Project Zomboid

Project Zomboid

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Agrotsar Farming Company
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Posted
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10.595 MB
Jan 22, 2022 @ 11:37am
Mar 25, 2023 @ 11:18am
2 Change Notes ( view )

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Agrotsar Farming Company

In 1 collection by iBrRus
Tsar's Mods
35 items
Description
[patreon.com]

Are you running out of provisions in your settlement? Are the nearby stores empty of shelves? No time to farm?

Our company is ready to help you! Our goal is a comprehensive provision of large settlements and private farms with new and used agricultural equipment.
In the catalog of our company the following is presented:
  1. Oleg Deere 48342 is a 500 hp* tractor with a comfortable cab, designed for intensive work. Panoramic windows will provide a perfect view on the field. Built-in heater and air conditioning ensure the best working conditions for the operator. A six-cylinder water-cooled gasoline engine, German two-stage clutch, air compressor and reverse gearbox - all these features speak in favor of choosing this model of agricultural machinery.

  2. Agrotsar Plough-69 is the chevisel plow of our own production. It is designed for deep no-tillage with deepening of arable horizon. Breaking over-consolidated layer, the plough improves penetration of water and nutrients into soil, increases soil fertility and crop yield, and activates biological processes. Shoeless tillage with a chevisel plough prevents the development of wind and water erosion of soils.

  3. Agrotsar Seeder-2000 is the seeder of our own production. Designed for sowing of broccoli, cabbage, potatoes, strawberries, carrots, radishes, tomatoes. It is perfect for beets, cauliflower, corn, wheat and other seeds. Two lines of seeding. Features uniform seeding and high efficiency. Seed spacing is stable.

The main advantage of all our equipment is the possibility of replacing the original spare parts with their analogues from cars. And also the possibility of independent production of unique elements from improvised means, all the necessary drawings you will find in the issues of our magazines "Мachinery in agriculture".

* - power is given in hippopotamuspower.

Mod produced by TMC as a result of a vote in the Tsar's Discord Community.



[boosty.to][pz.ibrrus.ru]
[discord.gg]

You can freely use this mod on your server. We publish information about mod update times on Discord in advance: https://discord.gg/PHhsuQxDue

Mod permission according to TIS policy: Ask for permission[theindiestone.com]
Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. The product can be published on Steam only through an account with the name iBrRus.
© iBrRus



Version:1.01

Workshop ID: 2728257015
Mod ID: agrotsar
Popular Discussions View All (7)
9
Jul 20 @ 7:21pm
sorry if im blind but how do you find the tractor and the attachments cause ive been lookin for ages and still havent found it
ieatpotato
2
Jul 31 @ 7:56pm
Drives Slowly #TheFix
tsiamDev
3
Aug 13, 2022 @ 12:39pm
Watering
Turret
229 Comments
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ Oct 10 @ 5:46pm 
STACK TRACE
-----------------------------------------
function: handleWaterZone -- file: metazoneHandler.lua line # 39 | Vanilla
function: doMapZones -- file: metazoneHandler.lua line # 72 | Vanilla

LOG : General , 1728606801382>
LOG : Lua , 1728606801430> Loading: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2392709985\mods\tsarslib\media\mapszones\Muldraugh, KY\tsarzones.lua
LOG : Lua , 1728606802194> Loading: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2728257015\mods\agrotsar\media\mapszones\Muldraugh, KY\agrozones.lua
LOG : General , 1728606803004> Max #ZONES on one chunk is 28
LOG : General , 1728606803006> [forageSystem][populateZoneDefs] Adding zoneDef: DeepForest
LOG : General , 1728606803006> [forageSystem][populateZoneDefs] Adding zoneDef: FarmLand
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ Oct 10 @ 5:46pm 
LOG : General , 1728606803006> [forageSystem][populateZoneDefs] Adding zoneDef: Farm
LOG : General , 1728606803006> [forageSystem][populateZoneDefs] Adding zoneDef: Forest
LOG : General , 1728606803006> [forageSystem][populateZoneDefs] Adding zoneDef: Nav
LOG : General , 1728606803006> [forageSystem][populateZoneDefs] Adding zoneDef: TownZone
LOG : General , 1728606803006> [forageSystem][populateZoneDefs] Adding zoneDef: TrailerPark
LOG : General , 1728606803006> [forageSystem][populateZoneDefs] Adding zoneDef: Vegitation
LOG : General , 1728606803045> [forageSystem][addItemDef] no such item, ignoring Base.CompleteRavenCreekMap
LOG : Mod , 1728606803074> 2x version of ammomaker_tileset.pack found.
Canadian Crushers 2 Sep 14 @ 12:49pm 
is this multiplayer?
Ricksdetrix Sep 9 @ 2:13pm 
you can just tap w to get out of high gear lol
boss_vertolet Jul 16 @ 9:56am 
hell yea farming simulator in zomboid
MAEL Jun 18 @ 9:42am 
olá! teria como fazer um mod que adiciona mais potência nos caminhões também? acho ridículo os caminhões do jogo não aguentarem carregar sua capacidade máxima no porta-malas sem que a sua velocidade seja prejudicada!
ReoDenero Apr 27 @ 12:19am 
Is anyone able to spawn the tractor or the accessories?i cant find them how can i tell if the mod is even working?
Caçambito Apr 18 @ 11:55am 
Mod has two major problems, seeder wastes a ton of seeds for no reason and slows the tractor a ton for again no reason (if the tractor should be slowed it should be when its ploughing not seeding), and no irrigation equipment means you'll depend on weather or watering every single crop by hand which makes big crops (the entire purpose of having this machinery) unsustainable. Cool mod but incomplete at best.
Nighturz Apr 3 @ 12:25am 
people complaining about a tractor going slow? must have never been in or near a tractor.
Ton Mar 14 @ 4:24pm 
Hola, tiene este mod algún fallo con el Snake?? con el Gourmet concretamente