RimWorld

RimWorld

93 ratings
Destiny 2 Exotic Weapons
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
8.208 MB
Dec 31, 2021 @ 8:31am
Jul 12, 2025 @ 4:44am
12 Change Notes ( view )

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Destiny 2 Exotic Weapons

In 1 collection by Times New Roman
Rimstiny
12 items
Description
A little bit of lore
Hey brother... heard you need new shiny weapons. Well you're in luck, sorta...
So last week Xûr gave a ton of surplus exotic engrams. He said a horse told him to do that or whatever. You can get some of these of course, but it ain't free cause i need money to buy tools to maintain my gambit bank, that things old and rusty you know. For that reason i've made a deal with the local trader here, they said they agree to sell some of my goods here, on the rim. So it depends on you whether to fill the bank or not.

...TRANSMAT FIRING!

Description
This mod add several exotic weapon from Destiny 2. Some of these have unique capabilities, but there are some exotic perk that are beyond my capabilities, so i give them some stat buff.

Weapon List
The last Word
The Huckleberry
The Fourth Horseman
The Chaperone
Dead Man's Tale
The Prospector
Cryosthesia 77K
Black Talon
Monte Carlo
Tractor Cannon
Levitahan's Breath
Telesto

FAQ
Q: How do i get these weapons?
A: Buy exotic engram from exotic trader, then decrypt the engram in engram decoder. The engram decoder can be unlocked after researching engram decoder tech.

Q: Is this mod CE compatible?
A: Nope. But feel free to make a patch.

Q: Will you add more exotic in the future?
A: Yes, i plan to add more from time to time.

Q: Will Telesto breaks?
A: Perhaps.

Credit
Bungie for the source material.


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36 Comments
Jul 12, 2025 @ 3:08am 
Would love to see this for 1.6 as soon as you're able! I use these weapons often (very satisfying).
Apr 6, 2025 @ 6:10pm 
there were some more weapons added that are not in the description (but are in the thumbnail):
Sunshot
Mida Multitool
Sweet Business
Feb 5, 2025 @ 3:10am 
Hi, really nice work. I also love the your last Rimfront armor sets!

I wanted to know if i can publish a mod that use one of your texture? Of course with crediting your work.

I have made a CE ready standalone custom version of the Dead Man's Tale for my RP use along with Grimworld mod pack, by using your texture, a Warhammer 40K oriented fanfiction description, and a custom sound which combine the shot sound of a Grimworld bolter and a new more agressiv lever action cocking sound.
Iv also made a CE patch that use Grimworld bolter rounds.
Jul 30, 2024 @ 10:46am 
Hard Light would be a cool weapon to have. Solar lights fires, Arc acts as an EMP and Void maybe just having extra armor-pen.
Jan 5, 2024 @ 9:09pm 
Can't wait for Gally. But god I hope someone can make a CE patch for this at some point.
Apr 5, 2023 @ 5:38pm 
Can you add the Deterministic Chaos?
Times New Roman  [author]
Jan 1, 2023 @ 7:34pm 
@thecapman420 Just fixed the issue, apparently I forgot to change the research prerequisites for some weapons. It should work now, thank you for reminding me!
Jan 1, 2023 @ 5:21pm 
i have both an exotic engram and a engram decoder but for some reason i can't decode the engram, as in in the exotic decoder and under bills there is no decoding option, its just "none" how do i decode this thing
Dec 28, 2022 @ 10:44pm 
me too lol zzz thanks too
Dec 28, 2022 @ 7:51pm 
the one weapon i tried to make was leviatan's lmao. thanks