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might be something else but i've been using sfm for around 70 hours and suffering with lag and shadows/ambient occlusion not working properly.
only went looking for this because the lights had do frustrum showing where the light was hitting (didnt realize the lights had one) was missing
This command only works on Proton 5 and below, and you will get black windows while trying to browse models, sounds, or maps, but it doesnt stop you from typing out your model and pressing enter. You just have to remember exactly your model/sound/map name, as while its black, its still functional.
the more techincal reason: for some reason SFM on proton 4.11-13 recognizes your gpu wrongly, so for me it says GTX 470, which isnt my actual GPU. you can get this info by typing [code] mat_info [/code] in the console, you have to go up to see the driver description. With D9VK, it should show your proper GPU. Bear in mind i only tested it on one PC so i'm not sure if its reproducible with everyone (i.e what do AMD users see when typing mat_info? and what about different Nvidia GPUs?)
you should probably add this info.
For what it's worth, I'm using NVIDIA GeForce GTX 1070 Ti and the official Vulkan drivers.
PROTON_NO_D3D11=1 PROTON_NO_D3D10=1 %command%