Arma 3
493 ratings
SkeetIR Thermal Weapon Sight
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Data Type: Mod
Mod Type: Equipment
File Size
Posted
Updated
189.720 MB
Sep 1, 2022 @ 12:42am
Nov 17, 2022 @ 9:55am
9 Change Notes ( view )

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SkeetIR Thermal Weapon Sight

Description
The Trijicon® SkeetIR™x is a miniature, multi-purpose thermal optic.

PiP thermal scopes are included in this mod but they should be considered to be a beta release product.

The PiP scopes require Arma version 2.10 or newer.

A3TI integration is planned and will be updated along with this mod.

I'd like to extend a special thank you to the Gold Weapons/Optics team for donating the model for the Night Force ATACR.

Visit their workshop here https://steamcommunity.com/profiles/76561198253192739/myworkshopfiles/?appid=107410
Popular Discussions View All (3)
2
Nov 17, 2022 @ 2:24pm
Conflict Detected: Black PIP screen, in the other mods with PIP scopes, if I use this mod.
_mickey_
1
Dec 14, 2022 @ 6:38am
PIP Passive Aiming Through NVG?
MeiQ
0
Dec 1, 2022 @ 5:08pm
best thermal sight ever
⛄ Azael-San ⛄
< >
109 Comments
Moe Nov 12 @ 3:44pm 
lower the poly count bruda man
Stolt Sep 28 @ 2:43pm 
Is it possible to mount the Skeet IR on your helmet and use it as an IR NVG?
DG Sep 15 @ 3:23am 
is it possible to make a version with flip mount but mounted behind a red dot, and does not flip it when switching scope so you can use skeetir closer to the eye for scanning & swap back to red dot for aiming
Reticuli Aug 10 @ 3:09pm 
Man this is great. I wish there was a way in Arma 3 to have the option to look over an optic, at a red dot, and into the scope. On the Skeet and a few others, you have the option of looking over it, but no red dot. Seems you can't have all three options on the same optic. IRL, you often are right above your optic looking over it, for instance with a laser on, and then you just move a bit down to look into it quickly. But if you also have a red dot, you can bump over to that, too.
XHighlandWarriorII Jul 21 @ 2:25pm 
ahoy sir. would you consider making on thermal variants of these same optics? i know the resolution would be low in the scopes but you are the only person to have the pip disable when not aiming and follow the characters lean
Tazor Jul 14 @ 10:55pm 
Broken. The PIP variants look terrible, not like in the pictures. The 2D version is also broken. Can't see enemies at long ranges. You can't see an enemy even at 500 meters. The vanilla TWS works much better.
GameTimeOperator Jun 14 @ 12:40am 
I love this mod, currently the only modded standalone thermal sight (that i could find) cant wait for the pip sights to receive some love kinda hard to see targets with them but for now ill stick to the LPVO (correction when I say PIP im talking about the Holo and Elcan optics) - They don't "light up" well kinda hard to see
Pos May 20 @ 1:18pm 
What is the keyboard shortcut for turning off night vision?
Drunkchey May 12 @ 9:39am 
the fuck kind of wack ass bullshit resulted in this being 189mb for a single scope.
that is not normal.
suicidetourist.fm Apr 15 @ 4:48am 
On certain parts of the maps the scope is just solid white/green for me and I can't see anything through it other than the solid colour, any clue what is causing that ?