Space Engineers

Space Engineers

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KFM's Fabric Passages
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
45.743 MB
Jun 18, 2022 @ 3:10pm
May 24, 2024 @ 6:05pm
16 Change Notes ( view )

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KFM's Fabric Passages

Description
Various fabric passages and their supporting hardware

If you enjoy this mod, a thumbs up would be appreciated. If not, a comment to let me know what you didn't like about it would be helpful

Notes:
- All block recipes require canvas, meaning a Basic Assembler at a minimum will be required to fully weld these



In Progress:
  • Reusing the meshes from the new blocks for the old blocks. Lumps are going away in favor of making these blocks easier to work with, and all blocks will be pressurized
  • Optimization - first pass: All cables being optimized, significantly reducing poly count
  • All original blocks getting new LOD1 and LOD2 meshes
  • Passages are being made less "directional." Collision is being tweaked so they will be equally lumpy on all sides and magnetic hooks are getting an update to allow them to hold the cable against their default "gravity" orientation
  • Adding some sloped passages

To-do:
  • Finalize design for updated cable hooks
  • Quality pass to make sure all cables line up after the update, etc.
  • Fix the lights on the new blocks
  • Add an end block to terminate the cable connection
  • Fix some visual abnormalities w/floor and corner blocks
  • Look into block extension
  • Look into making sloped passages 2x2 blocks created, will look into a 2x1 if it isn't too steep
  • Create small grid variants

Thanks:
enenra for creating SEUT
38 Comments
Storm Mar 21, 2023 @ 8:33am 
They need to be flammable. lol
TravR12 Nov 12, 2022 @ 12:13pm 
Something like fabric panels could be used to build larger structures, similar to armor panels. Really, I just want to be able to make a HAB like in the martian.
Razametaza Oct 20, 2022 @ 6:24pm 
Have you considered hinge and/or rotor passages?
I tried using the L-shaped fabric passage blocks that are available to make a crude 'elbow' hinge passage but the collision tolerances caused the two grids to have A Bad Time.
E Sep 1, 2022 @ 5:09pm 
this could be used to make extending pressurized docking ports
Commander Johnny Aug 29, 2022 @ 5:48am 
This looks like a fun mod. Could make for some interesting builds!
kickformoney  [author] Aug 14, 2022 @ 4:23pm 
@shumbalion Thanks, nice catch. I hadn't even noticed that, as I already had the blocks in my hotbar, so I wasn't looking for them. I just fixed these.

Thanks for the suggestions. I think I'm going to have to remake these, as I took a look back at them over the weekend and realized that they are just really poorly made, and it makes it hard to make any edits to them without clipping everywhere, etc. I have a process in mind that I think is going to make it much easier to churn out new blocks, if it works the way I think it will.
shumbalion Aug 14, 2022 @ 6:30am 
Small typo in your icon path in BlockCategories ;)
<icon>Textures\Icons\FabricPassageExtension.dds</Icon>
should be
<Icon>Textures\GUI\Icons\FabricPassageExtension.dds</Icon>
Thus why I wasn’t seeing the graphics :)
shumbalion Aug 13, 2022 @ 5:33pm 
+1 for small grid :D These are super sweet, and all the more impressive when you have them in game! Its great to have blocks that step away from the rigid structures SE is dominated by. As for "Add a vertical block" in your todo list, id love to see a 1x2 or even 1x3 slope. Keep up the good work! Now to download this 20 times until steam manages to send the missing icon file lol.
kickformoney  [author] Aug 13, 2022 @ 6:51am 
Go home, Mike. You're drunk.
TheGreatMike Aug 11, 2022 @ 11:16am 
Can you make them flammable?




.. asking for a friend.