Arma 3
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Al Salman 2.0
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Data Type: Mod
File Size
Posted
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681.126 MB
Sep 2, 2022 @ 6:17pm
Sep 4, 2022 @ 5:52am
5 Change Notes ( view )

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Al Salman 2.0

Description
Al Salman 2.0 is a semi-fictional adaptation of the small town in the Al Salman District of Iraq. It is located in the Al Muthanna Governorate. This is an upgraded version of my Al Salman map released in 2019. It is complete with a brand new satellite image, normal map, roads, new micro details, bug fixes, a whole new portion of the city with over 10 villages and hamlets dotted around the desert and road sides.

Based on the 2003 invasion of Iraq but also fits the 1991 Desert Storm invasion. Al Salman is surrounded by massive oil fields with a main highway heading north to meet the Euphrates. An Iraqi Airbase is located to the north east of the map with multiple military checkpoints along the main roads and city area.

- 10x10km in size.
- Urban bazaars with compound and roof combat in mind.
- Two large city areas with a muslim graveyard.
- Loosely based on the real area around Al-Salman.
- Multiple military checkpoints.
- Custom Saddam murals and posters.
- Micro-terrain for desert combat.
- Created specifically for infantry patrols, mechanised and tank combat.
- Vast oil-fields to the south of the map.
- One airbase situated in the north east.

A module can be found under Environment to remove the garbage patch clutter. It can provide a slight FPS boost if needed.

Real World Area - https://www.google.com/maps/place/Al-Salman,+Iraq/

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Popular Discussions View All (1)
1
Sep 20, 2022 @ 8:13am
Feedback/Suggestions
LuizBarros99
< >
119 Comments
swurvin  [author] Jan 22 @ 11:12am 
@VastGameMaster Correct. The custom building models were not made by me and are old. They dont have paths. All of the arrowhead buildings are complete with paths and garrison positions though. It's only the old custom models that dont have them.
VastGameMaster Jan 21 @ 10:28pm 
AI can't move into buildings. There doesn't seem to be any building position path for them.
John_Blonn Dec 16, 2022 @ 5:57am 
BING CHILLING BING CHILLING
j'had Dec 15, 2022 @ 1:10pm 
FUCK YOU FYRE!!!!!!!!!!!!!!!!!
POLEse Dec 13, 2022 @ 8:13am 
Best map
ANZACSAS Steven Nov 23, 2022 @ 8:33am 
Thnx.
swurvin  [author] Nov 23, 2022 @ 8:32am 
Hmm, I worked the last time I checked but that was a while ago now. I'll try look into it.
ANZACSAS Steven Nov 23, 2022 @ 4:56am 
i dont seem to see any garbage being deleted using the garbage removal module.
Rowdy Nov 14, 2022 @ 9:04pm 
the roads have dust kick up but the open desert doesnt? lol
swurvin  [author] Nov 13, 2022 @ 3:08pm 
@pepa z depa Not sure. You need CUP Core loaded for this to work and the error is complaining about a CUP clutter model from Arrowhead.