specific buildings/props as I only use Snowfall for trams. However, I am uncertain how to use LSM for this. Unfortunately, the skip list tool (lsm.thebugfix.net) is a little unclear with its wording, and I was hoping to get some help here. Are there entirely separate winter buildings that could be skipped when not playing on winter maps? If so, how is this done?
Vincentzockt 16 Jul @ 7:56am 
I've missing texture on the roads and tracks since the last update
Fer_1904 14 Jul @ 12:03pm 
https://paste.ee/p/f6Sos , I tried with another map,blue roads and disappearing trees, its a new save game
algernon  [author] 14 Jul @ 1:13am 
@Fer_1904 It looks as though you might be missing some key assets from your save. Have you checked your assets report?
Fer_1904 13 Jul @ 10:40pm 
Here is it, https://paste.ee/p/SOQxB , Sorry for the delay, i noticed something, it only happens in workshop maps