Stellaris

Stellaris

250 ratings
No AI habitats (3.11)
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243.085 KB
Mar 20, 2022 @ 6:39am
Feb 27 @ 7:09am
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No AI habitats (3.11)

Description
I'm tired of huge late game lag caused by AI spamming habitats everywhere... With this mod AI will never build any single habitat, player can build them anyways.

Last tested in 3.11.1

WARNING! Any mod that somehow changes habitat and comes after this mod in your load order will break ai changes.

FAQ
How does it work?
The habitat base weight value is set to 0 and all its factors removed. This means that the AI will simply ignore all opportunities to build it. You can come up with many different situations and for all of them the answer will be the same - no, it won’t build

What about the Void Dwellers?
No, it won’t build

Mid game compatible?
Yes, you can add or remove this mod at any stage of the game (already existing habitats will remain as they are)
78 Comments
Bright Nov 17 @ 3:22pm 
does this still work in current version
Grandma Nov 15 @ 6:04am 
Any plans to update? This is the greatest mod out there
Killjoy Oct 16 @ 12:41pm 
Its a great mod but last week I was playing a game I had been running for a while and suddenly the habitat were popping up everywhere. I know there was an update last week so must have messed it up
afsasfafasfsafa Aug 15 @ 4:01pm 
this works great as the AI doesn't habitat spam and drop my game performance to like 10 seconds per in-game day
erniftw Jul 2 @ 4:51am 
update ples
827756741 May 10 @ 8:02am 
update please
Rovaeden Apr 17 @ 1:01pm 
"DFW Kerser Mar 12 @ 8:27am
Might be a good idea to change void dweller origin chance for randomly generated empires?"

It would be easier to turn off the option for AI to choose Void Dweller than try to adjust AI weight for habs just for Void Dwellers.
DFW Kerser Mar 12 @ 5:27am 
Might be a good idea to change void dweller origin chance for randomly generated empires?
Lyrae  [author] Mar 10 @ 4:58am 
Run your last save in observer mode, type "observe" in the console, and wait in afk for a couple decades
你の豆豆鞋 Mar 10 @ 1:55am 
Okay, excuse me again, how can I quickly verify that this mod has taken effect?