Buck Up And Drive!

Buck Up And Drive!

29 ratings
Billboard modding
By ThereIsNoSpoon
How do I make more funny
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Getting Started
Buck Up And Drive! was built using GameMaker Studio and quite easy to mod. For that we'll be using Undertale Mod Tool [github.com]

Download the latest version on the Releases page, unpack it and lets move on.
UMT
!!DON'T FORGET TO BACKUP YOUR DATA.WIN!!

Boot up UndertaleModTool (UMT), press File>Open and select data.win in the game's root directory (steamapps\common\Buck Up And Drive!)
Don't panic, UMT will say "this game was built on newer version of GMS and you migh run into issues", don't worry about that, we're gonna just mess around with images.

Billboard related images start from Pageitem 122 in texture page items (and also Pageitem 149 and 150)
After locating whichever billbaord you want to modify. Export the file anywhere on your pc to edit it in Photoshop or any Image Editor program that keeps transparency when saved as .png, you have to export it only once since all billboard use the same Image Resolution.
Editing
Here's our billboard PageItem 122, drag, resize or crop whatever pic you want to replace it with.

The game only uses the area where the original billboard picture was set.


After you're done, save your new billboard picture and open UMT, press Import and select your new picture.


Press File>Save and replace data.win in your game directory


Done!
Conclusion
And there we go, like and subscribe, tell your friends and family.
12 Comments
Jul 30, 2025 @ 1:27am 
Some billboard notes: 216 contains an easteregg, 236 is a QR code,
200, 204, and 206 have profanity
197, 199, 208, 211, and 280 have agitprop
Jan 14, 2024 @ 5:25am 
Whenever I swap pictures they look massive now despite being the correct size, how do I circunvent that issue?
Jan 12, 2023 @ 1:02pm 
edit the guide to say it's deprecated and only necessary for old versions, it's an official feature now :FH5Kudos:
Dec 24, 2022 @ 10:31am 
And now it's an official feature
Jan 18, 2022 @ 5:29pm 
Okay I got what was wrong. In case of any problems happening with the import process, you just have to use the "open referenced object" button (...) and then import the image. It will work correctly then.
Jan 18, 2022 @ 4:53pm 
I have a problem. Every time I import a picture (even the game's default ones) in the mod tool, the picture just gets cut and won't display properly: https://imgur.com/a/Ys9rlPg

Am I doing something wrong?
Jan 17, 2022 @ 11:30am 
Yes eurogamer. I am indeed seething.
Oh I mean sneeding. My bad.
Jan 14, 2022 @ 2:27pm 
You're doing God's work.
Jan 14, 2022 @ 11:44am 
Very cool! thanks for the guide
Jan 13, 2022 @ 12:50pm 
probably some kind of country I'm not good at georgaphy