Crusader Kings III

Crusader Kings III

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Weddings Expanded
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May 21, 2022 @ 5:05pm
Jun 28, 2022 @ 2:53pm
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Weddings Expanded

Description


Weddings Expanded makes marriages a full activity, complete with drama, intrigue and meaningful choices.

Ever find it strange how flavourless weddings are? You get married, some stranger shows up in your court, you get some prestige, and... that's it.

This mod seeks to fix that by turning weddings into a four-part event chain, including a special feast activity where your two families can get to know each other. At the end, you'll get a set relationship with your spouse, like friend, lover, or rival.

Both the AI and players can get these events, and there are simplified versions for courtiers. The end effect is that most marriages are defined by a relationship - making them more meaningful and important.

Any character can get invited to a wedding, including you - which makes other people's weddings fun opportunities for drama.

Here's how it works for landed characters:



As soon as a landed character gets married, they get the option to hold a wedding event. If they click yes, they enter the preparations stage.

Note that because marriages happen immediately in CK3, your characters will technically already be married while all this is happening. There's currently no way around that so... just go with it.

In this stage, you get to decide what kind of wedding to throw.

The choices you make will influence:

  • The quality of your wedding – and thus your spouse’s family opinion of you
  • How much gold you’ll have to pay at the end – or extort from your subjects
  • Who gets invited

These events will test your character’s patience for menial tasks, and angry in-laws - setting up potentially important relationships between you and your spouse's family.



The big day!

Invite your spouse’s family to your court for an all-new wedding activity. Who exactly gets invited depends on choices you made in the Preparations Stage.

If you have the Royal Court DLC, enjoy a special ceremony court scene with all your guests!

If you threw a good wedding, expect some prestige and respect from your spouse’s family. If you didn’t… think about your choices and suffer the consequences!

Your spouse will react to your efforts based on their personality, influencing your compatibility. A humble person, for instance, might appreciate a low-key wedding, even if their family doesn't!



The fun part!

Enjoy a special feast with your spouse’s family and your own – providing special opportunities for schmoozing and drama.

The events that fire here are all from vanilla, but they have been re-tooled to influence your compatibility with your spouse

The events that fire here can have drastic effects on both your families… enjoy!



The end result!

Once the reception has ended, the chain will decide on a relationship between you and your spouse, based on:

  • Your sexuality, and theirs
  • Your personalities
  • Your attraction
  • Your compatibility

Possible results are:

  • Soulmate
  • Lover
  • Friend
  • Rival
  • No relationship

You don't have to accept the relationship your spouse offers you - if they want to be lovers, you can instead just be friends. But you can't choose a more positive relationship than they offer, and if they want to be rivals, you have no choice!



After all is said and done, you'll get a modified version of the vanilla Royal Aid Duty event. In this case, you have one last choice:

  • Pay for your wedding yourself
  • Or, leave it to the peasants by adding an extra tax. Unlike vanilla, this has a cost - every domain province will receive a negative popular opinion modifier.

The gold cost or popular opinion modifier will be worse depending on the wedding budget from when you were in the Preparations Stage.



Unlanded characters can have weddings too, but they don't get any of the preparation stage events, and they have to get permission from their court owner first.

Hosting a wedding for unlanded characters can be a good way to get to know your heir's spouse's family, and set up a relationship in advance - so when you start playing them, it will be there.

To prevent there ALWAYS being weddings ALL THE TIME, courtier weddings will only go through about 30% of the time.

Characters can get invited to both landed and unlanded weddings hosted by the AI, so you'll find yourself getting invites!



I might add more events at any part of the chain, so post your ideas if you have them. Think of situations that would affect your relationship with your spouse, your family, or their family.

Credits:

  • All the reception events are vanilla and made by Paradox; I just tweaked them to work with the compatibility system I made.
  • German translation by Dillo
  • French translation by TommyBee
  • Simplified Chinese translation by Shinukiishinukii
  • Royal court integration by Lord DGP
  • Original royal court code & proof of concept was first made by Lordys in the Simple Weddings mod.

Compatibility:
  • It should be compatible with most small mods, but large mods that change these files might cause problems.
  • Because the mod creates its own court scenes, you will need a Compatch for Community Flavour Pack's courts.

You are free to use this work in your mod, so long as you credit our tean. Please let us know if you do so we can feel appropriately chuffed.

Please report any bugs in the comments.

Popular Discussions View All (6)
28
Jun 4, 2022 @ 9:16am
Royal Court Conversion - Question about events and spouse perspective
Lord DGP
24
Nov 17, 2022 @ 6:59am
Bug Reports
Lord DGP
14
Nov 28, 2022 @ 4:07am
German Loc
Dillo
265 Comments
DustDragon Apr 6 @ 3:06pm 
I would LOVE this mod to be updated... It's, oddly enough, the only one of its genre! I would have guessed a game like CK3 turned having hundreds of attempts to overhaul marriage mechanics in the game, but no. Only this geme
Mod author, come back <3 We love you TwT You and your epic mod
cuomo860 Feb 10 @ 1:22pm 
@Manshadar This mod hasn't been up to date for months so it does not work. There's a link below to a functioning alternative.
Manshadar Feb 10 @ 12:57pm 
Hello; I'm having an issue where the pre-wedding events fire (like setting the budget and the heirloom events), but the wedding ceremony never takes place. Can anybody offer me some advice on repairing this issue?
Alie Dec 15, 2023 @ 10:44am 
Just curious if AGOT and this mod could later on be compatible together?
Lord DGP  [author] Nov 27, 2023 @ 3:50pm 
@I am currently analyzing the travel mechanic codewise and plan to start working on this once the second hotfix is released.

As for the development:
The first version will add the royal court weddings to grand weddings
The second version will replace the "normal" wedding with the grand wedding.
The third versiom will add better relationship mechanics to weddings.
min985 Nov 27, 2023 @ 6:45am 
Please update this mod.
Ēarendel Nov 25, 2023 @ 8:12am 
Can we get an update? The fact that we could see the wedding scene itself already added immersion rather than just clicking a button and that's it.
cuomo860 Oct 20, 2023 @ 6:36pm 
@Lord DGP Using a clue from some coding in some other mods, I was able to add the feature that the Leige, depending on their relationship to the couple, will be granted the ability to host a feast after the fact at a discounted rate and with a much shorter cool down time. Again, any of the ideas from my side mod are yours to integrate if you like.
cuomo860 Oct 18, 2023 @ 1:20pm 
For those interested in a brief updated version I have published

"Relationships of Weddings Expanded"

https://steamcommunity.com/sharedfiles/filedetails/?id=3054030477

This mod just covers the relationship aspect of this mod and is only meant as a hold over until the complete mod is updated.