Saiko no sutoka

Saiko no sutoka

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Disabling Unity Analytics
By c41c
Quick guide to disabling Unity Analytics in Saiko no Sutoka
   
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About
Saiko no Sutoka contains Unity Analytics and will, by default, send analytics data to Unity when you have it open. This behaviour probably isn't intentional as Unity Analytics is enabled by default, and is not easy to disable unless you pay for Unity Pro.



The Image for this Guide is a cropped version of saiko pat by Crovo IC[www.pixiv.net]
For Users
Navigate to %appdata%\LocalLow\Habupain\Saiko no sutoka\Unity, then open the folder within. This may either be a UUID or begin with local., inside you will find another folder called Analytics.

Open the config file using a text editor such as notepad or notepad++, and paste the following inside:

{ "analytics": { "enabled": false }, "connect": { "limit_user_tracking": true, "player_opted_out": true, "enabled": false }, "performance": { "enabled": false }, "dynamic": { "coreBusinessMetrics": { "enabled": false, "timeToWaitForUserInfoS": 60 }, "analytics": { "shouldCollectAutomation": false, "timeToWaitForUserInfoS": 60 } } }

Then, save the file and close your text editor. Now, right click the config file, click Properties, and check Read-only. This should prevent Unity from overriding the changes you've made.

While this will disable most of Unity Analytics, Unity will still attempt to phone home when you initially start the game.

This is adapted from Talonius's disable Unity Analytics post[www.gog.com] on the GoG forums
Additional Steps
As the aforementioned patch does not completely prevent Unity from phoning home, you may also wish to look into blocking cdp.cloud.unity3d.com and config.uca.cloud.unity3d.com using an ad-blocking tool such as Adguard for Windows[adguard.com], Pi Hole[pi-hole.net], or by manually editing your HOSTS file[www.howtogeek.com].
For Developers
From my quick research, unless you're paying for Unity Pro[forum.unity.com], there is basically no "official" way to disable Unity Analytics. If you want to go down the rabbit hole of ripping Unity Analytics out of your game project, see this thread on the Unity Forums[forum.unity.com]
2 Comments
Jpegbaldy Jul 13, 2024 @ 1:33pm 
yeah
Crack Jul 13, 2024 @ 2:39am 
What is the point of doing this though?