The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Enemies Level Up with Player No Level Limit All DLCs Conquest of Skyrim Mod 17
 
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0.292 MB
Jun 9, 2014 @ 6:22pm
Jul 27, 2014 @ 11:33pm
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Enemies Level Up with Player No Level Limit All DLCs Conquest of Skyrim Mod 17

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Description
ONLY HAVE ONE OF MY NUMBERED MODS ACTIVE AT ONE TIME
ALL DLCS REQUIRE.
The conjuring followers is a new ability any feed back is welcome.
If you fast forward the time cojured followers disappear.
You might have to start a new game to level passed 100.I have only tested on a new game.
Level 1 to infinity for a more even consistent game play.
I dislike the Skyrim Leveling system.The enemies are capped you work hard to Level up to Find at High Levels you are a God.Just type tgm(GodMode) in console at the beginning that way you will know what level 100 feels like.At Level 65 It starts to go flat.Could have level up faster with tgm.Any feed back on leveling welcome.Let me know if it resets to unlimited on a saved game.

The Player has no Level Limit and npcs Level up with the Player. Player Level 10 enemies 10,Player 99 enemies 99,Player Level 115 enemies 115,etc.

Player SET CALC 0 AND CALC 0 NPCS CALC 0 AND CALC 0
OVER A THOUSAND NPCS HAVE BEEN CHANGED ALL MY NUMBERED MODS USE THESE SETTINGS
MODS THAT EDIT SKYRIM NPC FILES MIGHT CAUSE ISSUES.

Training 1000 per level,stamina increases carry weight by 1000 Twin souls perk 100 conjure limit
IMPERIAL AND STORMCLOAK SOLDIERS HAVE DEADRIC WEAPONS AND LEVEL WITH PLAYER
SOME NPCS HAVE BEEN REPLACE WITH HEAVY ARMOR BANDIT KNIGHTS THAT LEVEL WITH PLAYER


IF YOU START A NEW GAME ONLY HAVE ONE MOD ACTIVITE.
START A NEW GAME WITH THIS MOD AND SAVE HELGEN.
THIS MOD QUICK STARTS AT THE CAVE EXIT HELGEN IS NOT DESTROYED.

IF YOU START A NEW GAME WITH THIS MOD ONLY RUN THIS MOD.
AFTER YOU EXIT THE CAVE YOU CAN ADD ANY MODS YOU WISH TO RUN.


feed back is welcome
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48 Comments
Darkknight957  [author] Jul 4, 2016 @ 9:40pm 
Save your game just before to be safe,you can reload if you don't get it right the first time
Darkknight957  [author] Jul 4, 2016 @ 9:39pm 
You just open the console click on the NPC and Type disable hit enter and then exit the console,just make sure you click on him and not something else close by
Sentient Rage Jul 4, 2016 @ 9:36pm 
Does he have a code or do you just point and type disable?
Darkknight957  [author] Jul 4, 2016 @ 8:08pm 
you can use the console command disable to remove him from the game
Sentient Rage Jul 4, 2016 @ 6:40pm 
I like the level scale but why do bandits at level 10 hav deadric bows? Also I don't care for being stuck with a follower, I can kill te spider and the darkbrotherhood merchant but the blacksmith follows me everywhere.
Darkknight957  [author] May 8, 2016 @ 11:44pm 
yes this is a very challenging mod,thousands of NPC's have no level limit,it is difficult on the novice setting forget about legendary
Ghostly Fool May 8, 2016 @ 11:24pm 
Hey guysss, one thing I wanna "warn" you about this mod is that for me (personally, I'm not sure if this will happen to anyone else since I do have 117 other mods) it spawned bandits nearly everywhere and all of them had daedric level weaponry. It could be good if you're high level but for me I had just started a new campaign so that was painful to play with,
Darkknight957  [author] Apr 21, 2016 @ 4:57pm 
Because I made the mod with all DLCs,I have all installed
Stabby Stabby (G.E.W.H) Apr 21, 2016 @ 12:18pm 
why does it need all dlcs to work?
Darkknight957  [author] Apr 21, 2016 @ 6:33am 
BTW those mods will definitely conflict not might