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thats like the singular mag capacity that would be inaccurate for the weapon you couldve done 19 or something
I'm not familiar with source modding, do you have any advice?
Yeah, I cranked up the "player_throwforce" from the default 1500 all the way up to 8000. I was trying to recreate a Half-Life 2 Gravity Gun.
Pro tip for you or anyone else: If you add any console commands (like player_throwforce) into your "autoexec.cfg" text file in your game folder, then that file will overwrite any mods, so you can essentially tweak my mod's changes to your liking. :)