The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

261 ratings
Better Trading [Version 2.1]
 
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File Size
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3.378 MB
Jun 22, 2014 @ 4:23am
Jul 10, 2014 @ 3:50am
4 Change Notes ( view )

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Better Trading [Version 2.1]

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Description
Note: All the screenshots were taken in both different versions of the mod and different leveled characters
I also want to thank Pfc. J. Zocko [47th AB] RET for the video!



Features
  • Merchant's gold is significantly increased (so players are able to sell their items)
  • Merchants stock is increased (so players have a wider range of items to choose from)
  • Merchants stock for high-level players is improved (so high-level players still benefit from shopping)
  • Major cities now have lumberjacks (so players can buy firewood quickly without having to chop it themselves)



All this mod requires in an up-to-date version of Skyrim. No DLC or other mods are necessary. Also, this mod has been tested with over 250 other mods, and no compatibility issues have been found, even alongside huge trading overhauls.



Nexus Mod Manager

Click 'Install With Manager' and NMM will automatically install it for you.

Steam

Click subscribe, and the mod will automatically subscribe. To update, open the game launcher and Steam will do it automatically for you.

Manual

Download the ZIP file, and extract it into C:/Program Files (x86)/Steam/steamapps/common/Skyrim/Data, or wherever your Data folder may be. To update, repeat the process.



Nexus Mod Manager

In NMM, click uninstall, and it will be automatically removed from your system.

Steam

Click unsubscribe, and the mod will automatically stop loading.
Note: It won't actually delete the mod data.

Manual

Navigate to C:/Program Files (x86)/Steam/steamapps/common/Skyrim/Data, or again, wherever your Data folder may be, and delete bettertrading.esp, then go to Meshes/Actors/Character/FaceGenData/FaceGeom/ and delete the bettertrading folder.



V2.2
+ Added some lumberjack-based dialogue to randomly appear
* Fixed the bug which caused the the new NPC's to randomly travel to Dragonsreach
* Fixed the bug which caused the the new NPC's to follow the player
* Changed a few NPCs around to give them a more unique feel

V2.1
+ Skyrim Nexus support
* Fixed the dark face bug

V2.0
- Lumberjack character
+ 9 Completely new lumberjacks, each unique, which appear around the 9 hold capitals
+ Firewood cap (which changes depending on the players level) which prevents the player from buying out more than one lumberjack at a time
* Improved the shop scaling system
* Added rarer items into shop at high levels
* Changed firewood stock for lumberjacks so it scales alongside the player

V1.0
+ Lumberjack in Whiterun (who buys and sells firewood)
* Vendors now have more gold
* Firewood is now purchaseable
* Ebony arrows are now purchaseable
* Alchemists now sell more potions



Please check out some of my other mods on the nexus, or look at my workshop files on Steam:
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60 Comments
Kriegsschiff Aug 20, 2016 @ 6:58am 
cant find any of the wood sellers :( do they only appear at certain times ?
Sainsbury's  [author] Feb 23, 2016 @ 1:36pm 
@twarren321 No you cannot :)
@jschwind985 And it should work with most mods, although I don't make mods anymore so I've not tested to be sure, feel free to comment any bugs you find though, good luck!
jschwind985 Feb 21, 2016 @ 4:53am 
Hey Wombo, been using this mod for quite some time an love it cause chopping wood is above the dragon born . Anyways, I was wondering if this mod is compatible or would conflict with Sp0ckrates and his somewhat recent "Overstocked Merchants Mod" ?
Sozony Feb 16, 2016 @ 3:07pm 
I subscribed but one question that is my Most Needed Item, Can I get Ebony at Level one with this mod? Just asking, also, Thanks!
The Joshinator Aug 3, 2015 @ 12:35pm 
small mod but handy just today i was looking for a firewood merchant so thanks
Sainsbury's  [author] May 15, 2015 @ 12:34pm 
No problem man! @genghis1964
genghis1964 May 5, 2015 @ 3:04am 
nice work bud thanks
Asshat Feb 13, 2015 @ 7:49pm 
Mhhhhhh more gold goodies!!!
JurgenVren Jul 22, 2014 @ 7:33am 
so Im apparently missing to npcs in dawnstar and I think I have found the right code for abelone but the khajit lumber is obviously not in the wiki ;b so I wonder if they respawn when they die or if I have to spawn them
Sainsbury's  [author] Jul 20, 2014 @ 4:05pm 
No worries! :D @White Zombie